In my opinion think more classes should have weapons. I did obviously use an existing image, but you know, it's always replaceable. However here is a Priest weapon for you guys, let me know what you think, whether it's OP or not. :)
0 mana: empties your mana cristals and deals 1 + the number of mana cristals emptied
Absolutely too OP. It would have to read "Destroy your FULL Mana Crystals..." otherwise they could just fireball -> fireball -> frostbolt -> pyroblast for 25 damage...but either way, that's not really a mage card...hurting yourself is a Warlock mechanic.
0 mana: empties your mana cristals and deals 1 + the number of mana cristals emptied
Absolutely too OP. It would have to read "Destroy your FULL Mana Crystals..." otherwise they could just fireball -> fireball -> frostbolt -> pyroblast for 25 damage...but either way, that's not really a mage card...hurting yourself is a Warlock mechanic.
I think you are understanding the wording wrong. In your combo Pyroblast would do 0 damage.
Yah but they lack the attack value which means they are not hard to remove if wanted to. For example Ogre is 6 mana drop with 6/7 and much more dangerous card to remove. :)
My new legendary card,please tell me what you think. OP? UP? Balanced? I know the usual concept about phoenix is that they should keep coming back from their eggs,but i preferred that way.
Banished would pretty much be like Freeze: The enemy minion can't attack at the enemy's turn. However the Banished minion would become Immune,that is,invunerable. Banished is a debuff,so it can be removed with Silence.
PS: The actual card is Kael,the other 2 come from him.
Justice Enforcer is a Yeti + Polimorph (without silence part).Dunno,a really good minion for Paladin.
About Kirin Tor Archmage,I'm not so sure. +2 Spell Damage is really good,but with 6 mana,I don't know many decks that could use them.Miracle Rogue? It have enough ways of dealing with minions,no real need for KTA.Freeze mage? Maybe, but not probable,since if they want Spell Power, Azure Drake + Thalnos is way better because of the card draw.
Justice Enforcer is a Yeti + Polimorph (without silence part).Dunno,a really good minion for Paladin.
It's a Chillwind Yeti with Humility and Hunter's Mark in the Battlecry :) I don't see much wrong with it, except the cost maybe should be a tad higher (like 7) for the combo of the 2?
As for the cards: Gave my thoughts on Justice Enforcer ^ As for Kirin Tor Archmage, I don't see much reason to use Archmage over the Kirin Tor one. I'd gladly sacrifice 2 health for 1 SD anytime, unless I really fear fireballs
There's also not much reason to use Lord of the Arena over Sunwalker. I'd gladly sacrifice 2 attack and for a divine shield and immunity to shadow words.
I feel this could be viable in a Paladin deck without being too OP. It would grant more use from the paladin buff cards. I made sure the effect wouldn't work on this minion but I wasn't sure whether to trigger it from just friendlies. Any thoughts?
I feel this could be viable in a Paladin deck without being too OP. It would grant more use from the paladin buff cards. I made sure the effect wouldn't work on this minion but I wasn't sure whether to trigger it from just friendlies. Any thoughts?
Interesting,could be pretty useful,not only on Aggro,but also on Midrange and late-game control. I like it.
Just change the art and name, since 2 Alexandros doesn't make sense. :P
I feel this could be viable in a Paladin deck without being too OP. It would grant more use from the paladin buff cards. I made sure the effect wouldn't work on this minion but I wasn't sure whether to trigger it from just friendlies. Any thoughts?
Interesting,could be pretty useful,not only on Aggro,but also on Midrange and late-game control. I like it.
Just change the art and name, since 2 Alexandros doesn't make sense. :P
Haha yeah the art turned out bad. I'm not sure what you mean by the name though? Shows as "Alexandros Mograine" who is relevant in WoW lore. Unless you're getting the name mixed up with Alexstraza and Malygos :P
Justice enforcer is a little OP. It doesn't need to affect attack and Health. I feel just health would be better as it has synergy with a lot of pali cards and the hero ability.
I feel this could be viable in a Paladin deck without being too OP. It would grant more use from the paladin buff cards. I made sure the effect wouldn't work on this minion but I wasn't sure whether to trigger it from just friendlies. Any thoughts?
Interesting,could be pretty useful,not only on Aggro,but also on Midrange and late-game control. I like it.
Just change the art and name, since 2 Alexandros doesn't make sense. :P
Haha yeah the art turned out bad. I'm not sure what you mean by the name though? Shows as "Alexandros Mograine" who is relevant in WoW lore. Unless you're getting the name mixed up with Alexstraza and Malygos :P
Well,that's Darion Mograine's Dad,a unique character,so if he was made into a card,he would have to be a legendary. :P
That's a good point.. It just now registered that the only unique characters are Heroes and Legendaries. Any suggestions though? I don't think this card is interesting enough to be a legendary. I feel it is closer/similar to a blood knight but best left for Palidan only.
That's a good point.. It just now registered that the only unique characters are Heroes and Legendaries. Any suggestions though? I don't think this card is interesting enough to be a legendary. I feel it is closer/similar to a blood knight but best left for Palidan only.
Would this include buffs like Stormwind Champion? And other things that affect the whole field? If so, this could def. be legendary.
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In my opinion think more classes should have weapons. I did obviously use an existing image, but you know, it's always replaceable.
However here is a Priest weapon for you guys, let me know what you think, whether it's OP or not. :)
look at my version of pyroblast http://achievementgen.com/hearthstone/display.php?image=zXcSu1dD&p=0
0 mana: empties your mana cristals and deals 1 + the number of mana cristals emptied
Absolutely too OP. It would have to read "Destroy your FULL Mana Crystals..." otherwise they could just fireball -> fireball -> frostbolt -> pyroblast for 25 damage...but either way, that's not really a mage card...hurting yourself is a Warlock mechanic.
Just attack...then play bladestorm? I mean you still have it the next turn, but that's easily avoidable the turn you play it.
I think you are understanding the wording wrong. In your combo Pyroblast would do 0 damage.
If you attack, you can't play bladestorm that turn.
A new druid card idea :)
May your nets always be full! 🎣
Yah but they lack the attack value which means they are not hard to remove if wanted to. For example Ogre is 6 mana drop with 6/7 and much more dangerous card to remove. :)
May your nets always be full! 🎣
My new legendary card,please tell me what you think. OP? UP? Balanced? I know the usual concept about phoenix is that they should keep coming back from their eggs,but i preferred that way.
Banished would pretty much be like Freeze: The enemy minion can't attack at the enemy's turn. However the Banished minion would become Immune,that is,invunerable. Banished is a debuff,so it can be removed with Silence.
PS: The actual card is Kael,the other 2 come from him.
Thoughts?
Justice Enforcer is a Yeti + Polimorph (without silence part).Dunno,a really good minion for Paladin.
About Kirin Tor Archmage,I'm not so sure. +2 Spell Damage is really good,but with 6 mana,I don't know many decks that could use them.Miracle Rogue? It have enough ways of dealing with minions,no real need for KTA.Freeze mage? Maybe, but not probable,since if they want Spell Power, Azure Drake + Thalnos is way better because of the card draw.
It's a Chillwind Yeti with Humility and Hunter's Mark in the Battlecry :) I don't see much wrong with it, except the cost maybe should be a tad higher (like 7) for the combo of the 2?
As for the cards: Gave my thoughts on Justice Enforcer ^
As for Kirin Tor Archmage, I don't see much reason to use Archmage over the Kirin Tor one. I'd gladly sacrifice 2 health for 1 SD anytime, unless I really fear fireballs
There's also not much reason to use Lord of the Arena over Sunwalker. I'd gladly sacrifice 2 attack and for a divine shield and immunity to shadow words.
I feel this could be viable in a Paladin deck without being too OP. It would grant more use from the paladin buff cards. I made sure the effect wouldn't work on this minion but I wasn't sure whether to trigger it from just friendlies. Any thoughts?
ヽ༼ຈل͜ຈ༽ノ
Interesting,could be pretty useful,not only on Aggro,but also on Midrange and late-game control. I like it.
Just change the art and name, since 2 Alexandros doesn't make sense. :P
Haha yeah the art turned out bad. I'm not sure what you mean by the name though? Shows as "Alexandros Mograine" who is relevant in WoW lore. Unless you're getting the name mixed up with Alexstraza and Malygos :P
ヽ༼ຈل͜ຈ༽ノ
Justice enforcer is a little OP. It doesn't need to affect attack and Health. I feel just health would be better as it has synergy with a lot of pali cards and the hero ability.
ヽ༼ຈل͜ຈ༽ノ
Well,that's Darion Mograine's Dad,a unique character,so if he was made into a card,he would have to be a legendary. :P
That's a good point.. It just now registered that the only unique characters are Heroes and Legendaries. Any suggestions though? I don't think this card is interesting enough to be a legendary. I feel it is closer/similar to a blood knight but best left for Palidan only.
ヽ༼ຈل͜ຈ༽ノ
Would this include buffs like Stormwind Champion? And other things that affect the whole field? If so, this could def. be legendary.