Eh the added AoE for warriors is nice. But, its basically a 2-mana Whirlwind most of the time. Its 3 damage effect is mostly useful against rush decks, but I don't know if its enough to get you back in the game
its like... bad whirlwind unless you need more than 2 whirlwinds for some reason. like when are you going to be below 12 hp and not dead? almost never.
Seems ok in some sort off aggressive midrange strategy with Enrage minions. Not a fan of defeatist cards, much less now with Oil Rogue, Hunter, Mage, and Shaman burst your face off left and right.
its like... bad whirlwind unless you need more than 2 whirlwinds for some reason. like when are you going to be below 12 hp and not dead? almost never.
Against Face Hunter or Mech Mage, this plus Shield Block/Shieldmaiden can win you plenty of games, whereas Whirldwind plus Shield Block/Shieldmaiden can't. The difference between 1 damage and potential 3 damage is huge, the difference between 1 mana and 2 mana is not really that significant. Whirlwind is played because it's clears 1/1 tokens and is a convenient Execute/Grom activator. Anything Whirlwind can do, this can do better.
Against Face Hunter or Mech Mage, this plus Shield Block/Shieldmaiden can win you plenty of games, whereas Whirldwind plus Shield Block/Shieldmaiden can't. The difference between 1 damage and potential 3 damage is huge, the difference between 1 mana and 2 mana is not really that significant. Whirlwind is played because it's clears 1/1 tokens and is a convenient Execute/Grom activator. Anything Whirlwind can do, this can do better.
This card definitely isn't just flat out better than WW. If you run this instead of WW, you can no longer Grom-WW-Execute for a kill.
Extremely disappointed in this card. Really wished Warrior would get a good card for Control Warrior, but instead we get this shitty Whirlwind.
Yep, they royally screwed over Warriors with this BRM expansion. The people in charge must have never played warrior, ever, to think these cards were a good idea.
Against Face Hunter or Mech Mage, this plus Shield Block/Shieldmaiden can win you plenty of games, whereas Whirldwind plus Shield Block/Shieldmaiden can't. The difference between 1 damage and potential 3 damage is huge, the difference between 1 mana and 2 mana is not really that significant. Whirlwind is played because it's clears 1/1 tokens and is a convenient Execute/Grom activator. Anything Whirlwind can do, this can do better.
This card definitely isn't just flat out better than WW. If you run this instead of WW, you can no longer Grom-WW-Execute for a kill.
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Whirlwind and Hellfire got mixed into one card !!
Eh the added AoE for warriors is nice. But, its basically a 2-mana Whirlwind most of the time. Its 3 damage effect is mostly useful against rush decks, but I don't know if its enough to get you back in the game
LOVE IT. Early game aggro control and late game swarm removal. The exact help CW needed to fend off the aggro rush and the paladin shenanigans.
its like... bad whirlwind unless you need more than 2 whirlwinds for some reason. like when are you going to be below 12 hp and not dead? almost never.
it's like a crappier whirlwind. does not replace whirlwind or brawl.
let me change your mind...
Absolutely garbage.
Seems ok in some sort off aggressive midrange strategy with Enrage minions. Not a fan of defeatist cards, much less now with Oil Rogue, Hunter, Mage, and Shaman burst your face off left and right.
Let hunter beat you down low and bounce? A decent anti-aggro tech I guess.
its an ok card it can stop muster+quarter its not that bad like some ppl say it here its ok
When you're RAGNAROS THE FIRELORD!!
It should read,
"Deal 1 damage to ALL minions. If you have no armor, deal 3 damage instead."
But then, the card would actually be good.
I think it's actually a great card.
Against Face Hunter or Mech Mage, this plus Shield Block/Shieldmaiden can win you plenty of games, whereas Whirldwind plus Shield Block/Shieldmaiden can't. The difference between 1 damage and potential 3 damage is huge, the difference between 1 mana and 2 mana is not really that significant. Whirlwind is played because it's clears 1/1 tokens and is a convenient Execute/Grom activator. Anything Whirlwind can do, this can do better.
Meta changes the moment you switch your deck.
This card definitely isn't just flat out better than WW. If you run this instead of WW, you can no longer Grom-WW-Execute for a kill.
flavour text is funny.
Yep, they royally screwed over Warriors with this BRM expansion. The people in charge must have never played warrior, ever, to think these cards were a good idea.
it not gonna see play at all.. this card is just bad
This is strictly an anti aggro card but if you're already below 12 health you're probably gonna lose the game anyway.
Unless you run Emperor Thaurissan, and why would you not? :^)
Trump's takes:
"Welcome to the worst card in Blackrock Mountain. I'm sorry Warriors."
"It only works out in Disney movies."
"It's a card that you really shouldn't pay any attention to."