How broken zoolock Is if he dont need unconditional 1 mana 4 damage and 5 mana 5/7 charge. This card provides perfect condition. And zoolocks with their PO, abusive, councilmans just said "meh..no need".
Yu-Gi-Oh! has wonderful answer to whole "discard" mechanic. Have cards that can influence your discard chances.
Like let's say, a minion that ensures random discarded card is cheapest, or a minion that discards randomly from your deck instead.
Those cards are definitely possible within the realms of Hearthstone. Imagine a 0 Mana 1/1 : This is always the first card to be discarded; something like this can work and I'm sure it will help to finally solidify a "discard-lock" that Blizzard wishes so desperately to see.
I am dissapointed there will be max 3 class cards per class and we get this for warlock.
we need a control or midrange cards.. not something for a theme that will never work.. well gonna try this card with succubs and stuff anyway but I think warlock needs more impactful cards for midgame
Yu-Gi-Oh! has wonderful answer to whole "discard" mechanic. Have cards that can influence your discard chances.
Like let's say, a minion that ensures random discarded card is cheapest, or a minion that discards randomly from your deck instead.
Those cards are definitely possible within the realms of Hearthstone. Imagine a 0 Mana 1/1 : This is always the first card to be discarded; something like this can work and I'm sure it will help to finally solidify a "discard-lock" that Blizzard wishes so desperately to see.
" Draw a random discarded card." - Nether Hook
"If this card would be discarded, play it instead." - Some Random Minion
When you said there were going to be more demons, I was hoping for synergies with them. Maybe another 4-drop we're now lacking, a 5-drop so we wouldn't be stuck with four equally bad options.
But no, you want more cards to push your shitty discard warlock. It won't work, accept the reality and give us our demonlock back. It can't be that hard.
Dear blue banana.
If you want demonlock that hard, go play Wild and stop crying like a kid.
But no, you want more standard demons to push your shitty standard demonlock. It won't work, accept the reality and go play Wild.
Demons and Discard are the core of warlock identity in Hearthstone, wether you like it or not. It's not surprising at all that they merged these two themes together into this card.
Wild is what I'm playing, but even Wild Demonlock isn't viable. The buffs, except for Demonfuse, are usable, but Mal'Ganis is too expensive to be comboed and the immunity to protect your hero when you're Lord Jaraxxus is much more relevant than the stat bonus which is sad, and Voidcaller is unreliable if you don't want to summon Lord Jaraxxus. So I couldn't care less what's happening in Standard, but more tools to use in Wild would be nice.
I have no problem with merging demons and discard mechanics, but this card has more anti-synergies than synergies with demons. Not exactly a card you want from Voidcaller or Bane of Doom, and other mechanics are only relevant in a deck with both discard and demons, which won't work because both of those mechanics are too unreliable to make a good deck around even one of them. I'd love this card if the effect was even on a 5 mana 3/6 taunt minion which is considered fairly crappy.
Well you don't have to put this card in your deck you can get it from peddler.. if you have soulfire in your hand and you play peddler maybe you pick this card.
1/3 vanilla for 1 is okeish too specially in zoo.
same thing as that 1/1 which gets +4/+4 when the board is full it's a really situational card so it's good peddler can fetch her sometimes..
When you said there were going to be more demons, I was hoping for synergies with them. Maybe another 4-drop we're now lacking, a 5-drop so we wouldn't be stuck with four equally bad options.
But no, you want more cards to push your shitty discard warlock. It won't work, accept the reality and give us our demonlock back. It can't be that hard.
Dear blue banana.
If you want demonlock that hard, go play Wild and stop crying like a kid.
But no, you want more standard demons to push your shitty standard demonlock. It won't work, accept the reality and go play Wild.
Demons and Discard are the core of warlock identity in Hearthstone, wether you like it or not. It's not surprising at all that they merged these two themes together into this card.
Wild is what I'm playing, but even Wild Demonlock isn't viable. The buffs, except for Demonfuse, are usable, but Mal'Ganis is too expensive to be comboed and the immunity to protect your hero when you're Lord Jaraxxus is much more relevant than the stat bonus which is sad, and Voidcaller is unreliable if you don't want to summon Lord Jaraxxus. So I couldn't care less what's happening in Standard, but more tools to use in Wild would be nice.
I have no problem with merging demons and discard mechanics, but this card has more anti-synergies than synergies with demons. Not exactly a card you want from Voidcaller or Bane of Doom, and other mechanics are only relevant in a deck with both discard and demons, which won't work because both of those mechanics are too unreliable to make a good deck around even one of them. I'd love this card if the effect was even on a 5 mana 3/6 taunt minion which is considered fairly crappy.
You should try Demon Zoolock... it's a semi-working Demon deck.
When you said there were going to be more demons, I was hoping for synergies with them. Maybe another 4-drop we're now lacking, a 5-drop so we wouldn't be stuck with four equally bad options.
But no, you want more cards to push your shitty discard warlock. It won't work, accept the reality and give us our demonlock back. It can't be that hard.
Dear blue banana.
If you want demonlock that hard, go play Wild and stop crying like a kid.
But no, you want more standard demons to push your shitty standard demonlock. It won't work, accept the reality and go play Wild.
Demons and Discard are the core of warlock identity in Hearthstone, wether you like it or not. It's not surprising at all that they merged these two themes together into this card.
Wild is what I'm playing, but even Wild Demonlock isn't viable. The buffs, except for Demonfuse, are usable, but Mal'Ganis is too expensive to be comboed and the immunity to protect your hero when you're Lord Jaraxxus is much more relevant than the stat bonus which is sad, and Voidcaller is unreliable if you don't want to summon Lord Jaraxxus. So I couldn't care less what's happening in Standard, but more tools to use in Wild would be nice.
I have no problem with merging demons and discard mechanics, but this card has more anti-synergies than synergies with demons. Not exactly a card you want from Voidcaller or Bane of Doom, and other mechanics are only relevant in a deck with both discard and demons, which won't work because both of those mechanics are too unreliable to make a good deck around even one of them. I'd love this card if the effect was even on a 5 mana 3/6 taunt minion which is considered fairly crappy.
You should try Demon Zoolock... it's a semi-working Demon deck.
Ok see what you did there? Exactly, you called it Demon Zoolock, not a Zoo Demonlock, because it's not a demonlock, it's a Zoolock with a demon twist.
I would play a discard warlock if only there were more cards that actually discarded cards for high tempo and/or put cards into your deck. Perhaps a legendary that summons all discarded minions this game or shuffles them into your deck?
Ehhh, idk what to think of this card. I have the mind set of " am i going to be annoyed by this card if its played on turn 1?" I dont think I will.
Hearthstone is a game of "copy and pasting"
That's really cool.
How broken zoolock Is if he dont need unconditional 1 mana 4 damage and 5 mana 5/7 charge. This card provides perfect condition. And zoolocks with their PO, abusive, councilmans just said "meh..no need".
Yu-Gi-Oh! has wonderful answer to whole "discard" mechanic. Have cards that can influence your discard chances.
Like let's say, a minion that ensures random discarded card is cheapest, or a minion that discards randomly from your deck instead.
I am dissapointed there will be max 3 class cards per class and we get this for warlock.
we need a control or midrange cards.. not something for a theme that will never work.. well gonna try this card with succubs and stuff anyway but I think warlock needs more impactful cards for midgame
" Draw a random discarded card." - Nether Hook
"If this card would be discarded, play it instead." - Some Random Minion
This give more value to Soulfire in zoo decks.
Might be too situational though.
It's insane if you can combo it with Doomguard
Value wise it's the same as argent squire so you play this in it's stead.
The Dream situation is that you play Deathwing with a Mounted Raptor and you get this card and a FULL hand back after you cleared the board@
My Recruit url for those who want dem packs! https://battle.net/recruit/CDF2JMK6CQ?blzcmp=raf-hs&s=HS&m=pc
Well you don't have to put this card in your deck you can get it from peddler.. if you have soulfire in your hand and you play peddler maybe you pick this card.
1/3 vanilla for 1 is okeish too specially in zoo.
same thing as that 1/1 which gets +4/+4 when the board is full it's a really situational card so it's good peddler can fetch her sometimes..
I would play a discard warlock if only there were more cards that actually discarded cards for high tempo and/or put cards into your deck. Perhaps a legendary that summons all discarded minions this game or shuffles them into your deck?
With two 1/3 demons on turn one, Demonfire could actually make a return.