50% of the time, the other 50% it's a Stormwind Knight. Great arena card, probably not something you'd run in constructed though because of that big inconsistency.
Then again maybe something on the way will affect this card's viability.
It's a good card in my opinion, you get to chose how and when to use it and that can be very good. The stats are ok in both form and the mana cost is fair.
Probably will not see play in every deck but will be a good pick in arena for sure.
seems pretty bad at first glance. but also i suspect rush is going to be a lot stronger than expected. and this kind of removal could be extremely valuable in archetypes or classes that don't normally have access to it.
I feel like the 'swap stats every turn' thing is enough of a detriment to warrant cards having extra stats and yet blizz seems to think the opposite, like unreliability is some benefit and they needed to understat the cards to make up for it :/
OP. A minion only Fireball that can be Cold Blooded. It can kill Forest Guide which was predicted to be used in Tier 1 deck hand Druid by Firebat and survive as a 6/1. It will generally kill 6-7 drops. Alternatively you can kill a 2 or 3 drop and still have a 2/3 or a 2/2 on board. This is very similar to Flanking Strike which is obviously a good card, but this has added flexibility of using it as a Fireball.
You can use this with Woodcutter's Axe to make it a 4 mana 4/7 Rush or 4 mana 8/3 Rush. She can kill a Lich King!
She is at the Bonemare power level. very good in tempo decks like tempo Rogue and Tempo Warrior.
A 4/7 rush for 4 is very strong, which is probably the best case scenario for this card in a warrior deck catching a Woodcutter's Axe buff. If warrior has more rush synergy this could certainly make the a rush tempo warrior list, but only if there are already two copies of Militia Commander because it is just better than this card except in rare circumstances (when you need to deal exactly 6 damage and this card is in worgen form for example).
The only thing I find exciting about "swap attack and health" cards is their alternative Worgen artwork that we're yet to see.
Decent-ish card in Arena, but then again having to wait a turn to create a scenario where you could play this with desired attack/health value could be slightly problematic.
Jungle Giants
50% of the time, the other 50% it's a Stormwind Knight. Great arena card, probably not something you'd run in constructed though because of that big inconsistency.
Then again maybe something on the way will affect this card's viability.
Compared to Reckless Rocketeer and Stormwind Knight, this give a good idea of how Blizz is valuing Rush vs Charge.
This card's not bad actually. It's a 4 mana fireball to a minion or a fire plum phoenix power level card. The flexibility is nice.
Carpe Diem - Seize the day
It's a good card in my opinion, you get to chose how and when to use it and that can be very good. The stats are ok in both form and the mana cost is fair.
Probably will not see play in every deck but will be a good pick in arena for sure.
Good in Spell Druid tho
seems pretty bad at first glance. but also i suspect rush is going to be a lot stronger than expected. and this kind of removal could be extremely valuable in archetypes or classes that don't normally have access to it.
I feel like the 'swap stats every turn' thing is enough of a detriment to warrant cards having extra stats and yet blizz seems to think the opposite, like unreliability is some benefit and they needed to understat the cards to make up for it :/
OMEGA boring mechanic and card.
OP. A minion only Fireball that can be Cold Blooded. It can kill Forest Guide which was predicted to be used in Tier 1 deck hand Druid by Firebat and survive as a 6/1. It will generally kill 6-7 drops. Alternatively you can kill a 2 or 3 drop and still have a 2/3 or a 2/2 on board. This is very similar to Flanking Strike which is obviously a good card, but this has added flexibility of using it as a Fireball.
You can use this with Woodcutter's Axe to make it a 4 mana 4/7 Rush or 4 mana 8/3 Rush. She can kill a Lich King!
She is at the Bonemare power level. very good in tempo decks like tempo Rogue and Tempo Warrior.
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A 4/7 rush for 4 is very strong, which is probably the best case scenario for this card in a warrior deck catching a Woodcutter's Axe buff. If warrior has more rush synergy this could certainly make the a rush tempo warrior list, but only if there are already two copies of Militia Commander because it is just better than this card except in rare circumstances (when you need to deal exactly 6 damage and this card is in worgen form for example).
Either trades 1x1 with a 4-6 cost minion, or trades 1x2 with small aggro minions. Definitely good. It's also 6/6 Rush after Lady in White.
At least the pack fillers are a bit more interesting than Vanilla minions this expansion.
The only thing I find exciting about "swap attack and health" cards is their alternative Worgen artwork that we're yet to see.
Decent-ish card in Arena, but then again having to wait a turn to create a scenario where you could play this with desired attack/health value could be slightly problematic.
Call me crazy, but with lady in white and this card in the same deck, the 5 mana 2/4 recruit a 4 or less cost minion looks pretty good