Yeah , i know , some thing need to be improved and some deck and better than others, but still i enjoy the game, and im pretty happy with the content of ungoro, new decks, new achetype, i love it tbh...
If case you wonder, i didnt pre-ordered the ungoro release, but i had a couple of card to dust so i had like 9000 dust to craft cards i wanted, i crafted the quest for mage,priest and warrior, and i dont regret it yet..
Excuse my english , have a nice day guys, ill answer any HS related questions you guys want :)
I'm one of the whiners... sorry people. On a side note, this expansion has been great for priest. And as a priest main and control player it makes me all soft and fuzzy inside. That is all, have a nice day guys and girls! <3
Thats exactly what i wanted to see on this thread, ppl happy about this or that, ppl being satisfied with the new content, stuff like that ,KEEP IT COMMING GUYS :D
Thanks bruh , you can add me in-game if you want to :P (Nosf3ra2#1185)
I was just trying to break all the whinning thread that going on, especially with all the thread on quest rogue ( i know it hard to beat, but its not OP/ unbeatable)
I understand people think this expansion is "more expensive" because there are more legendaries and specifically class legendaries. However, they gave you 3200+ dust in the rotation, and most class legendaries right now aren't even used. I saved up my dust, bought the same amount of cards I always do with expansions (which is pre-order + 15 packs), and after crafting the things I wanted but didn't get, I still have over 5k dust leftover.
There was all this talk about how Pirate Warrior would still be dominant. It sort of is right now, but only because we're still experimenting and Pirate Warrior is established and didn't really lose anything.
There was talk about how every other deck that was midrange or control would never be played because Jade Druid was simply better. I have seen exactly zero Jade Druids since Un'Goro dropped.
No Tunnel Trogg, Totem Golem, Reno Jackson, Excavated Evil, Brann + anything bullshit. I can drop a big minion without fear of it getting Entombed on turn 6. Rogue can drop a decent sized Edwin and I don't immediately have a panic attack from Conceal.
"Quests are bad because you're starting with one fewer card and have to waste a turn playing the quest," everyone said. I can confidently drop my quest on turn 1 because most likely my opponent will do the same.
I queue into anything and I'm not immediately sure what they're playing or what variant they're running.
New shenanigans are still being discovered.
And on and on. This is the best time to be playing Hearthstone in Standard.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
My kids love to play the game with me. They have maybe 5-10 packs from each set. They dont care about any of the crap the professional whiners whine about. They're just happy to play the game.
We like to also have contests to see who can sound most like one card or another. We also open packs and quiz the others on what the news cards are based on the cost and stats. It's fun. And free :)
Thanks for the positive attitude. It's refreshing to see since most people just think they're Raynad and Kripparian and that their non-stop moaning is important.
I understand people think this expansion is "more expensive" because there are more legendaries and specifically class legendaries. However, they gave you 3200+ dust in the rotation, and most class legendaries right now aren't even used. I saved up my dust, bought the same amount of cards I always do with expansions (which is pre-order + 15 packs), and after crafting the things I wanted but didn't get, I still have over 5k dust leftover.
There was all this talk about how Pirate Warrior would still be dominant. It sort of is right now, but only because we're still experimenting and Pirate Warrior is established and didn't really lose anything.
There was talk about how every other deck that was midrange or control would never be played because Jade Druid was simply better. I have seen exactly zero Jade Druids since Un'Goro dropped.
No Tunnel Trogg, Totem Golem, Reno Jackson, Excavated Evil, Brann + anything bullshit. I can drop a big minion without fear of it getting Entombed on turn 6. Rogue can drop a decent sized Edwin and I don't immediately have a panic attack from Conceal.
"Quests are bad because you're starting with one fewer card and have to waste a turn playing the quest," everyone said. I can confidently drop my quest on turn 1 because most likely my opponent will do the same.
I queue into anything and I'm not immediately sure what they're playing or what variant they're running.
New shenanigans are still being discovered.
And on and on. This is the best time to be playing Hearthstone in Standard.
I crush Rogue quest decks with a board buff druid. But I get crushed by the Warrior quest with that same deck.
That's good! If I could win 100%, I would, but, I'm glad that I don't lose 100% of the time to the same deck no matter what I play. That's what it was like before.
It's so much better than Gadgetzan so far. Yeah, there's some lame stuff (Rogue quest, Pirate Warrior changing one card after a new expansion and rotation and still as good), but there's a lot of interesting decks and mechanics. Gadgetzan's biggest issue was Renozakus, Jades, and Pirates weren't interesting or innovative. There are plenty of viable archetypes, and games aren't so polarizing that you see the opposing class and know you're better off conceding or you can go through the motions because you've already won, which was Gadgetzan's second biggest issue - polarizing archetypes leading to rock-paper-scissors match-ups.
also @SchruteBucks what you say makes sense but re. the 3200 dust I think that once you stop being surprised that blizzard seem to have done a nice thing for us, you remember that they had taken two legendaries plus other cards which at some point many of us crafted for the same dust price, and now those cards can't be used. effectively you need to replace those cards with other ones.
You can play them in Wild, and for your trouble of "can't play them anymore" they give you the full refund value. Regarding your point that "they need to replace those cards with other ones," Sylvanas and Ragnaros were NOT auto includes in every single deck. They were strong, sure, but I think the rotation more had to do with wanting to allow for interesting cards in Standard without causing game breaking combos. If Sylvanas were still in Standard, you'd probably see that and Umbra in every deck for the next 12 months.
Finally, using the current Standard meta only, please name all the Un'Goro class legendaries (not quests) that are essential to the tier 1 and 2 decks.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
also @SchruteBucks what you say makes sense but re. the 3200 dust I think that once you stop being surprised that blizzard seem to have done a nice thing for us, you remember that they had taken two legendaries plus other cards which at some point many of us crafted for the same dust price, and now those cards can't be used. effectively you need to replace those cards with other ones.
You can play them in Wild, and for your trouble of "can't play them anymore" they give you the full refund value. Regarding your point that "they need to replace those cards with other ones," Sylvanas and Ragnaros were NOT auto includes in every single deck. They were strong, sure, but I think the rotation more had to do with wanting to allow for interesting cards in Standard without causing game breaking combos. If Sylvanas were still in Standard, you'd probably see that and Umbra in every deck for the next 12 months.
Finally, using the current Standard meta only, please name all the Un'Goro class legendaries (not quests) that are essential to the tier 1 and 2 decks.
You're absolutly right , i didnt even think about that sylvanas combo, that make a lot of sence now to me , thanks for sharing :)
Yeah , i know , some thing need to be improved and some deck and better than others, but still i enjoy the game, and im pretty happy with the content of ungoro, new decks, new achetype, i love it tbh...
If case you wonder, i didnt pre-ordered the ungoro release, but i had a couple of card to dust so i had like 9000 dust to craft cards i wanted, i crafted the quest for mage,priest and warrior, and i dont regret it yet..
Excuse my english , have a nice day guys, ill answer any HS related questions you guys want :)
If you were trying to set a positive tone, I'd probably edit your title. Sounds like baiting.
what should i put ? i still struggle with my english, i just wanted to add a bit of positivism on this channel :)
We need more people like you in this community
Name it "A light in the dark" <3
I'm one of the whiners... sorry people. On a side note, this expansion has been great for priest. And as a priest main and control player it makes me all soft and fuzzy inside. That is all, have a nice day guys and girls! <3
Thats exactly what i wanted to see on this thread, ppl happy about this or that, ppl being satisfied with the new content, stuff like that ,KEEP IT COMMING GUYS :D
Thanks bruh , you can add me in-game if you want to :P (Nosf3ra2#1185)
I was just trying to break all the whinning thread that going on, especially with all the thread on quest rogue ( i know it hard to beat, but its not OP/ unbeatable)
I understand people think this expansion is "more expensive" because there are more legendaries and specifically class legendaries. However, they gave you 3200+ dust in the rotation, and most class legendaries right now aren't even used. I saved up my dust, bought the same amount of cards I always do with expansions (which is pre-order + 15 packs), and after crafting the things I wanted but didn't get, I still have over 5k dust leftover.
There was all this talk about how Pirate Warrior would still be dominant. It sort of is right now, but only because we're still experimenting and Pirate Warrior is established and didn't really lose anything.
There was talk about how every other deck that was midrange or control would never be played because Jade Druid was simply better. I have seen exactly zero Jade Druids since Un'Goro dropped.
No Tunnel Trogg, Totem Golem, Reno Jackson, Excavated Evil, Brann + anything bullshit. I can drop a big minion without fear of it getting Entombed on turn 6. Rogue can drop a decent sized Edwin and I don't immediately have a panic attack from Conceal.
"Quests are bad because you're starting with one fewer card and have to waste a turn playing the quest," everyone said. I can confidently drop my quest on turn 1 because most likely my opponent will do the same.
I queue into anything and I'm not immediately sure what they're playing or what variant they're running.
New shenanigans are still being discovered.
And on and on. This is the best time to be playing Hearthstone in Standard.
Kaladin's RoS Set Review
Join me at Out of Cards!
My kids love to play the game with me. They have maybe 5-10 packs from each set. They dont care about any of the crap the professional whiners whine about. They're just happy to play the game.
We like to also have contests to see who can sound most like one card or another. We also open packs and quiz the others on what the news cards are based on the cost and stats. It's fun. And free :)
Thanks for the positive attitude. It's refreshing to see since most people just think they're Raynad and Kripparian and that their non-stop moaning is important.
I crush Rogue quest decks with a board buff druid. But I get crushed by the Warrior quest with that same deck.
That's good! If I could win 100%, I would, but, I'm glad that I don't lose 100% of the time to the same deck no matter what I play. That's what it was like before.
(Hyperbole, of course)
It's so much better than Gadgetzan so far. Yeah, there's some lame stuff (Rogue quest, Pirate Warrior changing one card after a new expansion and rotation and still as good), but there's a lot of interesting decks and mechanics. Gadgetzan's biggest issue was Renozakus, Jades, and Pirates weren't interesting or innovative. There are plenty of viable archetypes, and games aren't so polarizing that you see the opposing class and know you're better off conceding or you can go through the motions because you've already won, which was Gadgetzan's second biggest issue - polarizing archetypes leading to rock-paper-scissors match-ups.
CCGing since '98.
I'm thoroughly enjoying Wild right now. Each class has TONS of viable archetypes. The variety is amazing.
I've been trying out Murloc Shaman, Reno Quest Priest, and Handlock. All very fun to play and they seem quite good.
You can play them in Wild, and for your trouble of "can't play them anymore" they give you the full refund value. Regarding your point that "they need to replace those cards with other ones," Sylvanas and Ragnaros were NOT auto includes in every single deck. They were strong, sure, but I think the rotation more had to do with wanting to allow for interesting cards in Standard without causing game breaking combos. If Sylvanas were still in Standard, you'd probably see that and Umbra in every deck for the next 12 months.
Finally, using the current Standard meta only, please name all the Un'Goro class legendaries (not quests) that are essential to the tier 1 and 2 decks.
Kaladin's RoS Set Review
Join me at Out of Cards!
and another whining thread is born
Yee OP is right...
But fuck rogues seriously