Discussion about balance is often masking a real question - "why my deck sucks". Your deck sucks because you refuse to acknowledge the meta. Sometimes Pirate DH will be better, sometimes Odyn Warrior will be better, sometimes Rainbow DK will be better.
Meta is balanced when we have no clear meta tyrant deck, there are multiple winning options and whatever class you play you can climb. So let's look at hsguru. In top 20 we have:
4 Shamans (Rainbow, Nostalgia, Spell Damage, Asteroid), 3 Priests (Zarimi, Pain, Overheal), 3 DKs (Frost, Buttons, Highlander), 3 Hunters (Egg, Secret, Handbuff), 2 Mages (Orb BS, Elemental), 2 Rogues (Mech, Weapon), 1 Paladin (Pipsi), 1 DH (Pirate), 1 Druid (Dungar). No Warlocks, no Warriors (best Warlock (Painlock) is 23rd, still above 50% winrate, 2 best Warriors (Odyn, Mech) are both above 49%)
So 9/11 classes are playable, that's not bad, Warlock and Warrior are almost playable. Different playstyles are available. What do you really want?
It's bullshit, Blizzard doesn't give you anything prebaked. Blizzard gives people tools, some tools are better than the others and best players find out which ones. Homebrewers are just bad players who think they found good tools nobody noticed, they try to make good decks with them and they fail, obviously.
Homebrewing was much more sensible when Hearthstone was this boring game with limited synergies and websites with meta analysis were scarce. Now trying to homebrew is just a waste of time.
This IS just a stupid rant. Game is not more boring to play at all. As classic showed clearly, old Hearthstone was a boring experience comparing to what we have now. And yes, you must netdeck. It's the simple consequence of game increasing complexity.
Well, they complain about Reno, wheel, demon portal, so the cards and decks that don't really matter. Not a good indicator whether to come back or not.
edit: of course I had to get wheellock with demon portal and DK reno immediately after I dared to type this comment to see how lucky they are...
Some fun, some frustration as always. I tried new versions of old archetypes like Nature Shaman and ultimately climbed to legend with Wheellock. Yes, new decks are disappointing so far, but I don't think you can expect a lot from a 3rd expansion of a year, it's always going to make some old builds that were already strong even stronger, but will struggle with introducing new builds. This will be even more obvious with mini-set. What I hope for is that this expansion introduced some tools that will be more available after rotation. And we could taste what the meta after rotation might look like with recent brawl - Warrior domination - which I hope will not be the case.
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Imagine expecting logic in Hearthstone 2025...
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Degenerated meta where everyone just plays 10/7 ziliax turn 3
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Every deck feels the same. Just stealing your cards each turn. Very fun.
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As always, nerfs did nothing to make meta slower.
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I love how poeple complain about fringe cards they meet 1/50 games played by decks that barely need them.
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If your deck isn't OTK you lose. Can we have no OTK meta for 1 minute at least?
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Warlock starship can't beat Rogue.
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Let's be honest, aggro in a world where everything costs 0 mana doesn't make any sense.
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The most popular aggro deck is Dungar Druid playing Dungar everytime turn 5 :P
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Discussion about balance is often masking a real question - "why my deck sucks". Your deck sucks because you refuse to acknowledge the meta. Sometimes Pirate DH will be better, sometimes Odyn Warrior will be better, sometimes Rainbow DK will be better.
Meta is balanced when we have no clear meta tyrant deck, there are multiple winning options and whatever class you play you can climb. So let's look at hsguru. In top 20 we have:
4 Shamans (Rainbow, Nostalgia, Spell Damage, Asteroid), 3 Priests (Zarimi, Pain, Overheal), 3 DKs (Frost, Buttons, Highlander), 3 Hunters (Egg, Secret, Handbuff), 2 Mages (Orb BS, Elemental), 2 Rogues (Mech, Weapon), 1 Paladin (Pipsi), 1 DH (Pirate), 1 Druid (Dungar). No Warlocks, no Warriors (best Warlock (Painlock) is 23rd, still above 50% winrate, 2 best Warriors (Odyn, Mech) are both above 49%)
So 9/11 classes are playable, that's not bad, Warlock and Warrior are almost playable. Different playstyles are available. What do you really want?
0
It's bullshit, Blizzard doesn't give you anything prebaked. Blizzard gives people tools, some tools are better than the others and best players find out which ones. Homebrewers are just bad players who think they found good tools nobody noticed, they try to make good decks with them and they fail, obviously.
Homebrewing was much more sensible when Hearthstone was this boring game with limited synergies and websites with meta analysis were scarce. Now trying to homebrew is just a waste of time.
0
This IS just a stupid rant. Game is not more boring to play at all. As classic showed clearly, old Hearthstone was a boring experience comparing to what we have now. And yes, you must netdeck. It's the simple consequence of game increasing complexity.
0
Well, they complain about Reno, wheel, demon portal, so the cards and decks that don't really matter. Not a good indicator whether to come back or not.
edit: of course I had to get wheellock with demon portal and DK reno immediately after I dared to type this comment to see how lucky they are...
0
Well, this is very old topic and mage is not a problem for a long time.
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Some fun, some frustration as always. I tried new versions of old archetypes like Nature Shaman and ultimately climbed to legend with Wheellock. Yes, new decks are disappointing so far, but I don't think you can expect a lot from a 3rd expansion of a year, it's always going to make some old builds that were already strong even stronger, but will struggle with introducing new builds. This will be even more obvious with mini-set. What I hope for is that this expansion introduced some tools that will be more available after rotation. And we could taste what the meta after rotation might look like with recent brawl - Warrior domination - which I hope will not be the case.