Its turn 5, I only need 1 turn to finish the guy off, there is 0 way for any deck to win other than going full aggro now. Here we go- and he got double battlecry Mind control Tech.
Welp, there goes anything that beats Quest Shaman other than dumb luck, because skill or strategy sure won't get you anywhere.
On rank 4 and this is literally all I see. Please nerf the quest or at least remove MCT. the only counter to quest shaman is aggression and MCT single handlely destroy those decks.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I play quest Shaman, but do not use MCT. I have 1 in the deck and most of the time I end up using it against another quest Shaman. I do not like the card because it often is a dead card in my hand.
And against who else would you use it anyway? The ladder is crowded with Quest Shaman. Even Murloc Paladin is no longer the MVP as it was upon SoU release
I play quest Shaman, but do not use MCT. I have 1 in the deck and most of the time I end up using it against another quest Shaman. I do not like the card because it often is a dead card in my hand.
So many players just automatically restrict themselves to 3 minions against Quest Shaman anyway... even if you don't run MCT!
Again, the only OP part of quest shaman in my opinion is the Lackey that make you discover a (two) spells. That overpower up the deck a lot since you can afford not to put spells since the beginning.
Nerfing the little guy to add a random class spell will make the deck still playable and . more fun to face.
I've been playing my dragon control warrior and having good success against Quest Shaman. They eventually run out of steam. Eventually. If you can stack enough armor you can win.
On rank 4 and this is literally all I see. Please nerf the quest or at least remove MCT. the only counter to quest shaman is aggression and MCT single handlely destroy those decks.
Aggression is the exact opposite of what you need to beat Quest Shaman. You'll never win fast enough.
What you need is steady pressure, such as Quest Druid or any midrange Hunter.
If you only have one deck and it's an aggro deck, you just have to accept that there are some games you'll never win. This is one of them.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
On rank 4 and this is literally all I see. Please nerf the quest or at least remove MCT. the only counter to quest shaman is aggression and MCT single handlely destroy those decks.
Aggression is the exact opposite of what you need to beat Quest Shaman. You'll never win fast enough.
What you need is steady pressure, such as Quest Druid or any midrange Hunter.
If you only have one deck and it's an aggro deck, you just have to accept that there are some games you'll never win. This is one of them.
I'm sorry but you can't tell people to accept a loss against the most popular deck in the game that means they should auto concede about 40%-50% of their games. That's not going to happen
On rank 4 and this is literally all I see. Please nerf the quest or at least remove MCT. the only counter to quest shaman is aggression and MCT single handlely destroy those decks.
Aggression is the exact opposite of what you need to beat Quest Shaman. You'll never win fast enough.
What you need is steady pressure, such as Quest Druid or any midrange Hunter.
If you only have one deck and it's an aggro deck, you just have to accept that there are some games you'll never win. This is one of them.
I'm sorry but you can't tell people to accept a loss against the most popular deck in the game that means they should auto concede about 40%-50% of their games. That's not going to happen
I can, and I will, because that's how Hearthstone works. Every deck has good and bad match-ups.
If you truly believe 40 percent or more of your opponents are going to play Quest Shaman, you'd better build yourself a Hunter or Quest Druid deck pronto. Even if you are a free player, there are budget Hunter decks that might do the trick. You'll certainly have a better chance than slamming your head against a wall with your aggro deck.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
If you know your opponent runs MC tech, the solution is either to have 3 minions on board or go wide. This has been the way to deal with the for years whenever it's been popular, and quest shaman doesn't change anything about the fundamentals of playing around it. The shaman quest gives your opponent a bigger swing when they punish you, but it's still up to you to run into it or not.
i don't get why people keep saying go wide, yes i understand this to a point but its not like you have unlimited mana that you can go wide unless you like a zoo warlock or murloc shaman/paladin, but generally if i play against quest shaman i play just three minions and if i replicate with my quest paladin try and trade in another minion, although this is hard cause end up not playing mana sometimes, but i have said befoe i dont think MCT is a problem generally just in quest shaman.
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Its turn 5, I only need 1 turn to finish the guy off, there is 0 way for any deck to win other than going full aggro now. Here we go- and he got double battlecry Mind control Tech.
Welp, there goes anything that beats Quest Shaman other than dumb luck, because skill or strategy sure won't get you anywhere.
On rank 4 and this is literally all I see. Please nerf the quest or at least remove MCT. the only counter to quest shaman is aggression and MCT single handlely destroy those decks.
No. You.
Wanna talk about 5 mana 10/10 rush??
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Wanna talk about 1 mana 1/3 draw when heal minion??
I see why you hate MCT but Quest Shaman is not unbeatable. Aggro decks have something like 45%-55% winrate in this matchup so not bad even with MCT.
I play quest Shaman, but do not use MCT. I have 1 in the deck and most of the time I end up using it against another quest Shaman. I do not like the card because it often is a dead card in my hand.
And against who else would you use it anyway? The ladder is crowded with Quest Shaman. Even Murloc Paladin is no longer the MVP as it was upon SoU release
So many players just automatically restrict themselves to 3 minions against Quest Shaman anyway... even if you don't run MCT!
Twitch: Pacific_Onion
Again, the only OP part of quest shaman in my opinion is the Lackey that make you discover a (two) spells. That overpower up the deck a lot since you can afford not to put spells since the beginning.
Nerfing the little guy to add a random class spell will make the deck still playable and . more fun to face.
Ever think that it's more than fair considering you had lethal on turn 6? Are you angry that they had an answer to that fast of a deck?
Ladder reports peg quest shaman at hovering around 50% win rate. I don't think there's any nerf needed.
I've been playing my dragon control warrior and having good success against Quest Shaman. They eventually run out of steam. Eventually. If you can stack enough armor you can win.
Galavant Animation
Aggression is the exact opposite of what you need to beat Quest Shaman. You'll never win fast enough.
What you need is steady pressure, such as Quest Druid or any midrange Hunter.
If you only have one deck and it's an aggro deck, you just have to accept that there are some games you'll never win. This is one of them.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Why would anyone want to do that?
I'm sorry but you can't tell people to accept a loss against the most popular deck in the game that means they should auto concede about 40%-50% of their games. That's not going to happen
Google search: Is Hearthstone free to play?
I can, and I will, because that's how Hearthstone works. Every deck has good and bad match-ups.
If you truly believe 40 percent or more of your opponents are going to play Quest Shaman, you'd better build yourself a Hunter or Quest Druid deck pronto. Even if you are a free player, there are budget Hunter decks that might do the trick. You'll certainly have a better chance than slamming your head against a wall with your aggro deck.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
If you know your opponent runs MC tech, the solution is either to have 3 minions on board or go wide. This has been the way to deal with the for years whenever it's been popular, and quest shaman doesn't change anything about the fundamentals of playing around it. The shaman quest gives your opponent a bigger swing when they punish you, but it's still up to you to run into it or not.
just win
Kappa
i don't get why people keep saying go wide, yes i understand this to a point but its not like you have unlimited mana that you can go wide unless you like a zoo warlock or murloc shaman/paladin, but generally if i play against quest shaman i play just three minions and if i replicate with my quest paladin try and trade in another minion, although this is hard cause end up not playing mana sometimes, but i have said befoe i dont think MCT is a problem generally just in quest shaman.