The meta is going to be obnoxiously different come mammoth. Like we kind of thought that year of the kraken was gonna be something crazy but literally the loss of 6 meta defining cards from classic and the loss of hard control decks via reno, justicar, elise. I feel like wrath of the old gods didn't really define the meta much, it just made it interesting(we still had freeze,tempo,miracle,etc) but now all of that is gone, I don't think there is one classical deck that still is playable or will be going into next set fully equipped. WHICH IS A GOOD THING, but its also scary.
TLDR - the new expansion needs to define the meta, it can't just give some wimpy tools and gimmicks. Like when we open our packs, the intention in mind is that 50% of the new cards should be in the new decks. Not trying to retool old decks since I don't see how that is possible anymore now that most are dead.
Heck, I imagine Shaman will pick up Jaded N'zoth as it's most played deck since it'll be able to add Aya Blackpaw to that mix.
influential because of hype, not because they were good cards which is obvious by the fact that n'zoth and c'thun aren't even in the meta anymore. c'thun decks were only decent in druid but that deck was seldom tier2. n'zoth pally was the only thing to creep up to tier1 for maybe a month but thats it. everything else was just old decks made a little better. yogg was just a meme so don't even speak his name
Heck, I imagine Shaman will pick up Jaded N'zoth as it's most played deck since it'll be able to add Aya Blackpaw to that mix.
influential because of hype, not because they were good cards which is obvious by the fact that n'zoth and c'thun aren't even in the meta anymore. c'thun decks were only decent in druid but that deck was seldom tier2. n'zoth pally was the only thing to creep up to tier1 for maybe a month but thats it. everything else was just old decks made a little better. yogg was just a meme so don't even speak his name
Oh gee, I wonder why 10 drops aren't used in a 5 turn meta.....
Yogg was a "meme" that just so happened to get EVERY high level player to bitch about him in tournament plays. I would say that's a bit higher than "Meme" status.
Here's the thing, the game has had a steady creep of aggro decks running wild. Not just any aggro decks, but an aggro deck that could go T1: Tunnel Trog, T2 Totem Golem, T3 whatever, T4 4 mana 7/7. And NOW it has an aggro deck that can play a 3/2 and a 1/1 T1, plus whatever weapon it's got by T2. That's kind of hard for decks that rely on 10 drops to matter.
Also, you act like a 5/5 Taunt that shuffles in a 10/10 Taunt isn't going to be ridiculous when you can get them both twice.
I think Midrange/Jade Shaman is going to be still good.
it loses its early game and thunder bluff, not to mention some other nice tools.
With Jinja early game is not that important.
Thunder Bluff is not a card for Jade Shaman. You have value on board from jade cards, you should not play other value-generators.
Well in reality, what most of you are talking about and are naming incorrectly is that more of a Control jade shaman, more than a midrange one, is going to be dominant.
Heals, board clears, death rattles to come back with n'zoth, we aren't talking much midrange anymore unless it will be the first control/mid hybrid the game has had.
Mid range is literally playing on curve aggressively, but what you're talking is generally survival while playing jade cards then dropping a big ole n'zoth to bring back white eyes and aya and possibly new death rattles.
I think you are overreacting. Miracle will still be strong I think. Replace Drake with Burgly Bully, replace Pillagers with 1 Violet Teacher and Xaril. If you get lucky with Xaril you can still hit a conceal for an auctioneer. Maybe bring back shiv and cut the pirates to help cycle more. Questings and Cleef are still here too, and honestly alot of people cut conceal altogether. It was really only helpful early in control matches.
I'm really hopeful for miracle rogue. I think it's going to be much healthier without the pirate package. It will go back to being heavily skill intensive.
I am sure whatever is in the next expansion will see play though, if not then we will see a resurgance of the Old Gods. Hopefully they stop with the crazy aggro bullshit now that a lot of problem cards are rotating out.
I think a weak expansion could be exactly what this new year needs, slow down the meta, let people experiment with whatever is available and try new things rather than them instantly printing out stuff like:
influential because of hype, not because they were good cards which is obvious by the fact that n'zoth and c'thun aren't even in the meta anymore. c'thun decks were only decent in druid but that deck was seldom tier2. n'zoth pally was the only thing to creep up to tier1 for maybe a month but thats it. everything else was just old decks made a little better. yogg was just a meme so don't even speak his name
C'thun Warrior was tier 1 control and Yogg at one point was in every tournament deck, are you kidding me?
Okay, do you read what you type before you say it. "Tournament" read that word. Tournament decks and ladder decks are two completely different things. In a tournament you bring decks that are built and tech'd to beat other decks in the meta, in ladder you play what has a high win rate. C'thun warrior was decent in ladder but it literally wasn't pushing you through ladder at all, first off the matches were stale and long, second off, if your c'thun gotmorphed/stolen etc after it came down you lost the game. It also was getting wrecked by reno lock because all reno lock had to do was siphon c'thun or steal it with sylvanas and throw an onslaught of 6/6s at you. Yogg on the other hand was viable because everyone was still playing tempo lists that used tons of spells and he was basically the get of jail free card if you used more than 5 spells in a game. He didn't shape a meta with skill, he literally was just an auto include to pray to jesus.
Trust me, if you actually focused on the meta you would have seen that shaman was beating these decks senseless(like it still is) and fast decks like zoo were also laughing at the old gods. And you're telling me they were tier1? I could bet you a golden ragnaros that you couldn't find a tier1 control c'thun warrior deck in tempo storms meta snapshot a month after old gods released.
I think Midrange/Jade Shaman is going to be still good.
it loses its early game and thunder bluff, not to mention some other nice tools.
With Jinja early game is not that important.
Thunder Bluff is not a card for Jade Shaman. You have value on board from jade cards, you should not play other value-generators.
Well in reality, what most of you are talking about and are naming incorrectly is that more of a Control jade shaman, more than a midrange one, is going to be dominant.
Heals, board clears, death rattles to come back with n'zoth, we aren't talking much midrange anymore unless it will be the first control/mid hybrid the game has had.
Mid range is literally playing on curve aggressively, but what you're talking is generally survival while playing jade cards then dropping a big ole n'zoth to bring back white eyes and aya and possibly new death rattles.
I think you overestimate Control build. Jade is powerful mechanic based on board dominance, it's not going to work in Control decks. Basically with Jade you don't need to fight for board with spells (what Control decks do), instead you do it with your Jade minions. Heals are completely irrelevant in that match-up as well. Control/Jade will always lose to Midrange/Jade.
So all you need is to have some comparable early game (just order to do not be crushed with Aggro decks), then you're playing Jinju, Things and your Jade army becomes bigger and bigger, and in late game only other Jade decks could contest that. Forget about Control. Basically until Jade is in game, Control is dead.
Hmmm if i recall correctly Jade Druid didnt lose a single piece, and all his counter-decks have. So prepare for a lot of months playing against Malf.
Imo.
Rollback Post to RevisionRollBack
"As part of ongoing communication with the WoW developers, it has been agreed that Hearthstone is now the official source of WoW lore. We hope you look forward to seeing Ragnaros, Lightlord in Legion!"
Why the hell would aggro die? STB becoming a 3/1 is a joke, the problem was the damage and that's completely unchanges. You'll still lose at least 10hp by turn 2.
The meta is going to be obnoxiously different come mammoth. Like we kind of thought that year of the kraken was gonna be something crazy but literally the loss of 6 meta defining cards from classic and the loss of hard control decks via reno, justicar, elise. I feel like wrath of the old gods didn't really define the meta much, it just made it interesting(we still had freeze,tempo,miracle,etc) but now all of that is gone, I don't think there is one classical deck that still is playable or will be going into next set fully equipped. WHICH IS A GOOD THING, but its also scary.
TLDR - the new expansion needs to define the meta, it can't just give some wimpy tools and gimmicks. Like when we open our packs, the intention in mind is that 50% of the new cards should be in the new decks. Not trying to retool old decks since I don't see how that is possible anymore now that most are dead.
The expansion that gave us N'Zoth, the Corruptor and Yogg-Saron, Hope's End wasn't influential on the meta-game?
Even C'Thun decks were meta defining before all the speed-creep came in.
Without even considering what Deathrattle support is coming in the next set (as that's why they're moving Syl), N'zoth Cairne Bloodhoof, Harvest Golem, and take your pick of Tirion Fordring, Savannah Highmane, or White Eyes is going to be insane value.
Heck, I imagine Shaman will pick up Jaded N'zoth as it's most played deck since it'll be able to add Aya Blackpaw to that mix.
I think Midrange/Jade Shaman is going to be still good.
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
I think you are overreacting. Miracle will still be strong I think. Replace Drake with Burgly Bully, replace Pillagers with 1 Violet Teacher and Xaril. If you get lucky with Xaril you can still hit a conceal for an auctioneer. Maybe bring back shiv and cut the pirates to help cycle more. Questings and Cleef are still here too, and honestly alot of people cut conceal altogether. It was really only helpful early in control matches.
I'm really hopeful for miracle rogue. I think it's going to be much healthier without the pirate package. It will go back to being heavily skill intensive.
I am sure whatever is in the next expansion will see play though, if not then we will see a resurgance of the Old Gods. Hopefully they stop with the crazy aggro bullshit now that a lot of problem cards are rotating out.
The next meta will be defined by the next 130 cards, not the existing cards.
derp.
Everything that isn't about elephants is irrelephant.
I think a weak expansion could be exactly what this new year needs, slow down the meta, let people experiment with whatever is available and try new things rather than them instantly printing out stuff like:
Question everything.
Well, if you'd want to encourage opponents to say hello with their finishing move, sure :P
Question everything.
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
Hmmm if i recall correctly Jade Druid didnt lose a single piece, and all his counter-decks have. So prepare for a lot of months playing against Malf.
Imo.
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
Why the hell would aggro die? STB becoming a 3/1 is a joke, the problem was the damage and that's completely unchanges. You'll still lose at least 10hp by turn 2.