The 1/3 Warrior is very good with lackey, acoytle of pain , Bloodsworn, Grommash etc.. , or just solid 1 drop vs fast deck. very good card
2 Discover card are very good
The anti battlecry tech card, I dont know. Loatheb was good because it can save your board or your face vs boardclear or lethal in 1 turn. Stop battlecry? Not so much.
The 3/3 demon. Very good . HAPPy ghoul mkII basically
The wording on the 5 drop elemental makes me thing this is fake. 1/1 elementals that freeze? Freeze how? Is it like water elemental? Did they turn water elemental's effect into it's own keyword? Blizzard has taken shortcuts on wording in the past, but this is still a bit much.
The wording on the 5 drop elemental makes me thing this is fake. 1/1 elementals that freeze? Freeze how? Is it like water elemental? Did they turn water elemental's effect into it's own keyword? Blizzard has taken shortcuts on wording in the past, but this is still a bit much.
If is real, is not weird, blizzard does it whenever prints a card that summons a token with a large text effect to not write that entire text, And Freeze is a Keyword, it appear in all freeze spells and the water elemental
Note for fist of Ra Den. The card wording actually says after, not whenever, so if you cast a Hagatha's Scheme or Earthquake the minion doesn't get hit by the aoe.
Note for fist of Ra Den. The card wording actually says after, not whenever, so if you cast a Hagatha's Scheme or Earthquake the minion doesn't get hit by the aoe.
Rogue discover card is actually pretty great. It's like farsight but better imo. Cheaper and slightly more controlled with the drawback being that you can obviously low roll your picks. That being said there's a great chance for it to highroll being able to pick from 3. Also, ANY chance for another Flik is insane. This will be slept on.
The responses so far to the shaman weapon being bad are baffling. The card is just straight up insane. As someone stated the minion comes after the spell so scheme or earthquake trigger before hand. For bonus points, you can re-equip it with that new 4/2 pirate. This weapon is in fact so insane that I feel it alone makes control shaman viable. Also, VERY good synergy with their new 10 mana spell that was written off earlier. Lots of good 10 drops legendaries including colossus of the moon which would pretty much be an instant win.
The demon will be the new corridor. Any class that plays 2 power on turn 1 can make use for this. 1 mana after a lifedrinker. 2 mana after hunter hero power. It's just a house and is likely gonna be nerfed to 5. Not to mention early weapons. It's just insane.
Warlock spell is broken in handlock. Just more aoe to discover or whatever you might need. Can play it and twisting on 10. Great card.
Hunter mech may revive the archetype. It's also insane especially with how many mechs are just 1/1 flooders.
Warrior already had the best 1 drops and this is no exception. The class just has insane 1 drops and this ensures it will never have a bad early game again, as if it already didn't.
Water elemental is too slow and low stated, won't see play.
The battlecry minion is a tech card whereas loathed was standalone good because disrupting spells is infinitely more applicable than disrupting battlecry. Loathed protected your board from aoe which is what made it so strong. If battlecry heavy decks (lackeys) become huge this will see play as the stats at fair. I think it will solely depend on lackeys.
These are my opinions but of all of this mark my words this shaman weapon makes control shaman viable by itself, and combined with the pirate it's just bonkers beyond bonkers. It is both tempo and value in 1 card. I am actually flabbergasted that people say it's just "meh."
Lol, never preordering again adventures, why the fuck EVIL got one more legendary only for them, one more legendary quest support basically for all classes and fucking SHAMAN gets another legend? F@*k you blizzard. Also fuck Druid and Paladin (thats what blizzard basically said with this). Unless there are hidden Legends for Explorer classes, I'm really disapointed. Or this is fake.
Lol, never preordering again adventures, why the fuck EVIL got one more legendary only for them, one more legendary quest support basically for all classes and fucking SHAMAN gets another legend? F@*k you blizzard. Also fuck Druid and Paladin (thats what blizzard basically said with this). Unless there are hidden Legends for Explorer classes, I'm really disapointed. Or this is fake.
If This is true will feel really bad cause yes, Kragg will be a "hero" reward and support :c
The 1/3 Warrior is very good with lackey, acoytle of pain , Bloodsworn, Grommash etc.. , or just solid 1 drop vs fast deck. very good card
2 Discover card are very good
The anti battlecry tech card, I dont know. Loatheb was good because it can save your board or your face vs boardclear or lethal in 1 turn. Stop battlecry? Not so much.
The 3/3 demon. Very good . HAPPy ghoul mkII basically
The Shaman weapon. Good, not great
What are you talking about? The anti Battlecry card makes Galakrond and Alexstrasza unplayable, and jumps Zephrys to 7 mana. Even the regular Invoke minions would take 9/10 mana that turn.
It also stops Brann, Siamat, Flix, Kronx, Togwaggle, sets Leeroy to 10, Corrupter to 10, blocks Rafaam, blocks Godfrey... even Rattle Rogue if you go second/they don't drop Apothecary on 5
The 1/3 Warrior is very good with lackey, acoytle of pain , Bloodsworn, Grommash etc.. , or just solid 1 drop vs fast deck. very good card
2 Discover card are very good
The anti battlecry tech card, I dont know. Loatheb was good because it can save your board or your face vs boardclear or lethal in 1 turn. Stop battlecry? Not so much.
The 3/3 demon. Very good . HAPPy ghoul mkII basically
The Shaman weapon. Good, not great
What are you talking about? The anti Battlecry card makes Galakrond and Alexstrasza unplayable, and jumps Zephrys to 7 mana. Even the regular Invoke minions would take 9/10 mana that turn.
It also stops Brann, Siamat, Flix, Kronx, Togwaggle, sets Leeroy to 10, Corrupter to 10, blocks Rafaam, blocks Godfrey... even Rattle Rogue if you go second/they don't drop Apothecary on 5
The 1/3 Warrior is very good with lackey, acoytle of pain , Bloodsworn, Grommash etc.. , or just solid 1 drop vs fast deck. very good card
2 Discover card are very good
The anti battlecry tech card, I dont know. Loatheb was good because it can save your board or your face vs boardclear or lethal in 1 turn. Stop battlecry? Not so much.
The 3/3 demon. Very good . HAPPy ghoul mkII basically
The Shaman weapon. Good, not great
What are you talking about? The anti Battlecry card makes Galakrond and Alexstrasza unplayable, and jumps Zephrys to 7 mana. Even the regular Invoke minions would take 9/10 mana that turn.
It also stops Brann, Siamat, Flix, Kronx, Togwaggle, sets Leeroy to 10, Corrupter to 10, blocks Rafaam, blocks Godfrey... even Rattle Rogue if you go second/they don't drop Apothecary on 5
I think apothecary is a combo card. It should not be countered by that anti battlecry card. And also it should not be able to discover it with the rogue card which is good. Imagine a 3 mana apothecary on turn 3. It would be really good.
Shaman weapon should really enable control shaman in the meta, at least as decent tier2-3. The problem is that "Hirek the bat" still exists with a large chance to be summoned after earthquake ))
I saw them on twitter submited by a Spanish pro player, im pretty sure they ar leaks :D :D, are in spanish so ill translate them fot you
Here is the twitter post from Feelink
https://twitter.com/FeelinkHS/status/1217928628501204992
and here is the web where the cards were "leaked"
https://beerbrick.com/2020/01/17/news-2020011701/
Waxmance
Discover a Battlecry Minion, it cost (2) less
Twisted Knowledge
Discover 2 warlock cards
Hailazer?....ok i don't know
Battlecry: Summon 2 1/1 Icicles that can freeze
Fist of Ra-Den
AFTER you cast a spell summon a Legendary minion that cost the sama. Lose a durability
(thanks for the correction) @Breakfast1
Vilewing indefatigable
Cost (1) less for each damage point you have dealt to the enemy hero this turn.
Bully Gooner
Battlecry; enemy cards with Battlecry cost (5) more the next turn.
Risky Captain
After you PLAY a minion deal 1 damage to all minions.
Chopcopter
After a friendly Mech dies, add a random Mech to your hand.
What do you think? :D
The 1/3 Warrior is very good with lackey, acoytle of pain , Bloodsworn, Grommash etc.. , or just solid 1 drop vs fast deck. very good card
2 Discover card are very good
The anti battlecry tech card, I dont know. Loatheb was good because it can save your board or your face vs boardclear or lethal in 1 turn. Stop battlecry? Not so much.
The 3/3 demon. Very good . HAPPy ghoul mkII basically
The Shaman weapon. Good, not great
The wording on the 5 drop elemental makes me thing this is fake. 1/1 elementals that freeze? Freeze how? Is it like water elemental? Did they turn water elemental's effect into it's own keyword? Blizzard has taken shortcuts on wording in the past, but this is still a bit much.
If is real, is not weird, blizzard does it whenever prints a card that summons a token with a large text effect to not write that entire text, And Freeze is a Keyword, it appear in all freeze spells and the water elemental
Huh. That Demon would have to get nerfed so fast. I really like a lot of these though, so if they are real, I’m not complaining.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt
If the shaman card is real... I'm playing some damn shaman. Reminds me of medivh
Note for fist of Ra Den. The card wording actually says after, not whenever, so if you cast a Hagatha's Scheme or Earthquake the minion doesn't get hit by the aoe.
I could see the demon one being played in zoolock, like in an old version without galakrond ? The rest of the cards seems pretty meh
ill fix it rigth now
Rogue discover card is actually pretty great. It's like farsight but better imo. Cheaper and slightly more controlled with the drawback being that you can obviously low roll your picks. That being said there's a great chance for it to highroll being able to pick from 3. Also, ANY chance for another Flik is insane. This will be slept on.
The responses so far to the shaman weapon being bad are baffling. The card is just straight up insane. As someone stated the minion comes after the spell so scheme or earthquake trigger before hand. For bonus points, you can re-equip it with that new 4/2 pirate. This weapon is in fact so insane that I feel it alone makes control shaman viable. Also, VERY good synergy with their new 10 mana spell that was written off earlier. Lots of good 10 drops legendaries including colossus of the moon which would pretty much be an instant win.
The demon will be the new corridor. Any class that plays 2 power on turn 1 can make use for this. 1 mana after a lifedrinker. 2 mana after hunter hero power. It's just a house and is likely gonna be nerfed to 5. Not to mention early weapons. It's just insane.
Warlock spell is broken in handlock. Just more aoe to discover or whatever you might need. Can play it and twisting on 10. Great card.
Hunter mech may revive the archetype. It's also insane especially with how many mechs are just 1/1 flooders.
Warrior already had the best 1 drops and this is no exception. The class just has insane 1 drops and this ensures it will never have a bad early game again, as if it already didn't.
Water elemental is too slow and low stated, won't see play.
The battlecry minion is a tech card whereas loathed was standalone good because disrupting spells is infinitely more applicable than disrupting battlecry. Loathed protected your board from aoe which is what made it so strong. If battlecry heavy decks (lackeys) become huge this will see play as the stats at fair. I think it will solely depend on lackeys.
These are my opinions but of all of this mark my words this shaman weapon makes control shaman viable by itself, and combined with the pirate it's just bonkers beyond bonkers. It is both tempo and value in 1 card. I am actually flabbergasted that people say it's just "meh."
Lol, never preordering again adventures, why the fuck EVIL got one more legendary only for them, one more legendary quest support basically for all classes and fucking SHAMAN gets another legend? F@*k you blizzard. Also fuck Druid and Paladin (thats what blizzard basically said with this). Unless there are hidden Legends for Explorer classes, I'm really disapointed. Or this is fake.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
If This is true will feel really bad cause yes, Kragg will be a "hero" reward and support :c
The 1/3 Warrior is worse E Rover, but great versus swarms
2 Discover is decent. Handlock likes.
Battlecry Loatheb is awesome tech depending on what decks are being played.
Face hunter likes the 3/3 demon.
The Shaman weapon is gonna be insane fun for control shaman
What are you talking about? The anti Battlecry card makes Galakrond and Alexstrasza unplayable, and jumps Zephrys to 7 mana. Even the regular Invoke minions would take 9/10 mana that turn.
It also stops Brann, Siamat, Flix, Kronx, Togwaggle, sets Leeroy to 10, Corrupter to 10, blocks Rafaam, blocks Godfrey... even Rattle Rogue if you go second/they don't drop Apothecary on 5
Maybe This is a heavy battlecry meta after all
how's that warrior card not a pirate lol.
Why u hav to be mad? is only card gaem.
The fist, vilewing and chopcopter seem pretty insane.
Especially chopcopter, super easy to get 1 or 2 deaths with how sticky mechs are.
Why u hav to be mad? is only card gaem.
I think apothecary is a combo card. It should not be countered by that anti battlecry card. And also it should not be able to discover it with the rogue card which is good. Imagine a 3 mana apothecary on turn 3. It would be really good.
Shaman weapon should really enable control shaman in the meta, at least as decent tier2-3. The problem is that "Hirek the bat" still exists with a large chance to be summoned after earthquake ))
Class specific Legendary as an adventure reward? Baby rage!
It's only good in one class and (mostly) in it's control decks.
Adventure Legendaries were always close to my heart becuase they were widely playable. This weapon would break the chain.
Obey C'Thun, Praise The Darkness, Pet Hakkar, the Soulflayer, Love Yogg-Saron, Hope's End