I'm also having a good amount of success with my Dragon Rider Priest deck.
However, I have noted that it still has problems with both Pirate Warrior and Cancer Jade Druid.
I had wondered if I was just tilted about those decks, but decided to record all my results to double check and am irritatedly amused to discover that PW and JD are indeed broken as hell and still desperately in need of nerfage.
Ironically enough, it's interesting to note that even with a solid 70%+ win rate, I still haven't reached legend yet, after almost 50 games... It basically goes to show that it's not about winning / skill after all - it really is just about how much time you spend grinding to get there. If I kept playing at my current rate, I would eventually hit Legend - but would I get bored in the process? At this rate, certainyl! Lol!
It was merely an idea before, but with the black and white results, it's becoming a much greater certainty.
I'm also having a good amount of success with my Dragon Rider Priest deck.
However, I have noted that it still has problems with both Pirate Warrior and Cancer Jade Druid.
I had wondered if I was just tilted about those decks, but decided to record all my results to double check and am irritatedly amused to discover that PW and JD are indeed broken as hell and still desperately in need of nerfage.
so you have 100% winrate against multiple classes but they should nerf everything else but the deck you play. sounds logical. :D
I'm also having a good amount of success with my Dragon Rider Priest deck.
However, I have noted that it still has problems with both Pirate Warrior and Cancer Jade Druid.
I had wondered if I was just tilted about those decks, but decided to record all my results to double check and am irritatedly amused to discover that PW and JD are indeed broken as hell and still desperately in need of nerfage.
so you have 100% winrate against multiple classes but they should nerf everything else but the deck you play. sounds logical. :D
Sarcasm aside, though, I only have 100% win rate against Mage and Warlock...
In retrospect, I challenge you to produce a respected blog / review that is stating that either Pirate Warrior or Jade Druid are struggling in the current meta and need improvement...
Sarcasm aside, though, I only have 100% win rate against Mage and Warlock...
In retrospect, I challenge you to produce a respected blog / review that is stating that either Pirate Warrior or Jade Druid are struggling in the current meta and need improvement...
I've never said that. :)
Tbh my first golden hero was priest and like 90% of the time I play control decks and I hate pirate warrior and jade druid. But let's face it, dragon priest is as linear and simple as jade druid.
Sarcasm aside, though, I only have 100% win rate against Mage and Warlock...
In retrospect, I challenge you to produce a respected blog / review that is stating that either Pirate Warrior or Jade Druid are struggling in the current meta and need improvement...
I've never said that. :)
Tbh my first golden hero was priest and like 90% of the time I play control decks and I hate pirate warrior and jade druid. But let's face it, dragon priest is as linear and simple as jade druid.
Perhaps a little, but I would certainly say that it is vastly more consideration-based play than the likes of Jade or certainly Pirate. It plays fairly on curve, for sure, but only if you have the cards - and has to switch strategies drastically when matched up against different deck opponents.
I make this point specifically because Pirate and Jade never change up their strategy, regardless of the opponent - Pirate in particular just keeps hammering face until somebody wins either way. Jade just relies on playing Jade after Jade until someone wins either way.
A deck like Dragon Priest at least rrequires forethought in terms of what removal to use in what situation, whether to employ a taunt Wyrmrest Agent or drop your Dragon Exporing cards, that sort of thing. Folks might think that Dragon Priest is very repetitive and linear, but that's probably because the dragon cards are still limited enough for specific ones to be known to be the best / most sought after for good dragon decks.
You think that jade druid doesn't have taunts or removal? Skaven hit the nail right on the head when he said that dragon priest is linear and simple.
Don't get me wrong, I don't like jade druid and will never play that deck ... but you shouldn't pretend that your shit doesn't stink just because it's a different color.
Negative attitude aside, congratulations on making legend Farq!
You think that jade druid doesn't have taunts or removal? Skaven hit the nail right on the head when he said that dragon priest is linear and simple.
Deck plays linearly therefore it's somehow bad because #reasons*... >_> Just because Jade Druid has some removal doesn't change my point in the slightest..
*reasons may not exist; argument is likely invalid
A deck like Dragon Priest at least rrequires forethought in terms of what removal to use in what situation, whether to employ a taunt Wyrmrest Agent or drop your Dragon Exporing cards, that sort of thing.
Here you are, pretending that taunts and removal requires decisions that don't exist while playing jade druid.
Deck plays linearly therefore it's somehow bad because #reasons*... >_> Just because Jade Druid has some removal doesn't change my point in the slightest..
Now you're hacking at a straw man. I never said that any of these decks were bad, the point that I'm trying to make is that it's foolish to pretend that dragon priest requires more critical thinking than any hearthstone deck.
Edit: Actually, this is the second time in this thread alone where you were arguing against a point that was never made. Perhaps you were referring to your own statements when you said "reasons may not exist; argument is likely invalid".
Sarcasm aside, though, I only have 100% win rate against Mage and Warlock...
In retrospect, I challenge you to produce a respected blog / review that is stating that either Pirate Warrior or Jade Druid are struggling in the current meta and need improvement...
I've never said that. :)
Tbh my first golden hero was priest and like 90% of the time I play control decks and I hate pirate warrior and jade druid. But let's face it, dragon priest is as linear and simple as jade druid.
Perhaps a little, but I would certainly say that it is vastly more consideration-based play than the likes of Jade or certainly Pirate. It plays fairly on curve, for sure, but only if you have the cards - and has to switch strategies drastically when matched up against different deck opponents.
I make this point specifically because Pirate and Jade never change up their strategy, regardless of the opponent - Pirate in particular just keeps hammering face until somebody wins either way. Jade just relies on playing Jade after Jade until someone wins either way.
A deck like Dragon Priest at least rrequires forethought in terms of what removal to use in what situation, whether to employ a taunt Wyrmrest Agent or drop your Dragon Exporing cards, that sort of thing. Folks might think that Dragon Priest is very repetitive and linear, but that's probably because the dragon cards are still limited enough for specific ones to be known to be the best / most sought after for good dragon decks.
Jade druid is a simple deck, and so is dragon priest. Jade druid, as pretty much any other deck ever conceived, plays differently depending on the matchup. Some matchups are heavily tempo based and others more concerned with value, pretty much exactly like dragon priest. You can pretend that dragon priest has more decision making than jade druid all you like, but that doesn't make you right. Pirate warrior, on the other hand, is vastly more complicated to play 100% correctly than either of the forementioned decks.
Pirate warrior, on the other hand, is vastly more complicated to play 100% correctly than either of the forementioned decks.
Blink. Blink. XD
You're just proving my point, you actually don't have a clue what you're talking about. Your kind has existed as long as the game, thinking that aggro are no-skill decks just because any jackass can play them to legend. Playing a deck perfectly and playing it to legend are two very different things.
Pirate warrior, on the other hand, is vastly more complicated to play 100% correctly than either of the forementioned decks.
Blink. Blink. XD
You're just proving my point, you actually don't have a clue what you're talking about. Your kind has existed as long as the game, thinking that aggro are no-skill decks just because any jackass can play them to legend. Playing a deck perfectly and playing it to legend are two very different things.
Yes, you have literally just proved my point for me with that comment. You have this crazy idea that it takes some kind of actual cognitive thought process to play Pirate deck, when, let's face it, you can pretty much guess every card before it comes into play.
Actually, you know what? You're right. I guess there IS some thought in it - you do admittedly have to think "Herp! Which card is I sposed to play next again? Derp!"
I love how you try to imply that I don't know whjat I'm talking about while systematicalyl proving my whole point for me in the process. Good job there! I rest my case.
Another "Aggro is more complicated than... like... complicated decks" player for the book....
Hi everyone!
I made my first guide and I'm really excited to share it. Please check it out and throw me an upvote if you like it!
http://www.hearthpwn.com/decks/754777-farewell-to-the-dragon-army-73-5-winrate
Cheers
Farq
I'm also having a good amount of success with my Dragon Rider Priest deck.
However, I have noted that it still has problems with both Pirate Warrior and Cancer Jade Druid.
I had wondered if I was just tilted about those decks, but decided to record all my results to double check and am irritatedly amused to discover that PW and JD are indeed broken as hell and still desperately in need of nerfage.
Ironically enough, it's interesting to note that even with a solid 70%+ win rate, I still haven't reached legend yet, after almost 50 games...
It basically goes to show that it's not about winning / skill after all - it really is just about how much time you spend grinding to get there. If I kept playing at my current rate, I would eventually hit Legend - but would I get bored in the process? At this rate, certainyl! Lol!
It was merely an idea before, but with the black and white results, it's becoming a much greater certainty.
Sarcasm aside, though, I only have 100% win rate against Mage and Warlock...
In retrospect, I challenge you to produce a respected blog / review that is stating that either Pirate Warrior or Jade Druid are struggling in the current meta and need improvement...
It plays fairly on curve, for sure, but only if you have the cards - and has to switch strategies drastically when matched up against different deck opponents.
Folks might think that Dragon Priest is very repetitive and linear, but that's probably because the dragon cards are still limited enough for specific ones to be known to be the best / most sought after for good dragon decks.
wrong thread
It definitely takes more than 50 games, imagine how long im gonna be grinding at 60% WR
You think that jade druid doesn't have taunts or removal? Skaven hit the nail right on the head when he said that dragon priest is linear and simple.
Don't get me wrong, I don't like jade druid and will never play that deck ... but you shouldn't pretend that your shit doesn't stink just because it's a different color.
Negative attitude aside, congratulations on making legend Farq!
Just because Jade Druid has some removal doesn't change my point in the slightest..
Now you're hacking at a straw man. I never said that any of these decks were bad, the point that I'm trying to make is that it's foolish to pretend that dragon priest requires more critical thinking than any hearthstone deck.
Edit: Actually, this is the second time in this thread alone where you were arguing against a point that was never made. Perhaps you were referring to your own statements when you said "reasons may not exist; argument is likely invalid".
You have this crazy idea that it takes some kind of actual cognitive thought process to play Pirate deck, when, let's face it, you can pretty much guess every card before it comes into play.
Turn 2 : Weapon
Turn 3: Weapon Buff
Turn 4: Aggro Minion
Turn 5 Bigger Weapon and / or Weapon Buff
Turn 6 : Lethal
Typo aside, do you even know what that word means?
Thanks for asking! :-D
There is a quote you should read, and I think it will save you some embarrassment in the future.