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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Seshua >>

    How many weeks of the year are lost due to unplayable metas?

    I am so sick of this shit. I am very close to quitting the game entirely. The current balance/development team is awful. It has been nothing but "ReLEaSe BROkeN ShIT" over and over again.

    Yup, for the vast majority of each expansion in the past 2-3 years i was basically just waiting for the game to get somewhat balanced and playable. And just when things seem to go in the right direction, they release a new expansion and the cycle starts all over again. I mean, i get that people don't want expansions without any real impact like Rastakhan's Rumble but it's almost like the devs have a competition on who can design the most broken cards nowadays. People say "Hey they release way more balance patches these days." but did it actually change anything for the better? For me it seems more like an excuse for the devs to not care as much about card design before release.

     I still fail to see how was Rastakhan's Rumble so terrible.

    I mean, yeah, I know, a bunch of expansions later nobody plays a single card from it, and it had so many plain terrible cards and whatever, but it had a pretty good meta, completely different from the Boomsday one that happened just before (besides odd paladin and sometimes evenlock), the decks were well rounded and (comparatively) rarely infuriating, and during said meta and some after those cards were actually played with great deal of success. It was an expansion that shaked the game but didn't overstayed its welcome.

    Recent expansions do nothing but overstay their welcome. They print so much aggressively umbalanced crap that still gets no play because it gets trampled by synergies that make the game so much worse. Why did they think fucking Thaddius should exist, right after they ruined their own meta for months with all the mana cheats in game? Why is their only good warrior card in this entire expansion a fucking pirate warrior card? Why is Implock of all things buffed? Why do they make an 11-manathirst OP card for druid, are they planning on keeping Guff too? Why is DK the best aggro class in the game, getting more buffs and good stuff? Why is Arthas ruining everything yet the fans will keep talking about him like some sort of messiah?

    I've been unable to play for a week, but I'm already considering making it the rest of my lifetime, this is not fine and I'm tired of pretending it will be anytime soon.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Yollowolf2 >>
    Quote from MvonTzeskagrad >>

    I just wanted to say two things to any random guy who is reading this and told me I was dumb for thinking DK was overpowered and going to hoard the meta the second all the mana cheats got even slightly nerfed.

    1-Who's dumb now, you moron? It took even less than I expected!

    2-Fuck you!

     

     Pick class. Other than warrior who's flawed by design currently.
    Buff 10 cards that support certain archetype.
    Nerf every other class.
    Buffed class became good? Shocker 

     It's almost like the class didn't really need to get buffs because they were already good to begin with and the problem was the meta not suiting its playstyle.

    But hey, it was Arthas, it had to be too good. It's what the fans wanted after all.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I just wanted to say two things to any random guy who is reading this and told me I was dumb for thinking DK was overpowered and going to hoard the meta the second all the mana cheats got even slightly nerfed.

    1-Who's dumb now, you moron? It took even less than I expected!

    2-Fuck you!

     

    Posted in: General Discussion
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    posted a message on Patch 25.4 Preview - Mercenaries Stops Getting Content Updates & New End Game Mercs Mode

    I'd not get my hopes up about them making good PvE again tho.

    Keep in mind long before Mercenary mode was a thing all they cared for was making crappy Book of Heroes and Book of Mercenaries stuff. Which kind of made sense in its time, and ocasionally it was'nt even half bad (Gul'dan, Cariel), but was pretty much a waste.

    Posted in: News
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    posted a message on The Official Hearthstone Meme Thread
    Quote from MrBurger >>
    Quote from FatalityHS >>

     Wait, this is actualy real now after nerfs

     Nah, Shockspitter is still definitively a thing, that shit ain't going nowhere.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Fhionnuisce >>

    I hate Shockspitter Hunter and if playing Miracle Rogue keeps them off my back I'll gladly continue playing it until Shockspitter inevitably takes control cause that is exactly who'll come out on top after nerfs.

     Good news, Shockspitter is getting nerfed again. Hopefully this time they'll understand you can't print a cheap card you can copy and shuffle that lets you deal 8 face damage this time and gets them to damage minions only.

    Or they can, more realistically, up the cost (1) more mana. I guess.

    Posted in: General Discussion
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    posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an Announcement

    Gnoll and Sinstone Graveyard.

    Depending on the nerfs, things could be going a lot better, or just a bit.

    Posted in: News
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    posted a message on my take on upcoming balance changes
    Quote from Anarchy1 >>
    Quote from Souless_Anghel >>

    I don't like to hurl insults or demean anyone but I am genuinely surprised that not only did you pick just one Rogue card to nerf but also that it was Swordfish.

    You could have chosen any other Rogue card: Swiftscale Trickster, Wildpaw GnollContraband Stash, Sinstone Graveyard, Scourge Illusionist, etc.

    Swordfish just seems mild in comparison to how high-roll these other cards can be.

     You’re right for standard, in wild swordfish might be the consistently most powerful Rouge card since it’s release. I wouldn’t nerf it because it checks on some decks, but I understand why someone would com up with that idea. Miracle needs a nerf for sure, the parrot too(6 mana + recast). The people claiming vargoth or the new mage legendaries could replace it don’t understand quest mage: it only works because you can cast the reward and recast it the next turn with parrot, both vargoth and the new elemental don’t allow you to do that and also don’t allow you to go close to infinite since they dont repeat time warp after a bounce (you didn’t cast it the turn you can bounce them). That’s why neither of those two cards are run. The 9 mana guy is too expensive for starting the combo (you can start only at turn 8) and is a 1 off.

    Why would it need to be infinite turns anyways? They just need those two extra turns to kill you, something not only feasible, but stupid easy to do. I bet the 4 Giants composition is still perfectly viable nowadays.

    Posted in: General Discussion
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    posted a message on my take on upcoming balance changes
    Quote from RendInFriend >>

    Death knight needs nerfs? I would argue it needs a heavy rework for buffs. It was designed to be able to play multiple styles and only two of them are played, with only one being played successfully. Frost DK is the only positive winrate deck and it functions as a slightly worse more stall focused frost mage. If you’re trying to force triple blood DK, good luck, it loses hard to so many decks because astalor is the only wincon and it is played fairly. Unholy DK is the hottest garbage, complete trash tier 5, it might as well be a priest deck it’s so bad. I would argue that to make DK playable, shift every rune card down one rune. Make the highest requirement 2 runes. That way you can actually make viable blood/unholy handbuff decks, or blood/frost control and burn, or even a rainbow DK. The class was DOA and it just can’t keep up. After rotation it may get stronger, but I don’t think  it will be competitive with rogue even after nerfs and rotation.

    What I think is curious about the current format is how much hunter and rogue aren’t allowed to be changed. Shadowstep hasn’t been changed and has been suspect for the life of hearthstone. We lost fiery war axe because “classic cards shouldn’t be stronger than set cards” but yet there’s always shadowstep, ready to double a battlecry for free or give a charge minion windfury. Edwin has been nerfed once already, and he is from the same year as the meta breaking unbeatable tyrant that was kazakusan. Kazakusan got nerfed into unplayable, Edwin has been in every deck since release. Hunter just gets hilariously high tier cards. Harpoon gun didn’t need a buff, hydraladon is arguably the best colossal, tavish is a fantastic hero, and now we have shockspitter; they made a card that gets buffed from doing damage with weapons in the class with the best weapons and it all has strong incentive to go face and can be doubled with brann (who was a problem when he was in standard and every player said was a mistake to put in core). Meanwhile warrior, the “weapon class” is left playing poor weapons just to break them so they can draw cards.


    As for OP: This list is really funny, good troll list. No wildpaw gnolls, that’s really funny. 

     It's bad because it sucks at the current meta game, aka "cheat a million mana". Death Knight only mana cheats is the frost package, which means by the time the others get their plays they've been long dead. However, that's not gonna always be the meta. As soon as the game comes back to normal, DK is likely to be better than everyone else, simply because they dont have tempo, they just have bonkers value. And yeah, now you say... rogue will most likely still be around since so much of their cheats come from recent expansions, and the devs will never ever not print cheat cards for rogue. That said, if there is some sort of "buff rework" for DK, reducing runes would be the best scenario imo, since that at least will open up for more diverse gameplay (or more likely "put Patchwerk into everything that doesn't kill you before turn 7").

    And yeah... what the hell is up with giving good weapons to warrior anyways? The best weapon related thing they got this entire year are Remornia and Weapon's Expert, but they are left unplayable because the rest of their sets is just awful, I can't even imagine what they were thinking.

     

    Posted in: General Discussion
  • 0

    posted a message on my take on upcoming balance changes

    On an additional post, because this needs to be adressed... nothing about DH? Really? Or Gnoll? Or Sinstone? Or Necrolord Draka? Or the 1 million cards that will cost 0 mana anyways? Or Shadowstep? Lemme help.

     

    -Shadowstep: 0 mana, return a minion to your hand.

    -Wildpaw Gnoll: 6 mana 3/5 again.

    -Sinstone: 3 mana.

    -Demon Hunter Quest: Wont talk because I can't really say a better way to balance this card.

     

    And I'm gonna say it: Death Knight is going to be oppressive when they take care of the massive mana cheats that shape the current meta. You just wait. It has the best control tools at this side of druid, has burn comparable to current cheatstone, and boards that might even rival token druid and implock. And more important... 95% of his cards won't rotate next year, while the other classes will be completely changed.

    As personal hot takes:

    -Patchwerk is 8 mana.

    -Glacial Advance only discounts 1 mana (come on, you have Horn of Winter, Frost Strike and Lady Deathwhisper, it's not a tragedy anyways).

    -(Aarguably): Mograine deals 2 damage instead of 3. You're getting more of these from discovers anyways if you really want to base your strategy around this.

    Posted in: General Discussion
  • 0

    posted a message on my take on upcoming balance changes

    My god I can't read with such poor grammar...

    But adressing the stuff because I'm a masochist...

    -Guff pretty much is unfixable, and at this point is barely even worth it considering next expansion that dumb cow rotates anyways. If anything should have been 7-8 mana considering how easily could druid draw that thing and how quickly it spirals out of control. That said, it's too late for such change.

    -Dew Process would be absolutely fine without Guff.

    -If anything, Herald of Nature should be lowered to +1/+1, and I still have doubts on that one. Even druid has right to have superstrong cards.

     

    -Bloodseeker is a terrible weapon whose only saving grace is Shockspitter. Shockspitter should be lowered to 2 mana but make the ability only target minions, boom, problem solved. Alternative is getting it to 4-5 mana because it's going to get Branned anyways. Things might change if Brann is rotated,

     

    -No Vargoth in Time Warp mage lol. Nerf Grey Parrot and will happen again, I guarantee it. Too soon to nerf Vexallus as well, even if I hate the guy. Contract Conjurer might be talked about, although at that time you are just giving +1/+1 to a Kabal Crystal Runner.

     

    -That's the point of Sanguine Soldier. Being an amazing 1-drop. In fact, I think I'd rather have her a 1 mana 2/1 than a 2 mana 2/3, since being such a good 2 drop will make a perfect curve into the +3/+3 divine shield buff.

     

    -What?

     

    -Ok, this is reasonable, even if it pretty much kills the card.

     

    -Fiendish Circle and/or Library are good picks. Flustered Librarian is overkill imo.

     

    -Understandable.

     

    -Irondeep Trogg would suck balls at 2 mana. Hard pass. Astalor would still be massively broken anyways because only rogue would feel any different. I get it, it is a bit more elegant now, it illustrates better how the Manathirst flavor should go... still not a good card. And unless you can do something about its ultimate form, there is little that can be done about it because by design it does everything.

     

     

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Zizka >>

    I’ve also stopped Hearthstone and don’t see myself coming back to it in the foreseeable future. I’d blame the developers but the constant prowl for the most broken interactions is something deeply ingrained in the community. There’s very little deck diversity. Maybe card games can’t really be balanced. 

    Hopefully they’ll find new ways to encourage people to build their own decks and experiment so that facing a Druid doesn’t mean interacting with *two* deck varieties (or most classes come to think of it). I just don’t see it happening. Next mini-set/expansion, there’ll be some super unbalanced idea (Denathtrius, Astalor) which will then be proudly abused by the user base and generate frustration and resentment. It’ll then take a while for some nerf to kill the new idea entirely until a new one comes up to create new ways to frustrate the players. It’s the Hearthstone circle of life and it’s not pretty. 

     There is not really one way to bring perfect balance to card games, like there is no real way to do that in RTS, shooters, fight games... and pretty much nothing. The problem with hearhtstone imo is shared by everybody, specially the devs, but the community as well.

    As community we have forsaken any and all initiatives and desires of fun casual gameplay. We got a casual mode? Sure, lets use it to train with broken decks. We are in bronze 10 rank? Sure, lets still play top meta decks. Does it cost nothing to be nice to people? Screw it, lets be dicks anyways.

    The devs, on the other hand, ceased to pretend to care about class strengths and weaknesses in favor of racing themselves in order to encourage people to buy new expansions. Does lack of removal stops druid from being an oppressive powerhouse? No matter, lets print neutral cards, rush cards, and stuff like Scale of Onyxia that fulfill said removal. Does printing one card that makes for an entire win condition on its own and is easy to abuse lead to a stale and repetitive gameplay? Let's do that twice in a row. Do we take care of developing deck archetypes that aren't working instead of pretending to create another one that we have no intention of giving full support from the rest of the expansion or wont come over ever again i the year? Nah, it'll be fine. Do we make the effort to force the players into creative scenarios where they can shape the game on their own? Kind of... except most of these are no hearthstone at all.

    At this point I'm not sure there is much to be done about it. Team 5 changed several times through the years, and it's kind of unfair to expect them to share the originals point of view. However, it is also true many of us, or at least some, have been sticking with this game through those years, and measures should be taken if they pretend to keep up a loyal playerbase, which more often than not is a must in this business.

    Eventually, if they keep doing this sort of crap, we can always wait for Microsoft to take over and consider how to handle things. But it gets real sad to compare these last two years with many of the previous ones.

    Posted in: General Discussion
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    posted a message on And just like that...the duels run was over...

    Yeah, that sort of bullshit happens all the time these days. Specially with deathrattles.

    Posted in: Duels
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    posted a message on almost no deathknight cards in packs
    Quote from Sherman1986 >>
    Quote from YourPersonalGuru >>
    Quote from MvonTzeskagrad >>

    That's a joke or something, right?

    I don't want to spend fucking arcane dust on fucking Glacial Advance.

     Why not just buy the set for gold?

    Yeah. He obviously decided to play on ladder with the death knight. In that case, buying the Path of Arthas set is a must.

     Wait, I can purchase it with gold? Where?

    I swear this game is getting more confusing to me each new monetisation practise appears (and no, I really ain't trying to ladder up with DK, if anything, ocasionally I get into duel stuff or something).

    Posted in: General Discussion
  • 0

    posted a message on almost no deathknight cards in packs

    That's a joke or something, right?

    I don't want to spend fucking arcane dust on fucking Glacial Advance.

    Posted in: General Discussion
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