It is similar to Sen'jin Shieldmasta in a way, 3/5 with Taunt (since your oponents are going to try to kill it, unless they are about to win the game), which is not thaaat bad. And if left without an answer it can become a threat, looks more like an arena card than anything else. Probably not playable in Constructed, but I kind like the flavour of the card.
I don't see how this card is good at all... it's too slow to see constructed play imo.
The average stats of a 6 cost minion are 5/5 so you're on average getting +2 attack, not really that great. Not only that, but you have to attack the Hero instead of trading in which is almost always the better play in Midrange Shaman.
It's just a bad card. It's not even worth it for the opponent to try to prioritize removing it because gaining +2 attack on average isn't that great. Sure, if you get a Boulderfist Ogre out of it it's decent but it's not worth the 4 mana because it doesn't present any kind of immediate or even on the next turn some kind of tempo gain. Won't see play in constructed at all, will be pretty good in Arena however.
Does this work like Shifter Zerus in that the transformation effect still works after transformation? For example, could this attack, become a Reckless Rocketeer, and then become an Argent Commander? Regardless, this seems like a card to cheat out a 6 mana minion on turn 4, not that we didn't have those already in Thing from Below and Nerubian Prophet. It's also worth noting that this transformation effect is free on your turn (it survives, no taunts), so even if you did roll a Corrupted Seer or Big-Time Racketeer, you'll have all the rest of your resources to transform it again into a 7 mana minion from Evolve or Master of Evolution. It's another tool for evolve shamans, but we'll have to see if it's redundant with the other cards shaman runs in those decks.
For each Sylvanas and Cairne there is a Big Time Racketeer or Corrupted Seer to make you sad. You can't even get value by trading to trigger the effect. Way too RNG dependent even for Shaman. Genuinely don't know why people are voting this card up as very good.
I think it has a place in Evolve Shaman (play this at 4, hit someone get a 6, evolve it to a 7), but I think that's about it.
Personally, I'd say it's too risky, but Evolve Shaman as an deck is too risky for my tastes.
Bad and slow card, on curve is a soft tazdingo that can't trade if you want use the ability, off curve is weak, random and slow and if you are behind is useless.
It is similar to Sen'jin Shieldmasta in a way, 3/5 with Taunt (since your oponents are going to try to kill it, unless they are about to win the game), which is not thaaat bad. And if left without an answer it can become a threat, looks more like an arena card than anything else. Probably not playable in Constructed, but I kind like the flavour of the card.
Give it wind fury, have it sock a minion, then have it sock a hero.
Very good card.
I don't see how this card is good at all... it's too slow to see constructed play imo.
The average stats of a 6 cost minion are 5/5 so you're on average getting +2 attack, not really that great. Not only that, but you have to attack the Hero instead of trading in which is almost always the better play in Midrange Shaman.
It's just a bad card. It's not even worth it for the opponent to try to prioritize removing it because gaining +2 attack on average isn't that great. Sure, if you get a Boulderfist Ogre out of it it's decent but it's not worth the 4 mana because it doesn't present any kind of immediate or even on the next turn some kind of tempo gain. Won't see play in constructed at all, will be pretty good in Arena however.
What a strange card.
Does this work like Shifter Zerus in that the transformation effect still works after transformation? For example, could this attack, become a Reckless Rocketeer, and then become an Argent Commander? Regardless, this seems like a card to cheat out a 6 mana minion on turn 4, not that we didn't have those already in Thing from Below and Nerubian Prophet. It's also worth noting that this transformation effect is free on your turn (it survives, no taunts), so even if you did roll a Corrupted Seer or Big-Time Racketeer, you'll have all the rest of your resources to transform it again into a 7 mana minion from Evolve or Master of Evolution. It's another tool for evolve shamans, but we'll have to see if it's redundant with the other cards shaman runs in those decks.
Any card that has to survive a turn before you can use its effect is useless. Thats how tradestone works.
After this minion attacks hero, transform it into Big-Time Racketeer.
Bad and slow card, on curve is a soft tazdingo that can't trade if you want use the ability, off curve is weak, random and slow and if you are behind is useless.
AJAX AMSTERDAM
All these evolve type cards are playable at best.
LEEEEEEEEEROY JENKINS
I'm a realist!
If this lives, this could be a nice buff considering there are quite a few good 6 mana minions.