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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Mech Mage is just STUPID

    It never runs out of steam

    Can cheat mana

    And deal 15 damage by turn like 5 or 6 with the shark

    How is this a fun deck? Seems just horrible to play against. 

     

     

    Posted in: General Discussion
  • 0

    posted a message on Dreadlich Tamsin BUG

    Honestly never knew that.

    Seems honestly a bit crazy with the new cards at the bottom of your deck mechanic, but at least it is not a bug. 

    Posted in: General Discussion
  • 0

    posted a message on Dreadlich Tamsin BUG

    Possible game advantage BUG

    My opponent played Dreadlich Tamsin and then Ambassador Faelin

    They had AT LEAST 16 cards in there deck, but every time they used their hero power they drew a Colossal minion

    Pretty sure that is not how it is mean't to work? Bug?

     

    Posted in: General Discussion
  • 2

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Mech Mage can just spiral with an impossible to come back from board by turn 4 and 5

    Like I do not like the idea of Mana cheat in Mech mage

    I think this deck needs to be bought back a little into line. 

     

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    This is actual toxic.

    This is like 12/7 worth of minions by turn 4

    I see why people have quit this game!

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Pirate warrior in Wild is literally non stop 

    every turn it is just a battle against swarms of swarms of pirates!

    IT IS HORRIBLE

    Posted in: General Discussion
  • 1

    posted a message on Will 2/2 Adventurers get any support?
     
    Just wondered if the 2/2 adventurers from the last expansion return as a mechanic is any of the future mini sets?
     
    Just as it is an interesting mechanic, but seems almost not enough support to be good or really make a deck around them.
     
    I know they are not the new lackeys, but would be cool to see more support for them!
    Posted in: General Discussion
  • 0

    posted a message on Anyone else feels sad wild is treated the way it is?
    Quote from Dunscot >>

    Care to elaborate what you actually want to complain about? I'm not even sure if you want to say that the format changes too much with new cards or too little with existing decks staying on top.

    And as it was pointed out already, Wild does get balance patches, but only when it's actually necessary, and not for the sake of it like in Standard. Developers even explained before, that a lot of designs are scrapped during development because they would cause trouble in Wild. If they really didn't care, I'm sure we'd see even crazier things than Naga Giants or infinite 0 mana Snip-Snaps (which were both nerfed).

    Either way, I don't really see a need to "fix" Wild right now either, since it is mostly fine. Maybe Paladin gets nerfed further, but it will probably be because of Standard, if Conviction and/or Samuro are deemed too strong. Few things in Wild are really "broken", and those oftentimes require some spectacular highrolling. The top tier decks are, just like in Standard, simply harder to beat.

    My only real issue with Wild is that I've grown sick of Reno decks, particularly Priest. But I have to accept that some people will, for all eternity, force Reno and Zephrys in every conceivable combination of 30 cards in any of the 10 classes. And I will always hate Priest until the day comes when Priests finally plays a deck that aren't 75% (discovered) removal, so probably forever. But it's not like Priest is unbeatable, either.

    At this point, I wouldn't even ask for a nerf if I could, only less support for archetypes that are over 3 years old.

     First of all not complaining. Don't know why if anyone has a point about anything in this forum they are almost always labeled as a salty complainer. 

    I am making the point that wild is ignored with new cards coming in and leads to shorts metas where the game mode is warped into one or two crazy hyper broken decks which leads to emergency nerfs which does not feel healthy. 

    Never once in my posts did I complain about old cards needing nerfs right now. 

    Posted in: General Discussion
  • 0

    posted a message on Anyone else feels sad wild is treated the way it is?

    People have to finally realize one thing - wild was created only for one purpose... to distract players from the truth. When the rotation system was first introduced in HS, they couldn't just say: OK people, the cards you collected over the years, which you spent hundreds of dollars on, and which were meant to be yours forever, will soon be gone for good. Can you imagine the outrage after that? That's why a separate mode was added to the game, to give people the (false) feeling that they still own their collection... even though it actually isn't that useful anymore, stored in a dusty box somewhere in the garage.

    They said many times already, that some cards couldn't be printed, because other cards were in play and their coexistence would be toxic for the game. And now, suddenly, all these cards coexist in the wild... You can try control it to some extent, but in the long run, some mechanics just work together too well and they always be broken. Sometimes the only solution is to nerf the card to the point where it becomes useless, but is that fair to those who own those cards and enjoy them?

    The wild cannot be balanced and it will never happen.

    I completely understand that, but I don't know what that has to do about printing cards which have huge implications for the format. 

    Like forged in the barrens did not break wild, but this miniset again set the balance really off. 

    The point I am making is why can't blizzard introduce new cards, not change old ones, but keep the new ones at a level where they do not destroy a format. 

    Posted in: General Discussion
  • 3

    posted a message on Anyone else feels sad wild is treated the way it is?
    Quote from PetiteMouche >>
    Quote from HMcCool >>
    Quote from PetiteMouche >>

    No I don't, because Wild is fine and the people whining about it are NOT the dedicated Wild players.

    Wild has been ignored almost with no balance patches, cards breaking the format every other expansion

    This is not true and I wonder why you need to lie about it. When a combo deck breaks the format because it's too fast and consistent, they IMMEDIATELY (within days) nerf it.

    So if they don't nerf something, you can always assume it is NOT breaking Wild format and to problem comes from your ability to build or play a deck.

    Remember a few weeks ago when everyone was bitching about APM mage being the worst and most broken and oppressive deck ever created ? Where are these people now ? I guess they found a new deck to hate.

     

     Not lies FACTS! Darkglare and tiller both broke the format and got nerfed! So before you call me a liar, know that blizzard only nerfs broken cards for wild if they are actually breaking the format. 

     You said "almost no balance patch" as if they don't care about wild balance, but when wild balance is broken they make a balance patch immediately. So how is it "getting worse" exactly ? Why would they nerf cards for any other reason than breaking the format ? 

    Doesn't really matter if you're a liar, a troll, or an ignorant, the point is, in my opinion, you're wrong about your Wild analysis, it's not getting worse, in fact, it's getting better, they are more reactive than they used to when it comes to fixing truly broken cards.

     

     Your opinion is fine, calling me a liar is not fine. Blizzard does like 2 balances patches a year for wild, when only cards are dominating the meta!

    The point is, why introduce a card you know is going to break wild? Like Tiller and Hysteria was pointed out like a week before it was put into the game and still broke wild for 4 days until they had to change a new card. Which is the point I am making. It is "getting worse" as every expansion a card or two will break the meta and force ASAP Nerfs which should not the case. 

    I never said wild was broken or crap, I am saying it could be better and has been going down in my opinion for the last year in new cards balance. 

    Posted in: General Discussion
  • 1

    posted a message on Anyone else feels sad wild is treated the way it is?
    Quote from PetiteMouche >>

    No I don't, because Wild is fine and the people whining about it are NOT the dedicated Wild players.

    Wild has been ignored almost with no balance patches, cards breaking the format every other expansion

    This is not true and I wonder why you need to lie about it. When a combo deck breaks the format because it's too fast and consistent, they IMMEDIATELY (within days) nerf it.

    So if they don't nerf something, you can always assume it is NOT breaking Wild format and to problem comes from your ability to build or play a deck.

    Remember a few weeks ago when everyone was bitching about APM mage being the worst and most broken and oppressive deck ever created ? Where are these people now ? I guess they found a new deck to hate.

     

     Not lies FACTS! Darkglare and tiller both broke the format and got nerfed! So before you call me a liar, know that blizzard only nerfs broken cards for wild if they are actually breaking the format. 

    So saying I am lying when I say a card from an expansion breaks for format is not true. The gamemode may be fine, but I still think my point is valid. Blizzard rarely checks the card for it is use in wild, that is a fact. As having to nerf a card like 2 days in as wild is in a mess shows that the game mode is not carefully watched like standard. 

    Posted in: General Discussion
  • 9

    posted a message on Anyone else feels sad wild is treated the way it is?

    I understand before everyone starts screaming "Wild is mean't to be wild" at me, but I feel like the gamemode has really become worse and worse over the years.

    I really enjoyed wild as it allowed me to play with most of the cards and decks I used to, but in the last year Wild has taken a deep into a pit and seems to only be getting worse and worse. 

    Wild has been ignored almost with no balance patches, cards breaking the format every other expansion and the same decks just taking over the format for years.

    Anyone else feels like having more attention bought to wild with problematic cards and future cards would be a good idea?

    Just as alot of players are frustrated that the gamemode keeps breaking every time new cards are added!

    EDIT: Not calling wild bad, broken or unbalance. More highlighting how so many new cards seem to make game breaking and ASAP Nerfs to the game mode which seems like it is ignored compared to the other gamemodes. 

    Posted in: General Discussion
  • 2

    posted a message on Book of Mercenaries: Xyrella - Priest

    Honestly, better than most BOH

    It tells a good story, a bit of banta, interesting bosses and sets up a cliff hanger at the end

    Boss fights: It is not too hard, Some interesting bosses, but overall nothing crazy

    Only real downside is you have to have premade decks. 

    Posted in: News
  • 2

    posted a message on Post WC Miniset Meta Predictions!

    I think Shaman will not be tier 2. 

    I think they got better cards and got alot more to do, but 1 elemental and 1 draw is not enough to bring back the worse class in standard currently. 

    However, I am hopefully they might be a bit better. 

    Posted in: General Discussion
  • 4

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I love how toxic the forums are here

    You make a point - you are salty

    You say a card is good or bad - You dumb

    You give an opinion - Shut up

    HOW ABOUT WE ALL GROW  UP

    Posted in: General Discussion
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