considering paladin has been dominating the meta with ramp, libram and pure lists all being very playable decks, I do not think they need any kind of help right now
it can't discover C'Thun, the Shattered. Also, Conjure Mana Biscuit gives you a biscuit that REFRESHES mana crystals, that means it can only give you crystals back that you already spent. So they're different.
if you read Revolve's card text carefully, it says random minions, not random other minions. This means a minion can revolve into a new version of itself. This would remove all it's buffs / debuffs and make it full health if it were damaged. It's not a bug, it's how the card works.
maybe it's something psychological as well - Nameless One wins you a game, and suddenly it becomes a memorable card and future times you run into it you are reminded of how it won you that one game, which leads to you remembering it being played more often and as such creating the illusion that the card is somehow being manipulated into appearing more in your games.
it's the same with RNG - I always remember when RNG fucks me in the ass and loses me a game, but I rarely remember the moments I get lucky / steamroll opponents entirely because they're unlucky. maybe it's just the human brain being the human brain
Tickatus sucks, but he's super annoying to play against. I did just play a rez priest game though - he dropped 2 tickatuses that game. Yoinked my catrina, soul mirror, a plague of death, a grave rune and the 1/1 divine shield and summon a copy thing, and pulled all my last minions out of my deck preventing me from using my idol of y'shaarj, making it a dead card. He only went into fatigue 2 turns later than me, and I ended up beating him pretty convincingly still. It's frustrating, sure, but the card kinda sucks. oof.
I don't disagree with you... while it's a minor problem, part of the excitement in pack opening is finding out if you got a legendary, and when you do, which one it will be and if it'll be golden. If the game tells you you not only got a legendary but also what class it's for, it kinda takes away a lot of the fun. Not an issue that needs to be addressed right now when there's still a ton of game breaking bugs going around, but probably something that should be resolved in the future
aggro will always be the dominant type of deck in ANY standard meta regardless of viability, considering it is much cheaper and faster to play than control, making it more suitable for f2p players / people who just do their quests. but yeah, I'd prefer if it was like a 50/50 split between aggro and control and every kind of deck got to see play
You can include Archivist Elysiana as a counter, but usually I just try to pressure the warlocks down and never give them a free turn to play the tick.
0
getting the 80€ bundle, and then probably one or two of the smaller bundles they usually release over time
9
considering paladin has been dominating the meta with ramp, libram and pure lists all being very playable decks, I do not think they need any kind of help right now
0
This card lets me play Wild Growth on turn 2 while also filling out turn 1 properly, it's honestly so good
0
it can't discover C'Thun, the Shattered. Also, Conjure Mana Biscuit gives you a biscuit that REFRESHES mana crystals, that means it can only give you crystals back that you already spent. So they're different.
0
went for jaina, although they're all pretty cool
3
it's a waste of space for the most part, but you can mega scam people early on with sneed's for some hilarious fun
7
if you read Revolve's card text carefully, it says random minions, not random other minions. This means a minion can revolve into a new version of itself. This would remove all it's buffs / debuffs and make it full health if it were damaged. It's not a bug, it's how the card works.
0
maybe it's something psychological as well - Nameless One wins you a game, and suddenly it becomes a memorable card and future times you run into it you are reminded of how it won you that one game, which leads to you remembering it being played more often and as such creating the illusion that the card is somehow being manipulated into appearing more in your games.
it's the same with RNG - I always remember when RNG fucks me in the ass and loses me a game, but I rarely remember the moments I get lucky / steamroll opponents entirely because they're unlucky. maybe it's just the human brain being the human brain
0
Tickatus sucks, but he's super annoying to play against. I did just play a rez priest game though - he dropped 2 tickatuses that game. Yoinked my catrina, soul mirror, a plague of death, a grave rune and the 1/1 divine shield and summon a copy thing, and pulled all my last minions out of my deck preventing me from using my idol of y'shaarj, making it a dead card. He only went into fatigue 2 turns later than me, and I ended up beating him pretty convincingly still. It's frustrating, sure, but the card kinda sucks. oof.
10
I don't disagree with you... while it's a minor problem, part of the excitement in pack opening is finding out if you got a legendary, and when you do, which one it will be and if it'll be golden. If the game tells you you not only got a legendary but also what class it's for, it kinda takes away a lot of the fun. Not an issue that needs to be addressed right now when there's still a ton of game breaking bugs going around, but probably something that should be resolved in the future
1
nice, enjoy it! It's one of my all time faves and I even speedrun the game. best 15 bucks I ever spent
0
aggro will always be the dominant type of deck in ANY standard meta regardless of viability, considering it is much cheaper and faster to play than control, making it more suitable for f2p players / people who just do their quests. but yeah, I'd prefer if it was like a 50/50 split between aggro and control and every kind of deck got to see play
1
You can include Archivist Elysiana as a counter, but usually I just try to pressure the warlocks down and never give them a free turn to play the tick.
0
nothing, because even if you wipe his board you face topdeck Spectral Sight into topdeck Skull of Gul'dan on the turn after
0
hi I made another garbo video of me playin Tess so here you go