I actually think this is pretty good and probably a warrior staple (in large part because warrior is lacking good stuff). It's not busted, but you should be able to trade favorably enough times for the health buffs on this to matter.
Can we all get a little more mad about this? It's a fucking legendary. I thought the card was mediocre before I saw that it was a legendary and we all know blizzard play tests these new cards but was it really too strong at 5/5 or even 4/5? Warrior has been in the toilet since taunt warrior fell out of favor and Fiery War Axe was nerfed so the least they could do is give us a single good legendary. The other warrior legendary better be Dr. Boom...
I don't get you guys, this is almost always a 5 mana 6/6 worth of stats (in total) and it can trade quickly so it works as a great board control tool. It is mostly going to be 2 for 1 even in control matchups because they also play small minions.
-summons a 4 drop: 6/3 on average I think, but it can get bigger.
-deals 4 damage
-Has to target a minion with 3 or less attack
Looks like a cheaper firelands portal to me that can't go face. So, it should be playable in theory. Although the last condition is gonna make it very meta dependant I guess.
I mean....it's not really a 5-mana 6/6, it's more like a 5-mana 6/4 or worse, but gets out of hand if it's left alone.
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An improvement on The Boogeymonster, since you can trigger its power the same turn you play it, but thinking on it, too many things need to go right for you to trigger this card's effect:
Your opponent must have a minion on board
That you can attack
With 4 or less health
And 3 or less attack
Though the last requirement could be omitted if you wanted to trade this card without powering it up, there aren't many good trades you could make for 5 mana.
Let's hope the other warrior legendary is better than this, cos this isn't beating cubelock...
what kind of garbage evaluation is this lol....it's okay for a single card not to beat an entire deck. In fact, get this - a tier 1 deck might have a few extremely bad matchups...and still be a tier 1 deck.
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Actually, 6/3 is more like a bad 3 drop. And this is very conditional. I think this card ain't that good because it is hard to make it snowball because if it trades with a 2/2; it will be a 6/2 <-- more like a 2 drop. And then what? What else can it kill and survive to grow even more? A 1 attack minion? And even that is being generous, because it implies opponent will leave a 1 attack minion on board and won't kill your 2 attack minion. Not to mention, this does nothing reasonable against control most likely.
I thought this minion could be good because back in the day, you would korkron elite into a 1-2 attack minion and it would be an ok play, but nowadays things are much more broken. At turn 5, you don't want to kill a small minion anymore; you either need to make a big play or clear whole opponent's board.
I think the effect is nice, but it's just barely playable probably. If it was a 3/5 initially, I could be singing a different tune but 4-4 is much worse for the job you want it to accomplish (to trade with small minions)
For all the people implying this card is not bad or even good and others just don't understand its power, please! When the expansion hits, take a screenshot where you craft this legendary and close the crafting window so you can't disenchant it immideately for the full cost, and I'll believe that you actually said what you thought. Right now you are all only a bunch of hypocrites. CRAFT THIS FUCKING GARBAGE AND SHOW IT, HUH? DON'T HAVE THE GUTS TO DO IT?!
Paying 5 mana for a vanilla 4/4 minion is just unacceptable.
No one cares about the Boogy Monster effect. I hope next Warrior legendary won't be an another joker.
this is not a vanilla 4/4 though it has rush.
what is wrong with people? saw many hate posts here, and I don't get it.. if you don't like disscussing DIFFERENT ideas then just don't post most people here are closed minded.. also this card doesn't need to be the best card in the game or outright win the game.
I can see this being powerful if used right, Its basically a mini The Boogeymonster , But with stats and an ability that allow it to actually come into use. And if the stats can be gained on your opponents turn it SEVERELY limits their trading options. I wouldn't underestimate it quite yet...
The text says he only gets buffed if he attacks meaning he doesn't get buffed on opponents turn.
Actually, 6/3 is more like a bad 3 drop. And this is very conditional. I think this card ain't that good because it is hard to make it snowball because if it trades with a 2/2; it will be a 6/2 <-- more like a 2 drop. And then what? What else can it kill and survive to grow even more? A 1 attack minion? And even that is being generous, because it implies opponent will leave a 1 attack minion on board and won't kill your 2 attack minion. Not to mention, this does nothing reasonable against control most likely.
I thought this minion could be good because back in the day, you would korkron elite into a 1-2 attack minion and it would be an ok play, but nowadays things are much more broken. At turn 5, you don't want to kill a small minion anymore; you either need to make a big play or clear whole opponent's board.
I think the effect is nice, but it's just barely playable probably. If it was a 3/5 initially, I could be singing a different tune but 4-4 is much worse for the job you want it to accomplish (to trade with small minions)
If it kills a 2/2 on the turn it's played, it's a 6/4, not a 6/2. The buff is +2/+2, not +2 attack.
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I actually think this is pretty good and probably a warrior staple (in large part because warrior is lacking good stuff). It's not busted, but you should be able to trade favorably enough times for the health buffs on this to matter.
Can we all get a little more mad about this? It's a fucking legendary. I thought the card was mediocre before I saw that it was a legendary and we all know blizzard play tests these new cards but was it really too strong at 5/5 or even 4/5? Warrior has been in the toilet since taunt warrior fell out of favor and Fiery War Axe was nerfed so the least they could do is give us a single good legendary. The other warrior legendary better be Dr. Boom...
It seems like a mini more effective The Boogeymonster
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Let's hope the other warrior legendary is better than this, cos this isn't beating cubelock...
reading through this thread the community seems to amaze me more and more everyday. lol
Rumors are carried by haters, spread by fools, and accepted by idiots.
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An improvement on The Boogeymonster, since you can trigger its power the same turn you play it, but thinking on it, too many things need to go right for you to trigger this card's effect:
Though the last requirement could be omitted if you wanted to trade this card without powering it up, there aren't many good trades you could make for 5 mana.
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can't be gained on your opponets turn as you have to attack and kill it you can't attack during your opponents turn
Under rated card
Back when The Boogeymonster came out, lots of people were saying it would be a good card if it had a rush-like effect.
Well, here we are, and people are still saying it's bad. smh
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Hearthstone is a game of "copy and pasting"
Hearthstone is a game of "copy and pasting"
Actually, 6/3 is more like a bad 3 drop. And this is very conditional. I think this card ain't that good because it is hard to make it snowball because if it trades with a 2/2; it will be a 6/2 <-- more like a 2 drop. And then what? What else can it kill and survive to grow even more? A 1 attack minion? And even that is being generous, because it implies opponent will leave a 1 attack minion on board and won't kill your 2 attack minion. Not to mention, this does nothing reasonable against control most likely.
I thought this minion could be good because back in the day, you would korkron elite into a 1-2 attack minion and it would be an ok play, but nowadays things are much more broken. At turn 5, you don't want to kill a small minion anymore; you either need to make a big play or clear whole opponent's board.
I think the effect is nice, but it's just barely playable probably. If it was a 3/5 initially, I could be singing a different tune but 4-4 is much worse for the job you want it to accomplish (to trade with small minions)
Dies to chillwind yeti which comes down a turn earlier and survives with one health. How is this good again?
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