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    posted a message on When Clones Attack! - Tavern Brawl #180

    Idiotic random brawl.

    Lost first game, built up and had lethal on board but the opponent drew a deathwing. Well I lose then.  GG.

    Lost second game when the other player drew Ysera. GG.

    Posted in: Tavern Brawl
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    posted a message on Eternity Warrior

    I feel like this deck has too many cards that generate/draw cards. Milling your DMH's is a real issue

    Posted in: Eternity Warrior
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    posted a message on Eternity Warrior

    Is Elise the Trailblazer really necessary, as fatigue isn't an issue with this deck?

    Posted in: Eternity Warrior
  • 1

    posted a message on Improvement to Wild Card Collecting: Quests and Gold

    Hey guys. I love Wild as well as Standard, as I feel they each give me a different playing experience. And I can't give up on my beloved Coldlight Oracle. But I've seen quite a few complaints about the Wild format lately, how it's basically a graveyard for HS cards and it's inaccessible to new players, or anyone who doesn't spend real cash. I've also seen quite a few suggestions.

    I'd like to offer my 2 cents for encouraging Wild play and collection building. Since Wild is a separate ladder from standard and you cannot spend your time on both simultaneously, people tend to choose one or the other. With little incentive to switch over besides becoming bored. I would say:

    1. Have a separate quest log for Standard and Wild. Wild quests could be flavorful or based on specific expansions or Adventures.

    2. Standard quests and wins give you "Standard Gold" with which you can buy Standard expansion packs, Classic packs, or a Standard arena run.

    3. Wild quests and wins give you "Wild Gold" which you can only spend for Wild or Classic packs, Adventure wings, or a Wild arena run.

    4. At the end of each season you earn a separate chest for your ranking in both Standard and Wild, with the respective gold and card reward.

    I think this would encourage completionists to get all the "free loot" and play some Wild every day, breathing life into the format. And it would give new players the ability to pick up some packs from old expansions and build their collection without spending a bunch of money.

    I also think Blizzard wouldn't lose on this deal because people aren't earning double gold, they're just earning different gold for packs they normally wouldn't spend cash on. And if more people come into Wild and earn a few packs, some may be inspired to pay some money to accelerate the process/ reach pity timers. 

    What do you think?

    Posted in: Wild Format
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    posted a message on The probably best Pogo Rogue list

    Deck win rate?

    Posted in: The probably best Pogo Rogue list
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    posted a message on Star Aligner Combo Not Counterable

    Thanks guys. I guess there was a little bit of salt in the original post :) but glad to see I'm not the only one that feels like there's a problem in wild right now. 

    Posted in: Wild Format
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    posted a message on Star Aligner Combo Not Counterable

    Ok, thanks to juicy psychmelon, druid can draw their while combo and instantly kill you once they have 10 mana. Trying to counter this I've tried playing dead man's hand warrior which should have a decent chance with double dirty rat.

    But the odds of disrupting the combo are so low! You have to draw a dirty rat within the mulligan or first 8 turns. Mayyybe you can draw brann too and pull two minions. But even with a bunch of luck you only have one or two pulls before their combo is ready- sometimes by turn 6.

    But they aren't just running aviana kun. There's a bunch of others- brewmasters, floop, witchwood pipers and the two star aligner.

    And if you are lucky enough to pull something good, and for some reason can't kill it immediately, they can bounce it back with brewmaster.

    BTW I've also been playing hyper aggro even shaman and get consistently stalled until their combo thanks to armor gain, seeds and spreading plague.

     

    Posted in: Wild Format
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    posted a message on Golden pack opening!!

    King mukla!!

     Can't post the pic though- I'm on my phone

    Posted in: General Discussion
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    posted a message on Use for Lorewalker Cho?

    Thanks guys. I won't DE him for sure, since my classic legendary collection is small and I want a higher chance of getting good leggos in the future.

    I'll give it a shot in an elemental mage deck, and Wowhobbs priest definitely looks fun (although I am missing the cauldrons and Benedictus).

    Posted in: Card Discussion
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    posted a message on Use for Lorewalker Cho?

    I opened up a golden Cho my Get in Here bundle, and I don't really want to DE him. He's cool looking, and the effect could be op? Possibly?

    Does anyone have a fun deck utilizing this panda?

    Posted in: Card Discussion
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    posted a message on When does full dust refund expire?

    Yeah that's a good idea. Worst case I just recraft it, best case I make 1200 dust.

    Posted in: General Discussion
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    posted a message on When does full dust refund expire?

    The full dust refunds for the spiteful nerf must end soon, right? I'm still on the fence about dusting The Caverns Below  but I'm afraid the decision may be made for me...

    Posted in: General Discussion
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    posted a message on Heeljin Cauldrons Below Rogue - WW

    Looks good, but why no shadowstep? 

    Posted in: Heeljin Cauldrons Below Rogue - WW
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    posted a message on Strongest Deck in Meta- Taunt Warrior?

    According to Vicious Syndicate. Seems surprising, but there you go.

    https://www.vicioussyndicate.com/vs-data-reaper-report-92/

    Posted in: Warrior
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    posted a message on Quest rogue hit hard

    Sure, I'll summarize the control matchups ive seen so far:

    Shudderwock shaman: auto conceded

    Spell hunter: first one was able to fend off my minions with taunts and freezing traps, then killed me with zombeasts. I beat the second one with a lucky prep topdeck for quest and wax eles

    Control priest: wrecked me hard with an early twilight Drake. Even after I completed quest I couldn't kill it and got mind blasted soon after

    Control warrior: conceded after I completed quest

    Baku quest warrior: tough matchup, eventually ran him out of removal and flooded the board 

    So overall this evening was still a success vs control. The exception being priest, which seems to dish out too much damage

    Posted in: General Discussion
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