Giantfin obviously is a strong card, but far from being broken in constructed like many other non-collectible creatures. Giantfin actually is something that could render Murloc decks other than Anyfin playable, since he not only provides card draw, but also comes with a solid body that is a threat in midgame, where classic Murloc decks run out of steam.
So for Grimscale Summoner, 3/4 for 4 mana means that you essentially pay 1 mana to draw Giantfin, which should be strong (I mean, the classic aggressive Murloc playstyle didn't get anything useful in ALL expansions and adventures), but balanced. I thought a while about making it a Battlecry, but I came to the conclusion that this would be too strong since it guarantees the perfect curve just like Jeweled Scarab does, which seemed a little op. As a Deathrattle, you'll only get to play Giantfin on curve if you trade your 3/4 into something with 4+ attack in turn 5 or your opponent kills it right away; additionally he gets the chance to silence or ignore it.
As a little sidenote, this is my first entry to a design competiton ever, but definitely won't be the last. ;)
Transforms a random enemy minion into a Spore. Can be silenced or destroyed, and will take some forethought for players to use in order to protect it from death. Does also nicely interact as a potential different way for the "Combo" to be set into motion for Druid players.
Great card for starting Combos as well as will help Mill Rogue. The card is like a Thoughtsteal for both players but you know your opponent will get one of five cards.
As for the card, idk why you wouldn't put THE majordomo in your deck, as he is already the best card in the game. This would probably work best in fatigue decks.
Basically the way this card works is that when you play a spell Aegwynn will cast Wish for Power so the effect is not infinite. Anyways when she casts it you get to pick the card unlike with Yogg-Saron.
Mrgrlglglglgl!
Giantfin obviously is a strong card, but far from being broken in constructed like many other non-collectible creatures. Giantfin actually is something that could render Murloc decks other than Anyfin playable, since he not only provides card draw, but also comes with a solid body that is a threat in midgame, where classic Murloc decks run out of steam.
So for Grimscale Summoner, 3/4 for 4 mana means that you essentially pay 1 mana to draw Giantfin, which should be strong (I mean, the classic aggressive Murloc playstyle didn't get anything useful in ALL expansions and adventures), but balanced. I thought a while about making it a Battlecry, but I came to the conclusion that this would be too strong since it guarantees the perfect curve just like Jeweled Scarab does, which seemed a little op. As a Deathrattle, you'll only get to play Giantfin on curve if you trade your 3/4 into something with 4+ attack in turn 5 or your opponent kills it right away; additionally he gets the chance to silence or ignore it.
As a little sidenote, this is my first entry to a design competiton ever, but definitely won't be the last. ;)
Arena Leaderboard EU - September 2018: #47 (@7.77 Wins Average)
The Afflictions:
Brood Affliction: Black Brood Affliction: Blue Brood Affliction: Bronze Brood Affliction: Green Brood Affliction: Red
(cards would change "Chromaggus" to "your opponent")
Transforms a random enemy minion into a Spore. Can be silenced or destroyed, and will take some forethought for players to use in order to protect it from death. Does also nicely interact as a potential different way for the "Combo" to be set into motion for Druid players.
Wish for Power, Wish for Valor, Wish for Glory, Wish for More Wishes, Wish for Companionship
Great card for starting Combos as well as will help Mill Rogue. The card is like a Thoughtsteal for both players but you know your opponent will get one of five cards.
Just a few ideas I came up with.
REMOVED
(Reminder: Deleting Submission Topic posts is against the rules.)
Power of the Horde
for the majordomo
As for the card, idk why you wouldn't put THE majordomo in your deck, as he is already the best card in the game. This would probably work best in fatigue decks.
http://www.hearthpwn.com/cards/14505-the-majordomo
Firesworn
Toasty!
Wish for Power: Discover a spell
Basically the way this card works is that when you play a spell Aegwynn will cast Wish for Power so the effect is not infinite. Anyways when she casts it you get to pick the card unlike with Yogg-Saron.
The Nexus comes to the Inn with my set of Heroes of the Storm Legendaries!
Cauldron
Who's ready for some Finley soup? This card can be used to stall and change your Hero Power.
Click here to check out my Custom Cards!
And Platemail Armor
EDIT: Clarification your hero power is only platemail armor while this minion is on your side of the board.
You want it? I got it.
Edit 1: Changed card for balance purposes.
Closed Beta Player: 19/8/2013 (NA)/ 5/9/2013 (EU)--- Golden Card Count: 243 (Legendary: 10)
CDC 3.15: Jesus, Our Saviour | 6 Mana Neutral Legendary Minion 6/5 | "Deathrattle: Re-Summon Jesus, Our Saviour at the start of your third turn." |
ME SMASH
"quz wsxed crafvtg byhn jmikolp?" ~zsxefvh
Uncover Staff Piece
Staff, First Piece
Staff, Two Pieces
Staff of Origination (The Tavern Brawl Version)
DIE, INSECT!:
Flavor: "When Ragnaros says 'DIE, INSECT' it's typically not literal."
Shaman card because elemental and all.
Firesworn
[img]http://www.hearthcards.net/cards/3ff5e9f0.png[/img]
Seems like a good time.
No Way!