• 0

    posted a message on Malygos/Omu OTK

    Malygos OTK is back.........it never really left it just got easier to pull off.

     

    http://www.hearthpwn.com/decks/1360546-malygos-forest-warden-omu-otk

     

    Posted in: General Deck Building
  • 0

    posted a message on Turalyon is actually good
    Quote from Marcel98 >>

    this card is good? best joke i  ready today ha ha ha

     you must be new to hearthstone, he's sticky removal who can be cheated out for 5 mana taking out every big threat for multiple turns. it's basically a must removal for your opponent. You can also get him with Commencement to give him divine shield and taunt.

    Posted in: General Discussion
  • 0

    posted a message on Turalyon is actually good

    I'm so relieved that Turalyon works the way he does after seeing the livestream. I was worried that he was just turning a large statted minion into a 3/3 but he turns it into a 3/3 before attacking so its guaranteed removal. Once i hit 1000 wins on every class i will definitely be going back to paladin. 

    Posted in: General Discussion
  • 4

    posted a message on New Paladin Legendary Card Revealed - Turalyon

    I'm hoping the translation was incorrect because this card is an absolute disgrace for paladin. I have been waiting for a Turalyon card for so long and this is a huge disappointment.

    Posted in: News
  • 4

    posted a message on New Leaked Cards Revealed - Secret Passage and Others

    i think he meant legendary quests

    Posted in: News
  • 0

    posted a message on New Neutral Legendary Card Revealed - Lorekeeper Polkelt

    quest warlock just getting better and better. Also rogue could go off with this after getting magic wand from toggwaggle

    Posted in: News
  • 2

    posted a message on New Shaman Epic Card Revealed - Totem Goliath
    Quote from Talagorn >>

    They printed long time ago a card that says - "If you control all 4 basic totems summon Alakir".
    Maybe in Wild there can be some synergy. But, I guess it is still way too slow.

     first thing i thought of too lol

    Posted in: News
  • -2

    posted a message on New Mage Legendary Card Revealed - Mozaki, Master Duelist

    Does it start with +1 Spell Damage or zero?

    Posted in: News
  • 0

    posted a message on Game Crashing

    Is anyone else experiencing a high number of game crashes lately? At least once a game i have my game completely crash and close out of the application and then a longer than normal reload time to try and get back in. I uninstalled the game and redownloaded it and it's now happening even more. This has only been since the most recent update but i can't figure out if it's just me or if everyone else is experiencing this.

    Edit: this has been happening on both mobile and PC for me

    Posted in: General Discussion
  • 0

    posted a message on Spellburst Mechanics

    oh okay i didn't watch the animation

    Posted in: General Discussion
  • 0

    posted a message on Spellburst Mechanics

    Based on the description it sounds like spellburst will activate on first spell played after playing spellburst minion(s). I guess the clarity I'm looking for is will you still get the effects if the minion is removed before you play a spell if you can't play one until your next turn? My guess is that you won't get the effects and it will be more about combos with cheap spells within one turn. 

    Posted in: General Discussion
  • 1

    posted a message on Dual Class/Less cards?
    Quote from Dunscot >>

    They most certainly had the expansion finalized before Corona started.

    As for the class card distribution:

    They said that there'll be 40 dual class cards, and there are 10 combinations. Unless they expand the total class card pool (which they probably won't), we'll probably see 60 single class cards (6 per class) and 40 dual class cards, with one legendary for each combination.

    This means that every class gets 6 class cards for themselves, but more cards in total, because each class overlaps with 2 others. So, Druid will get one class legendary, one epic, two commons and two rares, but can also use 2 more dual class commons, rares, epics and legendaries, one for each Hunter and Shaman.

    It will be just like before, only that you have more class cards you can use per class.

     gotcha thank you for the breakdown

    Posted in: General Discussion
  • 1

    posted a message on Dual Class/Less cards?

    read the post before silly comments like this please

    Posted in: General Discussion
  • 0

    posted a message on Dual Class/Less cards?

    Does the fact that they're bringing dual class cards back mean there will be less cards this expansion. My thinking was that the pandemic halted development so they cut corners to get the expansion out on time but then i remembered they probably had this expansion's cards completed way before that broke out. Anyone else's thoughts?

    Posted in: General Discussion
  • 12

    posted a message on Patch 17.6 - Battlegrounds, Nerfs, Pre-Order, New Weapon Frames & Game Improvements

    love the weapon frames change

    Posted in: News
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