Don't know why everyone is hating on that card. 5 damage face for 3 mana and forced to somehow handle 1 HP minion is not bad for hyper-aggro deck at all. Not every class has easy way to handle stealth minions.
You'd just play Jungle panther which is way harder to kill
Don't give up on this card, I'd say. Sure, it's easy to kill, but that's nothing new for ragers. Compare it to jungle panther. Only difference is one HP for 1 ATK, and no beast tag, which rogue didn't use anyway. And if the enemy uses an AoE, it'll probably kill one just as easily as the other. So you could make the argument that this is a step up from jungle panther. Add to that the stealth synergy we've been seeing for Rogue, and maybe, just maybe, we have a good card. I'm not going to say Rogue didn't get the short end of the stick this expansion, but they aren't necessarily a dead class yet.
As for the total lack of weapons. Well, that just seems wrong, especially since that's part of Rogue's whole thing. If I had to guess, I'd say it's coming. They're probably just sitting there, laughing at the rage, waiting to show us something. At least, they'd better be, or the rage won't end.
Rollback Post to RevisionRollBack
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
This card ONLY dies to 1) every AOE, 2) every taunt, 3) every "deal damage to random" effect and 4) half the hero powers once stealth is gone. Rager power.
He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind.
To be fair, some of you guys are being a little harsh. It's still stealthed, and pretty much one shots whatever the opponent plays afterwards, if it survives. In order to kill it, you have to 1) have the tools to do AoE dmg around r3, 2) you are being forced to commit, one way or the other, which leaves fx one less activator for execute.
And they even released "enemy minions lose stealth " card. Don't be afraid community, now we can sleep safe, shadow Rager decks will not be out of control.
Blizzard please fire the rogue card design. Please, someone HAS TO ANSWER for this.
Not sure why everyone is complaining the poll clearly states "meta defining"
...It's just a Magma Rager with stealth.
Don't know if laugh or rage...
This thing is sick with the stealth buffer... although it dies to literally anything and is a rager for rogue...
Can we crown Blizzard as god of trolling already?
Click to see my Hearthstone projects:
7/3 on turn 4 gg
I have 0 games with Rogue on ladder and im playing HS since the beggining. Guess nothing will change.
also; ahahhaa, lol ...what?
Finally I can put 4 Youthfull Brewmasters and 4 Magma Ragers in my rogue deck :D
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?
Man, o laughed so hard when I saw this. I'm jelly Rogues have their personal Rager. :(
Don't give up on this card, I'd say. Sure, it's easy to kill, but that's nothing new for ragers. Compare it to jungle panther. Only difference is one HP for 1 ATK, and no beast tag, which rogue didn't use anyway. And if the enemy uses an AoE, it'll probably kill one just as easily as the other. So you could make the argument that this is a step up from jungle panther. Add to that the stealth synergy we've been seeing for Rogue, and maybe, just maybe, we have a good card. I'm not going to say Rogue didn't get the short end of the stick this expansion, but they aren't necessarily a dead class yet.
As for the total lack of weapons. Well, that just seems wrong, especially since that's part of Rogue's whole thing. If I had to guess, I'd say it's coming. They're probably just sitting there, laughing at the rage, waiting to show us something. At least, they'd better be, or the rage won't end.
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
Moroes says "don't power creep me brah!"
This card ONLY dies to 1) every AOE, 2) every taunt, 3) every "deal damage to random" effect and 4) half the hero powers once stealth is gone. Rager power.
this deck makes me laugh really hard haha
He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind.
Yeah, a toast!
Blizzard out of their freaking minds! This is beyond ferryman and purify combined!
#riprogue2016
Lol that voting :D PogChamp
At least we can steal the others classes cards that are actually good LUL
To be fair, some of you guys are being a little harsh. It's still stealthed, and pretty much one shots whatever the opponent plays afterwards, if it survives. In order to kill it, you have to 1) have the tools to do AoE dmg around r3, 2) you are being forced to commit, one way or the other, which leaves fx one less activator for execute.
This is the part where those of us who wanted people to hold off until the cards were revealed sit down, isn't it?
And they even released "enemy minions lose stealth " card. Don't be afraid community, now we can sleep safe, shadow Rager decks will not be out of control.
Blizzard please fire the rogue card design. Please, someone HAS TO ANSWER for this.
Finally a playable rager!