Got to be hunter as the winner, I think midrange beast hunter will be really strong.
Loser got to be warlock.The whole discard thing is garbage. No new demons, weak spells.
Shriek is exceptionally well designed and a very effective board clear. Not as good as defile, but a nice addition to a control warlock or renolock in wild.
Losers: Secrets. Will rogue ever have any new ones?
Pretty sure when they announced them in KaC that they were likely a one time thing. But it opens the possibility to either seeing them again sometime OR other non-secret classes seeing some in the future as well.
Would be interesting if at some point in Wild you could play Secrets with any class. But I doubt the Rogue secrets will continue to be a normal thing.
Losers: Secrets. Will rogue ever have any new ones?
Rogue secrets just didnt work
Actually, I think Cheat Death is played a lot in Wild Kingsbane decks because they want you to trade into their Coldlight Oracle or Cavern Shinyfinder. Really most of the weapon buffing battlecry minions work as well, but those two are especially good targets to get back in hand.
I was playing a Kingsbane player in Wild recently that used this strategy, but because they only have the three it was super easy to know what it was and then not trade into the Oracle. So in some instances they can work really well, but because there are too few of them they're easy to figure out and play around.
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So, since all the cards are now revealed, which class got the best new cards, and which class got the worst new cards?
IMO:
Best: Hunter
Worst: Druid.
I don't feel back AT ALL for the druids.
Best : Warrior and Mage
Worst : Warlock
Best: Hunter with Mage as a close second
Got better: Paladin, Warrior, Warlock (they got more zoo synergy so thats fun)
No change: Rogue
Got worse: Druid
Worst: Priest
???????: Shaman
Losers: Secrets. Will rogue ever have any new ones?
That sucks when you think about it, because Rogue secrets cycle out of standard next expansion.
Rogue secrets just didnt work
Honestly, every class won here.
...except druid. Druid got the shaft. Thank you Blizz.
Got to be hunter as the winner, I think midrange beast hunter will be really strong.
Loser got to be warlock.The whole discard thing is garbage. No new demons, weak spells.
winners: WARLOCK BECAUSE LETS GO DISCARD BABYYYYY
That's Incredible!
Winners: hunter, mage
loser: warrior and priest imo
Hunters, Mages, and Warriors all won.
Locks, Paladin, Priest, and Shaman did decent.
Rogue didn’t win or lose
Druid lost. And about fucking time. Fuck Druids. I’ll be so stoked when Infestation and Plague are gone.
WINNERS
Shaman
Hunter
Priest
Paladin
LOSERS
Rogue
Warlock
Warrior
Druid
Mage
Best: Chickens, because Angry Chicken got a playmate.
Winners: Hunter, Mage
Decent ones: Paladin, Warlock, Rogue
Meh: Warrior, Shaman, Priest (not enough to make them better, but some exceptional good cards)
Bad: Druid
Always expect the unexpectable!
Shriek is exceptionally well designed and a very effective board clear. Not as good as defile, but a nice addition to a control warlock or renolock in wild.
Always expect the unexpectable!
Winners: Hunter, Mage, and Paladin
Losers: Priest and Warlock
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Pretty sure when they announced them in KaC that they were likely a one time thing. But it opens the possibility to either seeing them again sometime OR other non-secret classes seeing some in the future as well.
Would be interesting if at some point in Wild you could play Secrets with any class. But I doubt the Rogue secrets will continue to be a normal thing.
Warrior is loser as usual,Blizzard don't understand warrior.
Actually, I think Cheat Death is played a lot in Wild Kingsbane decks because they want you to trade into their Coldlight Oracle or Cavern Shinyfinder. Really most of the weapon buffing battlecry minions work as well, but those two are especially good targets to get back in hand.
I was playing a Kingsbane player in Wild recently that used this strategy, but because they only have the three it was super easy to know what it was and then not trade into the Oracle. So in some instances they can work really well, but because there are too few of them they're easy to figure out and play around.