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    posted a message on i really hope we will not have to play Battlegrounds to unlock achievement rewards

    Why should battlegrounds require its own client?  Either you want the skins enough to suffer battlegrounds, or you don't.  Seems pretty simple to me.

    Posted in: General Discussion
  • 1

    posted a message on New game mode coming?
    Quote from akuma2011uk >>

    Ok all. This is the place to discuss what we all think the new mode will be. No need to start getting mad lol. Just wanted to see what you all thought. As for battlegrounds...i dont (in my opinion) see it being a new mode for that. Please...give us 2v2 

     You must be lost.  This is hearthpwn

    Posted in: General Discussion
  • 0

    posted a message on 62$ + taxes CAD for the wild bundle

    I'd expect to pay more if I was using monopoly money too :(

    Posted in: General Discussion
  • 0

    posted a message on Anyone else a little sad we don't have a Scholomance single player coming?

    I'm disappointed that you're disappointed :(

    Posted in: General Discussion
  • 0

    posted a message on 18.2 Patch Notes - Battlegrounds Parties, Card Changes, Solo Adventure & More!

    Simply, yes.  On a more complicated note, no ... because gaining gold after you spend it isn't the same as getting a discount in the first place.

    Posted in: News
  • 0

    posted a message on Strange difficulty spike

    It sounds like you're trying to hold on to the midgame mindset a little too long.  By that, I mean it's possible to pick up a toxfin in preparation for the next random murloc offered, just to replace your weakest minion.  Sure, you'll have to open up two spaces on the board ... but in most late game comps, it is best to leave one or two slots open for battlecries and tech cards when you need to counter your next opponent (zap, ghoul, etc.).  A composition which chokes out that one slot either needs to finish first soon, or it will be out scaled.

    You say you die around turn 11-12 without being able to make it to the late game ... but in my opinion, turns 11-12 are well into the late game.  I have found myself jumping back and forth between 6500-7500 quite a bit lately, and I think it's because I have a tendency to cling to specific boards that have consistently worked in the past.  But if those minions are never offered, then all it means is that I have rolled past other opportunities that Bob provided.  I think that is what is usually responsible for my losing streaks.

    I hope this helps.

    Posted in: Battlegrounds
  • 0

    posted a message on They need rule for First Attack
    Quote from jasond20 >>

    I agree, I was competing the first place with one player for 3 rounds, and he was first attacker for 3 times, it is just ridicules. 

     I, too, was competing for first place with the same person for 3 rounds.  But I was the person who went first all three times.  Maybe it was me?  I was playing Parrot>Bomb>Baron with Lich King.

    Posted in: Battlegrounds
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: clamjam#1603

    Region: NA

    Trade only?: Yes, you go first

    Done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Schoolomancy OTK Mage

    Well, Mozaki and Sorcerer's Apprentice already has crazy synergy.  I haven't touched constructed in quite a while, but it would probably be worth your while to include two copies of Arcane Missiles in the deck, and that one minion that has the deathrattle to add arcane missiles to your hand (never played it, would never guess its name).  If you add a couple of coin generators into the deck, it should be possible to ramp up Mozaki's spell damage significantly before you even need to spend any mana on a spell.

    Posted in: General Deck Building
  • 0

    posted a message on Thoughts on RNG

    I will say this.  I love playing Yahtzee ... but I wouldn't like it nearly as much if somebody else was rolling the dice for me.

    Posted in: General Discussion
  • 0

    posted a message on Tavern Pass reset

    Yes

    Posted in: Battlegrounds
  • 3

    posted a message on What are your SA Meta Predictions?

    My prediction: people will complain.

    Posted in: General Discussion
  • 3

    posted a message on How many packs are you gonna buy for Scholomance?

    0.  I live in a small island town in Alaska, and a loaf of bread can cost $7 or more at times.  I bake my own at home, but that's just a point of reference for the cost of living.

    Posted in: General Discussion
  • 0

    posted a message on Murlocs - Ideas for changes

    It's interesting how much salt there has been over murlocs since Pirates were introduced.  All things considered, Pirates did nothing to make Murlocs stronger, they don't excel at taking out Murloc counters (ghoul, transitioning to your own lesser of two evils, can't beat 'em join 'em, etc.).  What DID happen was that Mackerel was taken out of the game.  Mackerel was damn near unstoppable in a full murloc build, but ... what it DID do was give other builds an opportunity to counter murlocs.

    I doubt everybody will like the idea, but maybe if they reintroduce Mackerel, it will actually balance the scales a bit?  There will be an opportunity to counter the stacked murloc board with your own unit ... and it would also bring Menagerie builds back on the map.

    This is just conjecture.  No matter what Bliz does to try to balance the meta, people will always complain about whatever beats their hand.  Same reason why it's pointless to remove the penny from circulation ... because then the nickel will be frowned upon the same way.

    Posted in: Battlegrounds
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