• 0

    posted a message on Three New Card Reveals - Mossy Horror & More


    Quote from notsoclutch >>

    Maybe in Magic, but in Hearthstone, on a stick is commonly accepted as the same thing as on legs. 

     How does that make sense?
    I mean unless you're going to summon up a board full of pointed sticks and they can attack by themselves, the lingo just doesn't line up.
    Posted in: News
  • -2

    posted a message on Three New Card Reveals - Mossy Horror & More


    Quote from notsoclutch >>

    Shadow Word Horror on a stick isn't too bad.  Too bad the potions are all rotating.  

     Wrong term; "on a stick" means artifact or enchantment (So Atiesh is Summoning Stone on a stick). When it's a creature the correct term is "On legs".
    I know, I know, sorry for being that guy, but this bothers me far more than it should.
    Posted in: News
  • 4

    posted a message on New Shaman Card Reveal - Totem Cruncher


    Quote from Heiseneberg >>

    People underestimate this card so badlly. With the new Genn card your hero power costs 1 and with the 2 mana 1/1 that summons totems and the 4 mana witch that summons totems this is really good. you will guarantee a totem on turn 1 and turn 3 always

     A) You'd be spending the first three turns playing 0/2's and 1/1's, which aren't going to stick on the board against anything that's not a control deck and even that's iffy.
    B) The Demonlock package isn't rotating out, so people are going to be playing Silence effects to counter Carnivorous Cube and friends anyway.
    C) Wicked Witchdoctor is rotating to Wild, so won't be in Standard, and is no where near powerful enough to see play in Wild when you're competing with 3/3 Silver Hand Recruits and 8/8 Giants.
    Posted in: News
  • 3

    posted a message on New Card Reveal - Countess Ashmore


    Quote from Kuros241 >>

    Okey.. now lets find out witch three cards that has Rush, Lifesteal & Deathrattle we can use to set up lethal on our 20 mana curve. 

     Yeah, and no one's going to play Rin because no one has 40 mana lying around.
    Posted in: News
  • 0

    posted a message on New Shaman Card Reveal - Totem Cruncher

    Damnit, I saw the art for thist hing on the side and KNEW it was a Shaman card. I just knew it.....


    If it had Rush it'd be great since you could sac a bunch of totems to kill something on the field, but Taunt is just going to see this get silenced by everything people are playing for Warlock anyway. Unless we see a Deathrattle totem or something, this isn't good.

    Posted in: News
  • 1

    posted a message on The Glass Knight


    Quote from Leramar89 >>

    But why is it a legendary? you play it and at best your opponent loses two minions trying to kill it.

    Woo! two for one! 

    This a rare card effect, epic at best. What a joke.

     That's worst case scenario, and a 2-4-1 isn't bad.
    Best case scenario is that it trades with basically everything the opponent plays. There's a lot of wiggle room between the two.
    Also have to keep in mind that we might be getting a secret that heals since there is Secret paladin support this set.
    Posted in: The Glass Knight
  • 0

    posted a message on New Paladin Legendary Card Reveal - The Glass Knight


    Quote from ElderEldrazi >>

    What heal paladin needs now to be a good deck is not powerfull heal cards, there are already plenty of those. What heal paladin needs is for heal effects to boost cards even if the paladin is at full health. The problem with heal paladin right now is that your cards are often just stats because you are at full health.

     I'm waiting for "Overheal as Armor". That'd be cool.
    Posted in: News
  • 2

    posted a message on Pumpkin Peasant


    Quote from Leramar89 >>


    Quote from VictorDrakkarius >>

    It does have seen play that, tho. A little,

     Am I having a stroke?
    Next time you play Hearthstone, you need to do what he did to that sentence to your opponent's face, though.
    Posted in: Pumpkin Peasant
  • 2

    posted a message on Nightmare Amalgam


    Quote from diegoo >>

    to counter this you can use crab for murlocs, crab from pirates, the new dragon counter, sacrficial pact (?) etc. it isent very good


     Notta. First of all the crabs/counters have to be relevant in the meta in order to be a thing; no one is going to play Hungry Crab just because of this card. 
    Second of all this card turns on many different synergies and so may be playable just by bridging the gap alone. If you can play this to get (1) off on Thing from Below while also setting up the Elemental Chain.... that's pretty playable depending on if Shaman gets something to help fight against Giant Witch in Wild.
    Posted in: Nightmare Amalgam
  • 1

    posted a message on Bellringer Sentry


    Quote from Trimutius >>

    But damn... we only have like 4 secrets left in Standard, with Getaway Kodo rotating, unless they print something in this set, Classic secrets are kinda meh... Avenge and Competitive Spirit were one of the reasons Mysterious Challenger was really good

     It's the beginning of rotation, they have two years to print secrets to go with this.....
    Posted in: Bellringer Sentry
  • 0

    posted a message on New Druid Legendary Card Reveal - Splintergraft


    Quote from Kwakdizzle >>

    Can't really thing of a card I WANT to make a 10 cost 10/10. Battlecries, deathrattles, auras, and end of turn effects are worth more on cheap bodies and don't need stats. Dispatch Kodo might have worked, but that's hunter... any other effects that benefit from high attack/health, and justifies how slow it would become?

     How long can this go on?
    Posted in: News
  • 14

    posted a message on Voodoo Doll

    This looks like a Babe.

    What babe?

    The Babe with the power.

    What power?

    The Power of Voodoo.

    Who do?

    You do.

    Posted in: Voodoo Doll
  • -1

    posted a message on Voodoo Doll


    Quote from Antonius87 >>

    As Rouge, when I use Voodoo Doll, get the chosen minion, so Shadowstep on Voodoo Doll.

    The chosen minion will stille alive.

     There's a Red class?
    Posted in: Voodoo Doll
  • 0

    posted a message on Rush is gonna keep Shaman down.


    Quote from canadasphere >>

    hunting mastiff is weak, but hunting mastiff is really strong if you can hit 0 attack totems

    This applies to all low health rush cards that normally can't trade and survive. when you face a shaman, suddenly all your rush cards have ideal targets.

    i don't see hagatha and the random spells mechanic lifting shaman out of dumpster tier. there are A LOT of bad shaman spells. (totemic might..?)

     I'd hold on a bit before we start saying Shaman is dead.
    While I don't think Bogshaper is going to be a guarantee in every deck (too expensive and a horrible topdeck), it at the very least shows that there is potential in what we're getting this expansion.
    Wild Bogshaper Malygos with Ancestor's Call might be a good deck, since Warlocks can't gain life if you've already killed them.
    Posted in: General Discussion
  • 1

    posted a message on New Hunter Card Reveal - Wing Blast


    Quote from Delfunk83 >>

    Seriously tought this gonna be a mage spells.

    But mage get their reveals last moment.. fucking hell

     Shaman and Warlock were always the last to be revealed back in ONiK and MSoG. My how the tables have turned :P
    Posted in: News
  • To post a comment, please login or register a new account.