• 0

    posted a message on New cards?

    Speaking of new cards... what happened to Firebat's reveal?!?!  Wasn't it supposed to be an hour after the Glide reveal?

    Posted in: Card Discussion
  • 0

    posted a message on Scholomance Expansion Confirmed
    Quote from DrNoOne >>

    My guess based on the teasers and the leaks, as well as general HS whimsy, we won't be seeing the corrupted necromantic Scholo, but probably a pre-Scourge Hogwarts-like wizard school (full of cameos from dungeon bosses no doubt)

     With 10 classes now I wouldn't be surprised to see about four dual class cards for five different "houses" in the school (so 20 total cards).  They would be similar to the tri-class cards of Mean Streets and a fun nod to Harry Potter.

    Posted in: General Discussion
  • 3

    posted a message on The terrible text of 2 upcoming cards.

    Seemed pretty clear to me.  If it was your hero, or any other minion it would list it out.  So if it doesn’t specify some other character, it’s that minion.

    Posted in: General Discussion
  • 16

    posted a message on Albatros will now counter Spell mage decks !

    Is this a serious question?

    Posted in: Standard Format
  • 2

    posted a message on Return of Mechazod! is This Week's Tavern Brawl

    The lack of Priest reduces the amount of healing.  Need to both be on the same page and play Cho+Millhouse after Mage has a large amount of big damage spells. Had to beat with friendly challenge and communicate to plan the big turn.

    Posted in: News
  • 0

    posted a message on Hall of Fame 2020

    HALL OF FAME DUST REFUNDS

    It's all explained here: https://hearthstone.gamepedia.com/Hall_of_Fame#Dust_refunds

    Bottom line: If you have regular versions of these cards, and craft golden copies, you either 1) get free golden cards if you keep them in your Wild collection after rotation and refunds or 2) can make a small profit when you get the refunds and then dust the golden copies (or normal copies for an even small profit) later.  I personally am making golden Velen and Leeroy, which will net me 3200 dust profit, or two free legendaries.  We'll see what else I can craft, but already holding on to a golden MG that I got a few months ago for just this reason, that's another free legendary plus 400 dust when I DE and keep my regular copies.

    Posted in: General Discussion
  • 1

    posted a message on wait, did they just add a murloc battlegrounds hero?

    yeah.  Regis was saying on stream he wasn't sure it was supposed to be in this patch, but it is!

    Posted in: Battlegrounds
  • 0

    posted a message on Hall of Champions is This Week's Tavern Brawl

    It's a Malygos Druid deck.  You use Elise to copy spells, maybe even copy Malys if the Florist has reduced his cost, and you use Floop as a second Elise.  Or when you're ready to go you drop a 2 cost Maly, 4 mana 3/4 Maly from Floop, and use a Swipe on the opponent's face before spamming all the Moonfire's you have to face.

    It can still be a bit slow due to the nature of the combo, and especially with some hyper aggro matchups in this brawl (Mercinaries deck) but it can OTK your opponent if you know the game plan to pilot it.

    Posted in: News
  • 1

    posted a message on Highlander decks are breaking deck rules and it doesnt seem right....

    I beat a lot of Highlander decks with my Galak-Bomb Warrior list.  It's quite nice when someone forgets about the bombs I've shuffled and plays a Zeph or something else with no effect.

    Posted in: Standard Format
  • 0

    posted a message on N'Zoth and Rag back to standard

    Full leaked list: https://outof.cards/hearthstone/361-were-the-23-wild-cards-coming-to-standard-for-an-event-leaked

    Not confirmed, but believed to be pretty accurate!

    Posted in: Standard Format
  • 0

    posted a message on N'Zoth and Rag back to standard
    Quote from Poghy >>
    Quote from LordCheesus >>

    I'm stoked! I love using Rag and Nzoth in my wild decks. Using them in standard will be a sweet change of pace. Not to mention Rag is my tied all time favorite legendary (he's tied in first place with Yogg as my all-time fav legendarys)

    But here's my question: If we already own both regular and golden copies of these cards we're getting for free, can we disenchant the extra copies we get give to us for extra dust? I know we can't craft them during the event I'm just curious as to how this will effect us players who already have them.

     It doesnt matter if you have these cards already. If you have classic Rag, you will still get the event Rag. My guess is that you can only use the event Rag in standard. My other guess is that all of the event cards will be golden.

    Yeah, I was thinking most likely the copies we all get will be listed under a "Promotional" set or something.  So they will be the same card to prevent you from putting two copies in a Wild deck, BUT the only copies you could disenchant would be your natural copies, not the event copies.  And since the event copies are only going to be there for a few weeks, d/e your natural copies would just mean they are now gone from your collection after this event.

    Posted in: Standard Format
  • 1

    posted a message on N'Zoth and Rag back to standard
    Quote from thebitterfig >>
    Quote from hillandder >>

    There is not much N'Zoth can do with Standard pool unless Belcher and Sylvanas come back too.

    Khartut Defender will be really sweet with N'Zoth.  Each half which dies gets resummoned as a Reborn-intact version.  That'll lead to a lot of sticky taunts which also heal you.

     Apparently the full list was leaked, aaaaaaannnnd it contains a certain dark lady with a powerful deathrattle as well...

    https://outof.cards/hearthstone/361-were-the-23-wild-cards-coming-to-standard-for-an-event-leaked

    Posted in: Standard Format
  • 0

    posted a message on Why must we lose our decks after a dungeon run loss?

    The solo adventures are basically the Hearthstone version of a deck building game.  The whole concept is you build a deck as you go.  At least in the solo content from this year we have multiple customization options from different starting decks, hero powers, and now even picking a starting "treasure" before each run.  There is a lot of RNG in the system, yes, but part of the challenge is making good choices to optimize your deck's potential.  Similar to Arena!  You're awarded for making good choices between bosses, and sometimes you get a little lucky, or unlucky other times because your options are all terrible.  But that's how those types of deck building games work.

    Posted in: General Discussion
  • 0

    posted a message on Zephrys the Great - Hotfix!

    Silence should be an option in his card pool... although Peter said something on the stream that they made it so only "interesting cards" from Basic and Classic would ever be offered.  I wonder if they think of Silence as "interesting" or not.

    Posted in: News
  • 1

    posted a message on Zephrys the Great - Hotfix!

    He bases his suggestions off health, board state, remaining mana for your current turn, and how much mana you'll have next turn.  If you play him on 2 with no board, everyone at or near full health he will always offer Wild Growth for ramp, Animal Companion for tempo, and Brightwing for value.  Because those are the best options from Basic and Classic in that very specific scenario.

    If you hold him until later in the game when you've put your opponent down to lower health he'll offer you the big cards like Pyroblast to finish them next turn, or maybe a Fireball or other small damage spell to win on your current turn if possible.  Another example I saw Thijs in yesterday, his opponent was Quest Paladin and made several 2/2 Mechano-Eggs which give him the 8/8 dino mechs when they die.  Thijs had 8 mana, so he chose to hero power, then play Zephrys, leaving him exactly 4 mana for the turn and wanting to see Mass Dispel in his options.  And BOOM, Zephrys gave him Mass Dispel as an option to stop those eggs from popping out 8/8 mechs.

    So in the Thijs example, he manipulated the situation by playing himself to 4 remaining mana to further increase his chances that Zephrys would give him the 4 mana Mass Dispel card that he wanted.  Kibler playing him on 2 during the stream was more because he was curious of what would happen, not an example of how to use Zephrys.

    Posted in: News
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