This one sounds interesting. May I ask for a decklist?
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Last active Wed, May, 31 2023 05:19:06
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Apr 22, 2023LemmiwinksHUN posted a message on Double Decker - Festival of Legends Multitype Wild DecksPosted in: News
11LemmiwinksHUN posted a message on 26.0 Patch Notes - Warlock Cards Unbanned & Changes for New Wild Cards - Duels UpdatesPosted in: News
As a Wild player, I'm so scared of Odd Paladin and Questline Warlock. Might be the PTSD, but I'm shaking.
0LemmiwinksHUN posted a message on Hearthstone but it's Paint.exe (2nd movement)Posted in: General Discussion
That's my boy Archmage Antony.
Who's this handsome fellow?
0LemmiwinksHUN posted a message on New expansion, new problemsPosted in: General Discussion
As a humble wild player, Malchezaar's Imp is my number one bet - if I would have to choose one.
Discolock seems really strong at first glance, I'm not sure how the meta will settle, but with a decent opener, this deck is one hell of a beast. The deck would have a harder time reloading without the cheap imp. That and Hand of Gul'dan is the most "problematic" part of the deck.
4LemmiwinksHUN posted a message on New Hunter Common Card Revealed - ShockspitterPosted in: News
This is a tragic romantic story between this and Gonk, the Raptor.
Their love can never be fulfilled...
3LemmiwinksHUN posted a message on New Hunter Common Card Revealed - Keeneye SpotterPosted in: News
"Your weapon has Poisonous" with extra steps
0LemmiwinksHUN posted a message on New Priest Common Card Revealed - Undying AlliesPosted in: News
I will play this card in a Miracle Embrace the Shadow Priest deck with Zombie Chow and no one can stop me!
0LemmiwinksHUN posted a message on New Warlock Rare Card Revealed - Soul BarragePosted in: News
I want to make a bootleg C'thun effect with this and Expired Merchant
2LemmiwinksHUN posted a message on New Warlock Common Card Revealed - Walking DeadPosted in: News
Silverware Golem's stronger cousin
2LemmiwinksHUN posted a message on Mercenaries vs League of ExplorersPosted in: General Discussion
Both of the character sets ruled an expansion trilogy.
Mercenaries were more serious, deeper with character lore, while the Leagues were more over the top, using the characters to create funny situations rather than character arcs.
Which of the two did you like more?
1LemmiwinksHUN posted a message on Which "Year of" was your favorite?Posted in: General Discussion
Year of the Kraken - Awesome start with Whispers, so-so middle with Karazhan, but terrible end with Gadgetzan
Year of the Mammoth - The highest power level jump in HS's history, but otherwise it was the renaissance year of the game
Year of the Raven - The most minimalistic year in HS's history, many arena-like cards, except for Baku, Genn, Shudderwock and Zilliax
Year of the Dragon - The first whole-year themed expansion package, gradually increasing power level, increased balance change rate
Year of the Phoenix - Terrible start with Outland, really decent middle with Scholomance and lackluster end with Darkmoon
Year of the Gryphon - Decent start with Barrens, awful middle with Stormwind, hopeful end with Alterac
I would say that Mammoth and Dragon held the most consistent quality out of these.
I feel like Kraken is a bit overrated, as Whispers tend to heal most players' wounds caused by Gadgetzan.
4LemmiwinksHUN posted a message on Quest warrior is so stupidly OP it's not even funnyPosted in: General Discussion
I can only talk about the Wild version.
They did the same thing with Pirate Warrior as they did to Secret Mage: They slowly erased all of their weaknesses.
Pre-Stormwind Pirate Warrior decks had one main weakness: They ran out of gas quickly. It was the deck's weakness to compensate the early rush. If you were able to handle the pirates' raid, you won the game.
They partly destroyed this by printing Ancharrr, but still, Pirate Warriors had a hard time finding their only draw engine. However, with Stormwind, they compleletly broke the deck's weakness. You draw Ancharrr every game, you have card draw for more Pirates, armor-gain and most importantly, a never-ending fuel of Pirates and damage.
Strong early-game, insured card draw, infinite end-game.
What's the weakness of the current Pirate Warrior? Nothing. There is none.
0LemmiwinksHUN posted a message on Spell Priest Turned Out Nice!Posted in: Streams and Videos
Could this be a niche home for a homeless G'huun the Blood God?
2LemmiwinksHUN posted a message on New Neutral Epic Card Revealed - Barrens BlacksmithPosted in: News
This is one of those cards that you just can't rate before you actually try out.
Fingers crossed. Looks interesting.
0LemmiwinksHUN posted a message on New Rogue Rare Card Revealed - Paralytic PoisonPosted in: News
Still a bit less annoying than pre-nerf Leeching Posion, but man...
Look at the bright side: this card reinforces Control Rogue as an archetype in Wild as well.
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