When you think a card is problematic for a current meta, you should see the class and the deck as a whole in order to determine if a card is strong. For me, scavenging hyena is fine because you can play around its effect and easily control what it does when it enters the game. Does it have strong synergies? Absolutely. Is it a problem? No. I hope that helps, but I also am looking forward for people to analyze cards in a global context, not in the one occasion you didn't play around it and got destroyed.
What a let down. You compare this to Bloodreaver Guldan and it loses in every aspect. Worse battlecry and worse hero power. Also, there is nothing interesting going on with its hero power unlike Hagatha and Dr. Boom. 1/10 don't even bother to craft this
I don't understand people here. They complain for months about how druid is busted and should be nerfed. Then, they release legendaries that do not create combos or any of the non- interactive stuff that druids do and yet, people complain that legendaries are crap. This card helps druid gain board control against boards with minions with 3/4 health. Probably it will not be amazing right away, but you wait and see much like Hadronox.
6
Community: augmented porcupine won't see play
Mok'nathal Lion: Allow to introduce myself
2
Cool art, cool effect, decent start. What is there to not like this card?
1
It is just inconsistency in the writing. I thought the same thing the first time I read it. The cards should say: upgrade at the end of your turn.
0
From now on we will see druids as a better healing class than priest, just like the last two years where druids had more armor gain than warrior.
0
Now all those garbage-generated spells will have a purpose!
0
4 months later and the game became irrelevant. At least Valve got that sweet $ thru the secondary market.
4
When you think a card is problematic for a current meta, you should see the class and the deck as a whole in order to determine if a card is strong. For me, scavenging hyena is fine because you can play around its effect and easily control what it does when it enters the game. Does it have strong synergies? Absolutely. Is it a problem? No. I hope that helps, but I also am looking forward for people to analyze cards in a global context, not in the one occasion you didn't play around it and got destroyed.
0
Nerf every card with out any thought or reason. Let's play wisps from now on.
0
Token druid here we go
0
Battlecry: destroy 5 mana crystals when playing against druid
0
What a let down. You compare this to Bloodreaver Guldan and it loses in every aspect. Worse battlecry and worse hero power. Also, there is nothing interesting going on with its hero power unlike Hagatha and Dr. Boom. 1/10 don't even bother to craft this
0
Wow, they sent mirror entity into the abyss so it will never return.
1
I don't understand people here. They complain for months about how druid is busted and should be nerfed. Then, they release legendaries that do not create combos or any of the non- interactive stuff that druids do and yet, people complain that legendaries are crap. This card helps druid gain board control against boards with minions with 3/4 health. Probably it will not be amazing right away, but you wait and see much like Hadronox.
3
Awesome art. It can summon three patches in wild OP OP.
3
3 mana draw three. So far, hunter is the only class that gets me hyped for this expansion in terms of standard.