If you casted only 1 Spikeridged Steed in the game that's already a good card. Any other buff you cast makes this card better. The problem is that if you don't draw Spikeridged Steed before this it's a bit awful. Idk how to evaluate this. Also I'm pretty sure that this doesn't make paladin's quest viable.
If this was a 7 mana 3/7 taunt, summon a 2/6 taunt, would it see play? That's at best a higher-curve sludge belcher and a worst an unplayable 1/1.
It isn't sarscam there are a few of bad legendaries for the Paladin like Bolvar Fordragon(the GvG one),Eadric the Pure,the pala quest is also bad and this card for me it is bad too.But it makes a good balance in Pala legendaries(4 good and 4 bad)
Everyone keeps saying "Silence!" as their hot fire takedown of this card.....and that's fair. Silence would destroy this card. But Paladin has sooooo many silence-able targets that it's possible the opponent uses their silence on a Murloc Warleader or Spikeridged Steed target. Or Tirion Fordring. Basically, Paladin has a lot of silence targets and something is bound to stick. Not sure if this will see play, but I don't think it's quite a vulnerable as people are suggesting.
Silence and what? There are too many things to silence in paladin. And how many decks filled with silences nowadays? You won't have silences for everything. I think it is a really strong card.
Technically with a single staple spell like spike ridge steed this card is actually well playable,but thats being positive of drawing it before this card and its a losing card if you dont have board
I voted bad, but would reconsider if they release a Paladin spell that gives a minion "can't be targetted by spells and HP". As it is, it's too weak to silences and transforms.
I would like to see a spell like that too then this card would be at least playable but without protection against removal spells and silences,this card is pretty bad.
at first i giggled, but then again: if this comes with steed and kings on it - the nuts. Silence is common only in priest deck for now, and the cool thing - Sap doesn't work well against this leg.
ITT everyone acts like Silence is run in every deck and class. This card is good, and if they want to silence it...fine. Use that before Tirion and other beast minions are dropped.
this probably won't help to beat priest, but otherwise the more i think of it - this card is amazing, just very good, maybe meta-defining (if paladin will be playable at all)
This card is okay. Requires some setup to be playable but it has the potential to be amazing. Definitely will see play if quest paladin is seeing play.
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Hello silence my old friend...
Will see more play than Bolvar and a card which might be very good with some new buff spells in the future expansions
Any informations how it will interact with yoggs spellcounter or how it will get the silver moon portal buff? will it also resummon a 2mana minion?
Waste 7 mana on your turn. Dies on opponent turn. If it's a warlock, complete his quest.
Cmoon, there are soo many removals - latest example, the removal card from warlock.
Unplayable.
If it was like a 3/3 or 4/4, then we could talk.
seems a little situational.
Very weak to dirty rat and silence.
requires to you to play at least 2 or more spells to get value.
i am unsure if this card is good enough, Sunkeeper is just a better 7 drop.
It isn't sarscam there are a few of bad legendaries for the Paladin like Bolvar Fordragon(the GvG one),Eadric the Pure,the pala quest is also bad and this card for me it is bad too.But it makes a good balance in Pala legendaries(4 good and 4 bad)
Everyone keeps saying "Silence!" as their hot fire takedown of this card.....and that's fair. Silence would destroy this card. But Paladin has sooooo many silence-able targets that it's possible the opponent uses their silence on a Murloc Warleader or Spikeridged Steed target. Or Tirion Fordring. Basically, Paladin has a lot of silence targets and something is bound to stick. Not sure if this will see play, but I don't think it's quite a vulnerable as people are suggesting.
Silence and what? There are too many things to silence in paladin. And how many decks filled with silences nowadays? You won't have silences for everything. I think it is a really strong card.
So now we need a spell that makes a minion untargetable and with stealth.
Technically with a single staple spell like spike ridge steed this card is actually well playable,but thats being positive of drawing it before this card and its a losing card if you dont have board
at first i giggled, but then again: if this comes with steed and kings on it - the nuts. Silence is common only in priest deck for now, and the cool thing - Sap doesn't work well against this leg.
Jade Idol. Boom.
ITT everyone acts like Silence is run in every deck and class. This card is good, and if they want to silence it...fine. Use that before Tirion and other beast minions are dropped.
Paladin needs a Charge spell
Seems good on paper but then you remember all the removal that keep this on check. Seems ok against classes that do not run silence/morph removal.
So u can't get bok twice right?
Is that what it means by once
...
this probably won't help to beat priest, but otherwise the more i think of it - this card is amazing, just very good, maybe meta-defining (if paladin will be playable at all)
This card is okay. Requires some setup to be playable but it has the potential to be amazing. Definitely will see play if quest paladin is seeing play.