Another broken card for hadronox/malygos/togwaggle druid.....
If you get this effect on cube or hadronox, malygos or floop/faceless, azalina or togwaggle in each of those 3 decks, you simply break the game.
Druid has so much ramp+draw+new insane tutor for combo pieces, it can pretty much guarantee it will land on those. They also have insane defensive options+armor, so you can't always rush them down either.
This also eliminates all counterplay because you don't have to run twig anymore (demon project is a questionable card and warlock only, so not solving anything).
Worst thing is, after 3 months of druidstone, they will have no idea what to nerf, because so many druid cards are/will be broken, you would need to nerf like 3-5 of them at least. Not to mention, there are like 5 tier 1/2 druid decks right now...
It's amazing to me that there is even a single person defending Druid and this card, and there are several of you.
The first thing I notice is people saying "...by turn 7...
Have any of you even played a single game of hearthstone as or against Druid? This card seeing the board by turn 4-5 is going to be a regular thing with ease.
As some of you have said, this card would be overpowered as a legendary much less an epic. This card is, beyond a shadow of a doubt, proof that blizzard favors druid. If a card of similar power level was printer for ANY other class in the game, it would be a legendary without question.
If you open some of these during launch, I would refrain from dusting, this will get nerfed. Then again, it's a Druid card, so perhaps not.
Disgusting card with countless overpowered possibilities
Another broken card for hadronox/malygos/togwaggle druid.....
If you get this effect on cube or hadronox, malygos or floop/faceless, azalina or togwaggle in each of those 3 decks, you simply break the game.
Druid has so much ramp+draw+new insane tutor for combo pieces, it can pretty much guarantee it will land on those. They also have insane defensive options+armor, so you can't always rush them down either.
This also eliminates all counterplay because you don't have to run twig anymore (demon project is a questionable card and warlock only, so not solving anything).
Worst thing is, after 3 months of druidstone, they will have no idea what to nerf, because so many druid cards are/will be broken, you would need to nerf like 3-5 of them at least. Not to mention, there are like 5 tier 1/2 druid decks right now...
I guess they will nerf Wildgrowth or Nourish, blaming those cards being too powerful and preventing new fun possibilities for the future...
Without realising those cards are fine, unless you make more ramp-cards with the same effekt, so it removes the rng aspect, giving the class absurd Carddraw , and remove their weaknesses....
But i wanna bet something, that they will nerf cards from the classic set again...
*this signature and the above post is in Nerglish, because this site believes in equality between Murlocs and human players we have placed an automatic translator on this post*
Seriously though, while the effect is obviously really good I think people are kneejerk overrating the card. You can't consistently pick the card you want to reduce in cost and it's also really bad for tempo. Even with ramp it's still a measly 4/4 and probably won't survive a single turn.
Are you blind or just stupid? Moonfire isn't a minion. You can only put Malygos in your deck as the only minion.
and then it becomes a target for the new warlock tech. if they start running just 1 minion it means warlock can shut them down. It will be interesting to see where this goes.
It's amazing to me that there is even a single person defending Druid and this card, and there are several of you.
The first thing I notice is people saying "...by turn 7...
Have any of you even played a single game of hearthstone as or against Druid? This card seeing the board by turn 4-5 is going to be a regular thing with ease.
As some of you have said, this card would be overpowered as a legendary much less an epic. This card is, beyond a shadow of a doubt, proof that blizzard favors druid. If a card of similar power level was printer for ANY other class in the game, it would be a legendary without question.
If you open some of these during launch, I would refrain from dusting, this will get nerfed. Then again, it's a Druid card, so perhaps not.
Disgusting card with countless overpowered possibilities
Also there have always been Classes weak and strong , like Blizzard said they obviously want some rotation in the powerlevel for some classes, so every class has gets his spot in the Limelight.
But therefor some classes have to be in the dumpster (powerlevelwise). So, this is what i remember.(Note. some of them were not "the" worst class but bottom 3 i´d say,and ofc not 100% correct but thats how i mebered)
Dumpstertime :
Hunter: From Wispers of the Old Gods/Kahrazan (when they nerfed Call of the Wild ) until Ungooro.
Paladin:From Classic to GvG(at least it wasnt good) ,and from Wispers of the Old Gods until Ungooro.
Mage is kind of an exception due their strong core set (maybe the short time from Wispers of the Old Gods until Karazhan, when they got Firelands Portal and Medivh's Valet )
(kinda same for Rouge but:) From GVG til League-of-explorers they had a superhard time vs Shredders and (the Original) Dr.Boom.
Priest: From Classic to (GvG/) League-of-explorers and from Wispers of the Old Gods until Ungooro.
Shaman: From Naxxramas until GvG and from TGT until Wispers of the Old Gods( Trogg was already in League , but Shammy was still kinda weak)
Warlock: (Always kinda good because of Lifetap,but there were some downers when Giants got nerfed and Shaman countered Zoo) From:Wispers of the Old Gods until Ungooro and (not good ) between Knights of the Frozen Throne and KaC.
Warrior: (Always kinda good because of Fiery War Axe , wich they nerfed mid Knights of the Frozen Throne i belive) From: Knights of the Frozen Throne until Boomsday??
Druid.........( Trees are cute :) i guess, so they should never enter the Dumpster.)
A buddy after he saw Mecha'Thun said he was happy Emperor isn't a Standard thing. And then this card. Exclusively In the mana ramp and card draw class...
I have a feeling things can get ugly with Dreampetal Florist (especially when triggered twice at the end). In general, a full 7 mana reduction on druid cards sounds like pain.
For my taste over the past couple metas Druid just had too many synergies available. I can't remember seeing a meta where Druid was remarkably less strong than other classes.
Another broken card for hadronox/malygos/togwaggle druid.....
If you get this effect on cube or hadronox, malygos or floop/faceless, azalina or togwaggle in each of those 3 decks, you simply break the game.
Druid has so much ramp+draw+new insane tutor for combo pieces, it can pretty much guarantee it will land on those. They also have insane defensive options+armor, so you can't always rush them down either.
This also eliminates all counterplay because you don't have to run twig anymore (demon project is a questionable card and warlock only, so not solving anything).
Worst thing is, after 3 months of druidstone, they will have no idea what to nerf, because so many druid cards are/will be broken, you would need to nerf like 3-5 of them at least. Not to mention, there are like 5 tier 1/2 druid decks right now...
How long before this card gets nerfed? 1 week, 2?
It's amazing to me that there is even a single person defending Druid and this card, and there are several of you.
The first thing I notice is people saying "...by turn 7...
Have any of you even played a single game of hearthstone as or against Druid? This card seeing the board by turn 4-5 is going to be a regular thing with ease.
As some of you have said, this card would be overpowered as a legendary much less an epic. This card is, beyond a shadow of a doubt, proof that blizzard favors druid. If a card of similar power level was printer for ANY other class in the game, it would be a legendary without question.
If you open some of these during launch, I would refrain from dusting, this will get nerfed. Then again, it's a Druid card, so perhaps not.
Disgusting card with countless overpowered possibilities
I guess they will nerf Wildgrowth or Nourish, blaming those cards being too powerful and preventing new fun possibilities for the future...
Without realising those cards are fine, unless you make more ramp-cards with the same effekt, so it removes the rng aspect, giving the class absurd Carddraw , and remove their weaknesses....
But i wanna bet something, that they will nerf cards from the classic set again...
Use it for the cthun combo
gg
*this signature and the above post is in Nerglish, because this site believes in equality between Murlocs and human players we have placed an automatic translator on this post*
and then it becomes a target for the new warlock tech. if they start running just 1 minion it means warlock can shut them down. It will be interesting to see where this goes.
Also there have always been Classes weak and strong , like Blizzard said they obviously want some rotation in the powerlevel for some classes, so every class has gets his spot in the Limelight.
But therefor some classes have to be in the dumpster (powerlevelwise). So, this is what i remember.(Note. some of them were not "the" worst class but bottom 3 i´d say,and ofc not 100% correct but thats how i mebered)
Dumpstertime :
Hunter: From Wispers of the Old Gods/Kahrazan (when they nerfed Call of the Wild ) until Ungooro.
Paladin:From Classic to GvG(at least it wasnt good) ,and from Wispers of the Old Gods until Ungooro.
Mage is kind of an exception due their strong core set (maybe the short time from Wispers of the Old Gods until Karazhan, when they got Firelands Portal and Medivh's Valet )
(kinda same for Rouge but:) From GVG til League-of-explorers they had a superhard time vs Shredders and (the Original) Dr.Boom.
Priest: From Classic to (GvG/) League-of-explorers and from Wispers of the Old Gods until Ungooro.
Shaman: From Naxxramas until GvG and from TGT until Wispers of the Old Gods( Trogg was already in League , but Shammy was still kinda weak)
Warlock: (Always kinda good because of Lifetap,but there were some downers when Giants got nerfed and Shaman countered Zoo) From:Wispers of the Old Gods until Ungooro and (not good ) between Knights of the Frozen Throne and KaC.
Warrior: (Always kinda good because of Fiery War Axe , wich they nerfed mid Knights of the Frozen Throne i belive) From: Knights of the Frozen Throne until Boomsday??
Druid.........( Trees are cute :) i guess, so they should never enter the Dumpster.)
You do not truly know someone, until you fight them.....
A buddy after he saw Mecha'Thun said he was happy Emperor isn't a Standard thing. And then this card. Exclusively In the mana ramp and card draw class...
I have a feeling things can get ugly with Dreampetal Florist (especially when triggered twice at the end). In general, a full 7 mana reduction on druid cards sounds like pain.
For my taste over the past couple metas Druid just had too many synergies available. I can't remember seeing a meta where Druid was remarkably less strong than other classes.
.
horrid card art
Those of you calling this slow need to take a good long look at Skull of the Man'ari.
5 mana do nothing LUL, so slow!
Turns out it's pretty good if you cheat out an expensive minion for free.
This thing does essentially the same thing; yeah, weapons are harder to interact with than minions obviously, but in return it's not tribe- specific.
Well I wasn't certain whether druid or shaman would be my second golden class... Now I know
Shame there isnt a 5 mana version that reduces by 5 and is like a 2/2 beast for Hunter. maybe we could get big hunter finally once.
Yes, this card is so broken I wish there were other, weaker versions, to make shitty decks more viable.
Could be balanced if MAlygos joined the Hall of Fame
wow they REALLY want to make combo druid a thing
first the 4 mana draw 4 cards and now this?
Kids often dream of being knights. Or Jedi knights. Or pirates.
Apparently, little Dean Ayala wanted to be a druid.