The Icecrown Citadel is hosting a convention, and all of the biggest names in Death Knight-ery will be there. Now's your chance to rise up to the big leagues: make a bone-chilling costume that will win the cosplay contest!
Competition-Specific Restrictions:
You must make a Death Knight Hero card for one of the game's alternate hero skins. Make sure to give them an appropriately-evil title, as well!
The contestants are: Lunara, Alleria Windrunner, Khadgar, Medivh, Lady Liadrin, Prince Arthas, Sir Annoy-O, Tyrande Whisperwind, Maiev Shadowsong, Morgl the Oracle, King Rastakhan, Nemsy Necrofizzle, Mecha-Jaraxxus, and Magni Bronzebeard.
Prince Arthas must be his DK appearance, from before he becomes The Lich King. The Lich King is already a card.
Competition Process
NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard!
Entry Phase and Early Voting (Starts Now! Ends 22:00 UTC 23/11/2018) It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like! Note that this is only 24 hours! Voting Phase (Starts 21:00 UTC 24/11/2018, Ends 22:00 UTC 24/11/2018 During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Note that this phase only lasts for 1 Hour. Final Phase (Starts 22:00 UTC 24/11/2018, Ends 21:00 UTC 25/11/2018) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
Hello everybody! This topic is for discussion of our "Chilling Costume Contest" mini-competition. To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
So, without further ado, have fun and get creating!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Anything close enough is fine, if you cannot find a DK version of the specific character you want. I'm sure there are people out there making DK versions for this very purpose ^_^
Here's mine; I've combined something I hate (Murlocs) with an archetype that appeals to me (Freeze Shaman):
Edit: Whoops; it was a Classic card XD Brrrloc is from the same expansion, helps proc the Hero Power when you have nothing on the board.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Anything close enough is fine, if you cannot find a DK version of the specific character you want. I'm sure there are people out there making DK versions for this very purpose ^_^
Here's mine; I've combined something I hate (Murlocs) with an archetype that appeals to me (Freeze Shaman):
DAMMIT!!!
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Anything close enough is fine, if you cannot find a DK version of the specific character you want. I'm sure there are people out there making DK versions for this very purpose ^_^
Here's mine; I've combined something I hate (Murlocs) with an archetype that appeals to me (Freeze Shaman):
DAMMIT!!!
LMAO sorry XD Don't make me laugh so hard; I'm ill and it hurts my chest.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Hahaha! I was about to make Morgl too. That art is so good it seems real. Both versions are cool, although I'd say prefer Demon's, because I'm not sure link's version would work.
Anyway, I ended going with an even more obvious choice: Arthas.
I'm thinking I might change the cost to 6 OR make it target a single friendly minion.
Making it target a single minion would create a self-contained Big/Resurrect Paladin, only relying on a single card to generate ridiculous return on investment. You would have to make it cost 10 for that, and even then the potential is insane. That would be a Ragnaros, a Lich King, Leeroy Jenkins, etc.; on a Hero Power.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Second idea. Something hopefully better and more original.
I tried to make Corrupted Atiesh better than regular Atiesh by giving it a Discover effect instead of random, but I realized I was typing this that Corrupted Atiesh would only give you Neutral and Mage minions, whereas regular Atiesh can give you anything.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
I'm not really a big fan of the Hero Power to be honest. I was originally going to have Spell Damage +1 on the card itself and have a new Hero Power. The more I think about, the more I prefer Morgl. Although I realized Morgl itself could potentially complete Unite the Murlocs up to 7/10 by itself.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
So I have two Hero ideas, one of which is pretty much based around the Battlecry, and the other based entirely around the Hero Power, and I'm wondering if either's a good, healthy direction for design. I put them under Spoilers to prevent flooding the thread real estate.
Option 1: Hero Power
This spin on Magni is entirely based around his Hero Power, a 2-mana discount on Gather Your Party. And if you're running low on minions to Recruit, Magni fills your deck with a bunch of cards that are good enough to pull, being +1 Attack on Sen'jin Shieldmasta. Granted, Recruit's a mechanic introduced in Kobolds and Catacombs, and Magni would better shine in Odd Warrior giving how Tank Up feeds easily into King's Call once you've got enough armour and you're looking to close out the game or finish choking out your opponent. So maybe this shouldn't be the direction I go, since it's better suited to later expansion?
Option 2: Battlecry
The very definition of a board swing; wipe out your opponent's board, and then keep denying them the chance to come back with a 4 mana nuke. Alternately, if you play this in a more aggressive deck, you can use it to slowly and steadily close out the game. Might need to be 3 mana for the HP, or 10 mana for Liadrin herself, but, again, this was one where I wanted to put focus on the Battlecry, and tried to come up with a Hero Power that fit with it, while also not going overboard with tokens.
Also, while I prefer the art and name of this version, it goes against the "cold of death" theme of the other Frozen Throne Heroes, so here's a proper, Death Knight version of Liadrin.
I'm not really a big fan of the Hero Power to be honest. I was originally going to have Spell Damage +1 on the card itself and have a new Hero Power. The more I think about, the more I prefer Morgl. Although I realized Morgl itself could potentially complete Unite the Murlocs up to 7/10 by itself.
Yeah that's pretty significant: definitely an upgrade on Call in the Finishers in that regard.
Despite that I agree in-that Morgl is more interesting to me, despite my loathing of Murlocs. Being a variation on Medivh, the Guardian isn't very compelling; plus, a non-canon Medivh being a play on another non-canon Medivh might blow some peoples' minds lol
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Recruit did not exist yet :( It would very-much be problematic for you to go this route. I also agree with your decision to include a "proper" DK version of Liadrin, because I would probably have to DQ if you posted the other one.
As for the Paladin DK itself, I think the power-level of the Battlecry is fine when compared to Shadowreaper Anduin. My main concern is the overlap with that particular DK: they're both 8-mana, with board-control Battlecries and 2-damage Hero Powers that are free to attack the board or the face. It's ultimately not unique enough.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I'm not really a big fan of the Hero Power to be honest. I was originally going to have Spell Damage +1 on the card itself and have a new Hero Power. The more I think about, the more I prefer Morgl. Although I realized Morgl itself could potentially complete Unite the Murlocs up to 7/10 by itself.
I do like the idea of it being Deadscale Knights you end up summoning. Maybe you could change it to filling your hand with those 1-mana 1/1's? Reduce the cost of the Hero as well down to Thrall level, so that on Turn 6 you could Morgl +1 murloc to open some space for the next draw, and then have a couple more murlocs to progress the quest, if that's your aim?
I'm not really a big fan of the Hero Power to be honest. I was originally going to have Spell Damage +1 on the card itself and have a new Hero Power. The more I think about, the more I prefer Morgl. Although I realized Morgl itself could potentially complete Unite the Murlocs up to 7/10 by itself.
Yeah that's pretty significant: definitely an upgrade on Call in the Finishers in that regard.
Despite that I agree in-that Morgl is more interesting to me, despite my loathing of Murlocs. Being a variation on Medivh, the Guardian isn't very compelling; plus, a non-canon Medivh being a play on another non-canon Medivh might blow some peoples' minds lol
Naturally, the most obvious option to increase its Cost to 7.
This puts it more in-line with Malfurion the Pestilent, although 7 is generally pretty steep for a Murloc deck.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Naturally, the most obvious option to increase its Cost to 7.
This puts it more in-line with Malfurion the Pestilent, although 7 is generally pretty steep for a Murloc deck.
Puts it in line with Neptulon lel. I'm really close to saying you should up the Armor count to 7, so you steal the 7/7/7 thunder from Dr. Boom, Mad Genius :D
...the cost is pretty high, though. Not sure how to mitigate that without cutting into the Battlecry.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
The problem I see here is that there aren't very many ways to equip weapons, so the Hero Power doesn't offer much. That is, unless you really want to play Tentacles for Arms.
The Battlecry also seems very powerful as it can summon a gigantic vanilla minion. Remember how Warrior use to be the class that got a boat-load of Armor? Exactly.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
As for the Paladin DK itself, I think the power-level of the Battlecry is fine when compared to Shadowreaper Anduin. My main concern is the overlap with that particular DK: they're both 8-mana, with board-control Battlecries and 2-damage Hero Powers that are free to attack the board or the face. It's ultimately not unique enough.
Nnnnot gonna lie, I totally forgot to factor in Voidform when coming up with a complimentary hero power. So, in the pursuit of something more unique and novel than Avenging Wrath + Malygos in a Battlecry, I thought about a way to upgrade Paladin Weapons.
The trick is finding the right name for the Passive Hero Power; the idea is that, as the army of the dead fall, their fellow soldiers take up their swords to keep up the fight, and the broken weapons the undead would use to fight. Also balancing out the Weapon Buff Liadrin herself gives, whether +1/+1 is enough, or if could stand for adjustment (say, +1/+2 or +2 Attack alone)
Edit: Sooooooo of course, while I'm working that out (and doing other things), someone pitches a Liadrin death knight that does the whole "shuffle the dead" mechanic, albeit with minions instead of weapons.
This is the Discussion Topic. The Submission Topic is here.
Competition Theme: Icecrown Cosplay Party
The Icecrown Citadel is hosting a convention, and all of the biggest names in Death Knight-ery will be there. Now's your chance to rise up to the big leagues: make a bone-chilling costume that will win the cosplay contest!
Competition-Specific Restrictions:
Competition Process
NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard!
Entry Phase and Early Voting (Starts Now! Ends 22:00 UTC 23/11/2018)
It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like! Note that this is only 24 hours!
Voting Phase (Starts 21:00 UTC 24/11/2018, Ends 22:00 UTC 24/11/2018
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Note that this phase only lasts for 1 Hour.
Final Phase (Starts 22:00 UTC 24/11/2018, Ends 21:00 UTC 25/11/2018)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
Hello everybody! This topic is for discussion of our "Chilling Costume Contest" mini-competition. To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
So, without further ado, have fun and get creating!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Amm, are there any pics for those characters?
...
Wow, there actually are.
We might find more of those.
Anything close enough is fine, if you cannot find a DK version of the specific character you want. I'm sure there are people out there making DK versions for this very purpose ^_^
Here's mine; I've combined something I hate (Murlocs) with an archetype that appeals to me (Freeze Shaman):
Edit: Whoops; it was a Classic card XD Brrrloc is from the same expansion, helps proc the Hero Power when you have nothing on the board.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
So, here's my first idea.
1/1 Lifesteal Murloc: Deadscale Knight
Click the image to go to my custom Time Traveler class.
DAMMIT!!!
Click the image to go to my custom Time Traveler class.
LMAO sorry XD Don't make me laugh so hard; I'm ill and it hurts my chest.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Here's some more artwork I found:
Click the image to go to my custom Time Traveler class.
Hahaha! I was about to make Morgl too. That art is so good it seems real. Both versions are cool, although I'd say prefer Demon's, because I'm not sure link's version would work.
Anyway, I ended going with an even more obvious choice: Arthas.
Frostmourne
This card sacrifices a ton of tempo to get massive value later on.
It also fits Arthas flavour-wise, as he had to sacrifice his friend Muradin to get Frostmourne.
I'm thinking I might change the cost to 6 OR make it target a single friendly minion.
Making it target a single minion would create a self-contained Big/Resurrect Paladin, only relying on a single card to generate ridiculous return on investment. You would have to make it cost 10 for that, and even then the potential is insane. That would be a Ragnaros, a Lich King, Leeroy Jenkins, etc.; on a Hero Power.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Second idea. Something hopefully better and more original.
I tried to make Corrupted Atiesh better than regular Atiesh by giving it a Discover effect instead of random, but I realized I was typing this that Corrupted Atiesh would only give you Neutral and Mage minions, whereas regular Atiesh can give you anything.
Click the image to go to my custom Time Traveler class.
I'm not really a big fan of the Hero Power to be honest. I was originally going to have Spell Damage +1 on the card itself and have a new Hero Power. The more I think about, the more I prefer Morgl. Although I realized Morgl itself could potentially complete Unite the Murlocs up to 7/10 by itself.
Click the image to go to my custom Time Traveler class.
So I have two Hero ideas, one of which is pretty much based around the Battlecry, and the other based entirely around the Hero Power, and I'm wondering if either's a good, healthy direction for design. I put them under Spoilers to prevent flooding the thread real estate.
Option 1: Hero Power
This spin on Magni is entirely based around his Hero Power, a 2-mana discount on Gather Your Party. And if you're running low on minions to Recruit, Magni fills your deck with a bunch of cards that are good enough to pull, being +1 Attack on Sen'jin Shieldmasta. Granted, Recruit's a mechanic introduced in Kobolds and Catacombs, and Magni would better shine in Odd Warrior giving how Tank Up feeds easily into King's Call once you've got enough armour and you're looking to close out the game or finish choking out your opponent. So maybe this shouldn't be the direction I go, since it's better suited to later expansion?
Option 2: Battlecry
The very definition of a board swing; wipe out your opponent's board, and then keep denying them the chance to come back with a 4 mana nuke. Alternately, if you play this in a more aggressive deck, you can use it to slowly and steadily close out the game. Might need to be 3 mana for the HP, or 10 mana for Liadrin herself, but, again, this was one where I wanted to put focus on the Battlecry, and tried to come up with a Hero Power that fit with it, while also not going overboard with tokens.
Also, while I prefer the art and name of this version, it goes against the "cold of death" theme of the other Frozen Throne Heroes, so here's a proper, Death Knight version of Liadrin.
Yeah that's pretty significant: definitely an upgrade on Call in the Finishers in that regard.
Despite that I agree in-that Morgl is more interesting to me, despite my loathing of Murlocs. Being a variation on Medivh, the Guardian isn't very compelling; plus, a non-canon Medivh being a play on another non-canon Medivh might blow some peoples' minds lol
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Recruit did not exist yet :( It would very-much be problematic for you to go this route. I also agree with your decision to include a "proper" DK version of Liadrin, because I would probably have to DQ if you posted the other one.
As for the Paladin DK itself, I think the power-level of the Battlecry is fine when compared to Shadowreaper Anduin. My main concern is the overlap with that particular DK: they're both 8-mana, with board-control Battlecries and 2-damage Hero Powers that are free to attack the board or the face. It's ultimately not unique enough.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I do like the idea of it being Deadscale Knights you end up summoning. Maybe you could change it to filling your hand with those 1-mana 1/1's? Reduce the cost of the Hero as well down to Thrall level, so that on Turn 6 you could Morgl +1 murloc to open some space for the next draw, and then have a couple more murlocs to progress the quest, if that's your aim?
Naturally, the most obvious option to increase its Cost to 7.
This puts it more in-line with Malfurion the Pestilent, although 7 is generally pretty steep for a Murloc deck.
Click the image to go to my custom Time Traveler class.
Puts it in line with Neptulon lel. I'm really close to saying you should up the Armor count to 7, so you steal the 7/7/7 thunder from Dr. Boom, Mad Genius :D
...the cost is pretty high, though. Not sure how to mitigate that without cutting into the Battlecry.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
My first idea, please help!
The problem I see here is that there aren't very many ways to equip weapons, so the Hero Power doesn't offer much. That is, unless you really want to play Tentacles for Arms.
The Battlecry also seems very powerful as it can summon a gigantic vanilla minion. Remember how Warrior use to be the class that got a boat-load of Armor? Exactly.
Click the image to go to my custom Time Traveler class.
Nnnnot gonna lie, I totally forgot to factor in Voidform when coming up with a complimentary hero power. So, in the pursuit of something more unique and novel than Avenging Wrath + Malygos in a Battlecry, I thought about a way to upgrade Paladin Weapons.
The trick is finding the right name for the Passive Hero Power; the idea is that, as the army of the dead fall, their fellow soldiers take up their swords to keep up the fight, and the broken weapons the undead would use to fight. Also balancing out the Weapon Buff Liadrin herself gives, whether +1/+1 is enough, or if could stand for adjustment (say, +1/+2 or +2 Attack alone)
Edit: Sooooooo of course, while I'm working that out (and doing other things), someone pitches a Liadrin death knight that does the whole "shuffle the dead" mechanic, albeit with minions instead of weapons.