This thread is definitely intended to be taken 100% seriously, so pay attention.
Djinni of Zephyrs - Attack increased from 4 to 5. Reason: I love Djinnis and I'd love for his wacky shenanigans to get a boost in playability. While we're at it, also bring him back into Standard.
Giggling Inventor - Mana Cost reduced from 7 to 5. Reason: I think everyone can agree 5 Mana Giggling Inventor was so fun to play against, so this change seems rather obvious.
Equality - Mana Cost reduced from 4 to 3. Reason: This should please everyone who whined about it's drastic nerf. And now Wild Odd Paladins can play this card happily. Actually, while we're at it...
Baku the Mooneater - It's back in Standard! And since a 9 Mana 7/8 is garbage on its own, let's make it a 10/10. Then at least it doesn't feel too bad to draw.
I hope this thread gives everyone an insightful look into what Blizzard may have planned for the post Rise of Shadows Card Changes.
I don't give a rat crap about any nerfs, or buffs until they give us pre patch Yogg. Don't care what anyone says we need that crazy fucker back in Wild to fuck with all the netdeckers.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
DK Rexar can be included. It originally was meant to have only a set list of beasts and wasn't going to change with each expansion. After we raged about it when he didn't change after Kobolds they changed him so that he would go with all of the beasts of standard whatever is there starting with Witchwood.
Rexar was a flat out worthless meme card when he first started. If he stayed as he originally was he would've stayed worthless. It was THIS change that allowed him to eventually be the powerhouse he became.
So Rexar IS officially a buff, and not a 'passive buff'. And it continues the trend of "Buff = bad idea."
DK Rexar can be included. It originally was meant to have only a set list of beasts and wasn't going to change with each expansion. After we raged about it when he didn't change after Kobolds they changed him so that he would go with all of the beasts of standard whatever is there starting with Witchwood.
Rexar was a flat out worthless meme card when he first started. If he stayed as he originally was he would've stayed worthless. It was THIS change that allowed him to eventually be the powerhouse he became.
So Rexar IS officially a buff, and not a 'passive buff'. And it continues the trend of "Buff = bad idea."
You're right. I forgot that was an issue at one point.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This is a continuation of my blog about Possible Nerfs for Rise of Shadows: https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/233692-possible-nerfs-for-rise-of-shadows
This thread is definitely intended to be taken 100% seriously, so pay attention.
Djinni of Zephyrs - Attack increased from 4 to 5. Reason: I love Djinnis and I'd love for his wacky shenanigans to get a boost in playability. While we're at it, also bring him back into Standard.
Giggling Inventor - Mana Cost reduced from 7 to 5. Reason: I think everyone can agree 5 Mana Giggling Inventor was so fun to play against, so this change seems rather obvious.
Equality - Mana Cost reduced from 4 to 3. Reason: This should please everyone who whined about it's drastic nerf. And now Wild Odd Paladins can play this card happily. Actually, while we're at it...
Baku the Mooneater - It's back in Standard! And since a 9 Mana 7/8 is garbage on its own, let's make it a 10/10. Then at least it doesn't feel too bad to draw.
I hope this thread gives everyone an insightful look into what Blizzard may have planned for the post Rise of Shadows Card Changes.
Thoughts?
wow, its like you were trying to be funny, but you were not actually trying.
Rejoice, for even in death, you have become children of Thanos.
My shitpost at least had more thought put into it than half of the responses to my first thread.
And before your mind starts racing thinking I'm talking about you, no, you were actually one of the more educated responses.
I did not mean to be rude, I just came in here expecting this to be for real, and then it was just weird.
thank you for complementing my posts.
Rejoice, for even in death, you have become children of Thanos.
Unfortunately buffs can only be memes in Hearthstone because except for Molten Giant and Bane of Doom, they don't happen.
Give Patches Charge.
how exactly was bane of doom changed?
Rejoice, for even in death, you have become children of Thanos.
Back before Blackrock Mountain, it used to only summon Blood Imp, Flame Imp, Succubus, Felguard, Dread Infernal, or Voidwalker.
In Blackrock Mountain, it was changed so it could summon any Demon.
I don't give a rat crap about any nerfs, or buffs until they give us pre patch Yogg. Don't care what anyone says we need that crazy fucker back in Wild to fuck with all the netdeckers.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Make Raza great again, and I am not joking, dead sirious. There are decks far more broken and less fun.
well Unleash the Hounds was buffed once...and..let's not talk about that, those were dark...dark times
You're right. Bane of Doom and Molten Giant are the only post-release buffs.
DK Rexar can be included. It originally was meant to have only a set list of beasts and wasn't going to change with each expansion. After we raged about it when he didn't change after Kobolds they changed him so that he would go with all of the beasts of standard whatever is there starting with Witchwood.
Rexar was a flat out worthless meme card when he first started. If he stayed as he originally was he would've stayed worthless. It was THIS change that allowed him to eventually be the powerhouse he became.
So Rexar IS officially a buff, and not a 'passive buff'. And it continues the trend of "Buff = bad idea."
One does not simply walk into Mordor,
unless they want to be the best they can be.
You're right. I forgot that was an issue at one point.