Twist has a rough start but I understand why they started with this "new age" cards. But I didn't enjoy the Stormwind era in standard and I can't enjoy the Stormwind era in castrated wild
Twist is a fun way to play with new combos or older cards. I've already made Quest Priest, Infuse Demon Hunter, and Elemental Shaman. I don't win every game, but I win many. It's refreshing.
I also like being rewarded for having a deep collection of old cards.
I usually loathe playing ranked. Either Standard or Wild. On rare occasion there will be a new deck that is super fun to me and I'll play some, but eventually the constant stream of the same or similar decks just annoys me.
I prefer Tavern Brawls, where most of the time you either get weird RNG battles with the most ludicrous combinations or outcomes, or you get to build decks with cards that don't see much use anymore, with a pretty decent chance to see other people play decks with cards that you don;t see that often.
And I think that last bit is why I find myself enjoying Twist Ranked, to my surprise.
Maybe it's my current MMR (I have no wild MMR so I have no Twist MMR) but I'm getting matched up with players I feel are at my level skill wise, but with a reasonable variety of decks. I'm playing Menagerie/Pirate Warrior, and I don't think I have played against the same archetype twice, in about 15 games.
I've played against a couple of DKs with similar-ish builds, but there were also clear differences with 1 basically running the Aggro Frost type, and another running more a Aggro-Handbuffy style, and yet another some funky combination of Aggro-ish early game, moving into blood, and a 4th doing the full blood control thing.
I also played against a couple of Mages, but they were Quest, Quest-Mozaki, and just regular minionless burn Mage.
And the game play has been fun.
People will be like "ehhhhh, it;s just like Stormwind Meta again", but to me it's not been. Similar to a degree, sure, it's many of the same questlines, but the added cards from expansions before and after have made it a fun and (for me) unexpected experience.
So, hopefully the usual suspects that tryhard in Ranked will stick to Standard and Wild, and Twist can be more like Tavern Brawl, a fun corner of HS where there's a little more experimentation and variety (within the restrictions of the theme).
For now, I'm definitely going to do my future Ranked business all in Twist mode, I'm sold on the thing.
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xskarma if you think tryhards won't rule in Twist, just go up few ranks
It is obviously very fast, very solitaire-like with no surprises at all, quest driven, draw-most-cards-turn-5-6 format with no balance at all and 3 decks ruling 90% of meta
Light wild, nothing else.
If it becomes anything even a bit healthier in the future iterations, I will be very surprised.
@xskarma the fact that you ran into four Death Knights in Twist is already a misrepresentation of what the mode is really like. That is by far the worst class in the mode as it’s the only class that is actively hindered by the format. I think they made a grave mistake starting out with this New Age idea. If the devs were smart they would scrap the format on the 1st and refund any “Battle-Ready Decks”. Either that or ban the Questlines outright with full dust refunds for those that crafted them within the last week. No one will want to put up with another month of this.
xskarma if you think tryhards won't rule in Twist, just go up few ranks
Ranks don't matter anymore. It;s all about the hidden MMR. You get matched with similarly skilled opponents based on it. You could be Rank 10 Bronze and play people in Diamond if your MMR is similar.
Which is why I said I don't have any MMR, cause the current Twist MMR is based off of your Wild MMR, which I basically have none either cause I never play Wild Ranked. So my MMR is likely still calibrating and swinging with only about 20-25 games played in Twist.
I'm sure if I were closer to my actual MMR in other modes than I would likely see more try-harding too. But for now it;s a fun experience.
My point about the try harding was more that I hope people with that mind set won't care too much about Twist cause it;s not really a competitive format. I hope the crowd that likes and plays Twist will be more the Tavern Brawl regulars and the Wild players who enjoy variety. And not the kind of people who enjoy playing the same damn deck and same damn opponents for weeks on end, just cause their win numbers go up.
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Well, I don't play Wild at all, but at Gold 5 it's a very noticible change from lower ranks, so I'm not sure if "ranks don't matter" is a valid statement. It might also be just a matter of time, people needed few days to learn they just can't win with other decks against DHs and Druids.
I think that people are also forgetting that the whole mode will change up in a day or so. This first one was intentionally wide-reaching in terms of card pools, so it was always going to be more like Wild (which is possibly why I've not enjoyed it so much and had to resort to just playing icky ImpLock to actually climb the ladder).
I would hope that new seasons of Twist will bring with it something new and different each time and it wont be the usual few suspect decks each time that are oppressive and lacking fun.
That said, I could always be wrong there and it could indeed remain like that. We will have to wait and see in a days time.
xskarma if you think tryhards won't rule in Twist, just go up few ranks
Ranks don't matter anymore. It;s all about the hidden MMR. You get matched with similarly skilled opponents based on it. You could be Rank 10 Bronze and play people in Diamond if your MMR is similar.
Which is why I said I don't have any MMR, cause the current Twist MMR is based off of your Wild MMR, which I basically have none either cause I never play Wild Ranked. So my MMR is likely still calibrating and swinging with only about 20-25 games played in Twist.
I'm sure if I were closer to my actual MMR in other modes than I would likely see more try-harding too. But for now it;s a fun experience.
My point about the try harding was more that I hope people with that mind set won't care too much about Twist cause it;s not really a competitive format. I hope the crowd that likes and plays Twist will be more the Tavern Brawl regulars and the Wild players who enjoy variety. And not the kind of people who enjoy playing the same damn deck and same damn opponents for weeks on end, just cause their win numbers go up.
I really wonder now if the "only MMR mathers" is actually true right now. Maybe I should ruin my MMR at the start of the month with my achievement decks then lol (though I even win on standard platinum ladder with them, which is hilarious). Is that MMR thing confirmed?
I also just want to repeat that this mode will stay until the beginning of August, just because it seems like some players don't know that.
Regarding the twist mode as a whole, I think it's a great idea and I like the free packs. I also kept most of my old cards, so this might be a mode for me (even without investment). I am just concerned that they will switch the rules and cardpool too much, so that every month, you need to invest a lot of money, gold, dust to keep up, but on the other hand, you can play other ladders and (I think) use your stars there as well. Right?
The current format is nothing for me. Not because I hate solitaire decks, but I hate metas that have like 3 top decks and, apparently, 0 tier 2 decks to counter them. I hope for something like 50 Armor and 100 card singleton decks with bans for certain singleton-matters cards
The countdown is because its a ranked mode that restarts on July 1st. There is a special questline for the New Age twist that is scheduled to run during July. This particular twist lasts more than 4 days.
I was quite looking forward to Twist for a bit of variety but it's already become pointless - being OTKed on turn 7 as 50% of the players are playing the identical mage deck is just tedious.
The countdown is because its a ranked mode that restarts on July 1st. There is a special questline for the New Age twist that is scheduled to run during July. This particular twist lasts more than 4 days.
Thank you for this as a lot of people actually think this format will be over on the 1st, which would be insane as they’re selling people New Age decks for $20 (why would anyone spend that for a ruleset that’s expiring in a couple of hours??). The sad part is this idea could be interesting if it wasn’t for the inclusion of Stormwind into the card pool. Remove the Questlines from that set, as well as the mage spell that discovers 2 copies of Haleh, and there would be some room for experimentation.
The countdown is because its a ranked mode that restarts on July 1st. There is a special questline for the New Age twist that is scheduled to run during July. This particular twist lasts more than 4 days.
The countdown is because its a ranked mode that restarts on July 1st. There is a special questline for the New Age twist that is scheduled to run during July. This particular twist lasts more than 4 days.
Thank you for this as a lot of people actually think this format will be over on the 1st, which would be insane as they’re selling people New Age decks for $20 (why would anyone spend that for a ruleset that’s expiring in a couple of hours??). The sad part is this idea could be interesting if it wasn’t for the inclusion of Stormwind into the card pool. Remove the Questlines from that set, as well as the mage spell that discovers 2 copies of Haleh, and there would be some room for experimentation.
Weirdly, I have only ever seen one opponent playing a quest so far and that was a Quest Shaman. It didn't go very well for him against ImpLock.
And on that note, the reload for ImpLock now is INSANELY good. Every turn you basically flood the board with imps until they can't deal with them any more. Well worth a play if you just want to ladder climb without much fun. (I find ImpLock very boring to play, but I can't deny it wins almost every game - that's the downside of aggro decks, really).
We must be playing quite a different game. There is only Quest Druid, Quest DH, Quest Shaman and Mage. True, Shaman is the weakest one, but I doubt Implock wins "almost every game" if nobody plays it and nobody complains about it.
it's good to see that you're not personally facing many quest decks, but i'll have to refer to the HSReplay class winrates to illustrate a broader spectrum of the overall meta. As you can see, Quest Druid and Quest DH are topping out at over 55% winrate with Quest Shaman and Combo mage trailing behind them. Warlock on the other hand is sitting at the very bottom at a 36.3%, which is pretty abysmal and frankly shocking considering that not even DK is struggling that badly despite having the smallest card pool by far. My assumption is that Implock would not stand a chance if you were to run into the main questline decks that are dominating the meta, especially if they were being piloted properly.
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Twist has a rough start but I understand why they started with this "new age" cards. But I didn't enjoy the Stormwind era in standard and I can't enjoy the Stormwind era in castrated wild
Twist is a fun way to play with new combos or older cards. I've already made Quest Priest, Infuse Demon Hunter, and Elemental Shaman. I don't win every game, but I win many. It's refreshing.
I also like being rewarded for having a deep collection of old cards.
Nope, this first season lasts for all of June and July. The in game countdown is in error. Check out the original announcement.
I usually loathe playing ranked. Either Standard or Wild. On rare occasion there will be a new deck that is super fun to me and I'll play some, but eventually the constant stream of the same or similar decks just annoys me.
I prefer Tavern Brawls, where most of the time you either get weird RNG battles with the most ludicrous combinations or outcomes, or you get to build decks with cards that don't see much use anymore, with a pretty decent chance to see other people play decks with cards that you don;t see that often.
And I think that last bit is why I find myself enjoying Twist Ranked, to my surprise.
Maybe it's my current MMR (I have no wild MMR so I have no Twist MMR) but I'm getting matched up with players I feel are at my level skill wise, but with a reasonable variety of decks. I'm playing Menagerie/Pirate Warrior, and I don't think I have played against the same archetype twice, in about 15 games.
I've played against a couple of DKs with similar-ish builds, but there were also clear differences with 1 basically running the Aggro Frost type, and another running more a Aggro-Handbuffy style, and yet another some funky combination of Aggro-ish early game, moving into blood, and a 4th doing the full blood control thing.
I also played against a couple of Mages, but they were Quest, Quest-Mozaki, and just regular minionless burn Mage.
And the game play has been fun.
People will be like "ehhhhh, it;s just like Stormwind Meta again", but to me it's not been. Similar to a degree, sure, it's many of the same questlines, but the added cards from expansions before and after have made it a fun and (for me) unexpected experience.
So, hopefully the usual suspects that tryhard in Ranked will stick to Standard and Wild, and Twist can be more like Tavern Brawl, a fun corner of HS where there's a little more experimentation and variety (within the restrictions of the theme).
For now, I'm definitely going to do my future Ranked business all in Twist mode, I'm sold on the thing.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Another nice thing: no Prince Renathal!
I'd forgotten what it was like to play with only 30-card decks.
I mean, that's like every ranked mode that isn't standard xD
DJ
xskarma if you think tryhards won't rule in Twist, just go up few ranks
It is obviously very fast, very solitaire-like with no surprises at all, quest driven, draw-most-cards-turn-5-6 format with no balance at all and 3 decks ruling 90% of meta
Light wild, nothing else.
If it becomes anything even a bit healthier in the future iterations, I will be very surprised.
@xskarma the fact that you ran into four Death Knights in Twist is already a misrepresentation of what the mode is really like. That is by far the worst class in the mode as it’s the only class that is actively hindered by the format. I think they made a grave mistake starting out with this New Age idea. If the devs were smart they would scrap the format on the 1st and refund any “Battle-Ready Decks”. Either that or ban the Questlines outright with full dust refunds for those that crafted them within the last week. No one will want to put up with another month of this.
Ranks don't matter anymore. It;s all about the hidden MMR. You get matched with similarly skilled opponents based on it. You could be Rank 10 Bronze and play people in Diamond if your MMR is similar.
Which is why I said I don't have any MMR, cause the current Twist MMR is based off of your Wild MMR, which I basically have none either cause I never play Wild Ranked. So my MMR is likely still calibrating and swinging with only about 20-25 games played in Twist.
I'm sure if I were closer to my actual MMR in other modes than I would likely see more try-harding too. But for now it;s a fun experience.
My point about the try harding was more that I hope people with that mind set won't care too much about Twist cause it;s not really a competitive format. I hope the crowd that likes and plays Twist will be more the Tavern Brawl regulars and the Wild players who enjoy variety. And not the kind of people who enjoy playing the same damn deck and same damn opponents for weeks on end, just cause their win numbers go up.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Well, I don't play Wild at all, but at Gold 5 it's a very noticible change from lower ranks, so I'm not sure if "ranks don't matter" is a valid statement. It might also be just a matter of time, people needed few days to learn they just can't win with other decks against DHs and Druids.
I think that people are also forgetting that the whole mode will change up in a day or so. This first one was intentionally wide-reaching in terms of card pools, so it was always going to be more like Wild (which is possibly why I've not enjoyed it so much and had to resort to just playing icky ImpLock to actually climb the ladder).
I would hope that new seasons of Twist will bring with it something new and different each time and it wont be the usual few suspect decks each time that are oppressive and lacking fun.
That said, I could always be wrong there and it could indeed remain like that. We will have to wait and see in a days time.
I really wonder now if the "only MMR mathers" is actually true right now. Maybe I should ruin my MMR at the start of the month with my achievement decks then lol (though I even win on standard platinum ladder with them, which is hilarious). Is that MMR thing confirmed?
I also just want to repeat that this mode will stay until the beginning of August, just because it seems like some players don't know that.
Regarding the twist mode as a whole, I think it's a great idea and I like the free packs. I also kept most of my old cards, so this might be a mode for me (even without investment). I am just concerned that they will switch the rules and cardpool too much, so that every month, you need to invest a lot of money, gold, dust to keep up, but on the other hand, you can play other ladders and (I think) use your stars there as well. Right?
The current format is nothing for me. Not because I hate solitaire decks, but I hate metas that have like 3 top decks and, apparently, 0 tier 2 decks to counter them. I hope for something like 50 Armor and 100 card singleton decks with bans for certain singleton-matters cards
That's odd. There is literally a countdown timer in the game right now for Twist that says this one is ending in about 9 hours... o.O
The countdown is because its a ranked mode that restarts on July 1st. There is a special questline for the New Age twist that is scheduled to run during July. This particular twist lasts more than 4 days.
I was quite looking forward to Twist for a bit of variety but it's already become pointless - being OTKed on turn 7 as 50% of the players are playing the identical mage deck is just tedious.
Thank you for this as a lot of people actually think this format will be over on the 1st, which would be insane as they’re selling people New Age decks for $20 (why would anyone spend that for a ruleset that’s expiring in a couple of hours??). The sad part is this idea could be interesting if it wasn’t for the inclusion of Stormwind into the card pool. Remove the Questlines from that set, as well as the mage spell that discovers 2 copies of Haleh, and there would be some room for experimentation.
The more you know. :-)
Weirdly, I have only ever seen one opponent playing a quest so far and that was a Quest Shaman.
It didn't go very well for him against ImpLock.
And on that note, the reload for ImpLock now is INSANELY good. Every turn you basically flood the board with imps until they can't deal with them any more. Well worth a play if you just want to ladder climb without much fun. (I find ImpLock very boring to play, but I can't deny it wins almost every game - that's the downside of aggro decks, really).
We must be playing quite a different game. There is only Quest Druid, Quest DH, Quest Shaman and Mage. True, Shaman is the weakest one, but I doubt Implock wins "almost every game" if nobody plays it and nobody complains about it.
it's good to see that you're not personally facing many quest decks, but i'll have to refer to the HSReplay class winrates to illustrate a broader spectrum of the overall meta. As you can see, Quest Druid and Quest DH are topping out at over 55% winrate with Quest Shaman and Combo mage trailing behind them. Warlock on the other hand is sitting at the very bottom at a 36.3%, which is pretty abysmal and frankly shocking considering that not even DK is struggling that badly despite having the smallest card pool by far. My assumption is that Implock would not stand a chance if you were to run into the main questline decks that are dominating the meta, especially if they were being piloted properly.
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