Was 11-0 with my first event run with this ridiculous pally deck. Lost to a mage that randomly generated two equalities (lol) then beat another nearly identical mage to get to twelve. Got two packs and 410 gold, forgot the screenshot.
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Standard Legend - July '16 (Rank 56), June '17, Dec. '18, Apr. '19
Wild Legend - Mar. '18 (Rank 30), Apr. '18, Aug. '19
Twelve Arena Wins - Shaman, Warlock, Mage x2, Rogue, Priest (12-0), Druid, Hallow's End x2, Hunter, Taverns of Time x3 (Pa,D,WL), Paladin
Control Mage seem to be still working fine for me after the patch, got 12-1 with this deck. Picked double spellstone purely for fun, couldnt played them most of the games due to handsize issues, feelsbadman. Undeniable MVP of the deck (and probably most powerful card of the set) was double Cavern Dreamer - that card just wins games on turn 1-2, its insane. Timeaway Wandered felt pretty nice too, mostly because my deck had zero big spells and it sometimes filled that gap. Lost one game to Hunter, but it was pretty close.
Haven't posted here in ages, but after a total of 294 arena wins, I just got my first-ever 12 win run! Cavern Dreamer is legit overpowered. Lost against a Priest who topdecked a Psychic Scream the turn before I'd kill him, and had 2x FFA to follow up, and lost against a Paladin because Sound the Bells is a ridiculous card :p
I've had many 12 wins before but none with a list as garbage as this. Just look at my early game! Zero 1 drops, three 2 drops, all of which are 2/2s or smaller. Expected to go 4 wins at most
12-0 with Mage. Strong early-game, elemental synergy, no cards over 6 mana and I think I havent played my Bone Drake even once. Got my lategame value from Spellstone and Consider the Past, turned out to be enough.
My first ever 12 win deck and it's 12-0. Paladin is absolutely filthy, flooding the board and having Silver Sword was definitely the winning strategy, especially with Walnut Sprite. Timebound Giant is also awesome just to have that late game low cost minion.
Cavern Dreamer is pretty bonkers. If it sticks even for a couple turns it produces great value and the good thing is it can even protect itself with the spells you're getting. By far the MVPs of the deck.
Another 12-1 Mage. This time I wasnt able to draft elemental deck, so my Spellstone seemed kinda useless. I was able to activate it couple of times in mor eslower matchups, but it didnt have any impact on results of those games. I had pretty high amount of dragons on the other hand, so my Scaleworm was doing some good work in many games. Spell damage cards were surprisingly impactful despite a lack of actual spells in the deck - they worked super well in conjunction with small spells generated from Cavern Dreamers. Lich King wasnt too impactful, but saved couple of games.
Funniest part of this run was playing seven mirrors in first nine games and accidently queuing up into dude from my friendlist at nine wins. First time it happened to both of us in arena. Should have probably conceded, cause I ended up having one spare loss and dude went down at 9-3 :(.
Got 12-1 with Paladin, first one in more than a month. It has ok average, but feels underwhelming compared to Mage and Shaman. You see very little amount of top bucket in paladin drafts, which is only compensated by Silver Sword and Stonehill not being in it. Deck was mostly carried by those two and overall high average card quality. Interesting thing is that deck only has one "real" 2-drop, which meant a lot of heropowering turn two (I dont think I ever played Runt or Protector as vanila 2-2s). It seems that powerful 3-mana slot is more important. Consecrations seemed underwhelming.
Drafted this deck right when this event started, maybe 2 hours after it launched.
Pretty crazy if you ask me, never really had much problems vs. my opponents as I mostly had something threatening to throw on the board. Especially the 3 Master of Realities were somewhat carrying me through games. Final boss was a hunter and I gotta say it was pretty one-sided, Shaman is top tier in this event. Only surpassed by Mage and Paladin.
My only loss was vs. a pretty fast deck and I had nothing to play the first few turns.
Gotta say I got pretty lucky with the early event meta, all decks but one were pretty slow but couldnt keep up with my value train.
I usually don't play arena but when I'm playing it's mostly between 6 and 9 wins. My 2nd 12 win run so far. (First was with Paladin back in GvG meta :P)
Rewards were pretty meh, already had 2 golden spellstones.
12-0 with Shaman. Weapons felt really good, Dragonslayer is a solid tech, Weapon removal isnt, Stonehill turned out to be insane in Shaman, in couple of games I just crushed people with value of multiple Earth Elementals (thanks to Brewbaster on Stonehill). Timeaway Wanderer is relatively weak, I suggest not picking it over other solid cards. Masters of Realities were mostly played on board as 5-7, sometimes along the heropower - if opponent didnt have any answer it was lost game for him. If he did, I still had tempo going.
Cavern Dreamer and Timeway Wanderer instead of 2 Wisps. All games were interesting enough, no brainless strategy "hit the face untill Pyro does not come".
My first 12 wins in over 900 arena games. So many times I failed the final boss.
66.8 HearthArena score.
MVP in this deck was definitely Stonehill Defender. Pulled me Tarim or Tirion in more than 50% of the games. I'd pick Stonehill in Paladin over any other card.
I had my reservations about Harbinger of Catastrophe, but it turns out that this guy is really good. It turned out that there were relatively few big guys in my opponents' deck for him to pull, and when he did, I had a turn to deal with them... or more, in the case of Stasis Dragon.
And with so many Taverns of Time cards being dragons, Dragonslayer had a field day and was the MVP I wasn't really expecting.
12-0 Mage. Obscene amount of top bucket cards - 5 Cavern Dreamers and 4 premium board cleares. Otherwise I drafted this deck to win mirrors and it definitely worked - I was able to crush all of the other Mages wich had average deck quality on par with mine (though this run I faced relatively low amount of them - in less than half of my games). Had trash legendary bucket, but it didnt really matter, Nozdormu did just fine as vanila 8-8 in lategame (though he turned one game into a clown fiesta, where I had two Cavern Dreamers on board and missplayed constantly). General motto of Mage draft - Primordial over anything, Cavern Dreamer over anything. Other cards may look tempting, but those two just win games on itself.
Did I mention mage is a bit too powerful this event? Here's another pair of 12 win mages. The first one is insane with triple cavern dreamer, two leylines and a vex crow (also, two Onyxia's). The second doesn't even have a Cavern Dreamer, but is still pretty crazy.
Was 11-0 with my first event run with this ridiculous pally deck. Lost to a mage that randomly generated two equalities (lol) then beat another nearly identical mage to get to twelve. Got two packs and 410 gold, forgot the screenshot.
Standard Legend - July '16 (Rank 56), June '17, Dec. '18, Apr. '19
Wild Legend - Mar. '18 (Rank 30), Apr. '18, Aug. '19
Twelve Arena Wins - Shaman, Warlock, Mage x2, Rogue, Priest (12-0), Druid, Hallow's End x2, Hunter, Taverns of Time x3 (Pa,D,WL), Paladin
Control Mage seem to be still working fine for me after the patch, got 12-1 with this deck. Picked double spellstone purely for fun, couldnt played them most of the games due to handsize issues, feelsbadman. Undeniable MVP of the deck (and probably most powerful card of the set) was double Cavern Dreamer - that card just wins games on turn 1-2, its insane. Timeaway Wandered felt pretty nice too, mostly because my deck had zero big spells and it sometimes filled that gap. Lost one game to Hunter, but it was pretty close.
fdhdf
Haven't posted here in ages, but after a total of 294 arena wins, I just got my first-ever 12 win run! Cavern Dreamer is legit overpowered. Lost against a Priest who topdecked a Psychic Scream the turn before I'd kill him, and had 2x FFA to follow up, and lost against a Paladin because Sound the Bells is a ridiculous card :p
I've had many 12 wins before but none with a list as garbage as this. Just look at my early game! Zero 1 drops, three 2 drops, all of which are 2/2s or smaller. Expected to go 4 wins at most
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
12-0 with Mage. Strong early-game, elemental synergy, no cards over 6 mana and I think I havent played my Bone Drake even once. Got my lategame value from Spellstone and Consider the Past, turned out to be enough.
fdhdf
My first ever 12 win deck and it's 12-0. Paladin is absolutely filthy, flooding the board and having Silver Sword was definitely the winning strategy, especially with Walnut Sprite. Timebound Giant is also awesome just to have that late game low cost minion.
Weekly Card Design Competition 10.15
Cavern Dreamer is pretty bonkers. If it sticks even for a couple turns it produces great value and the good thing is it can even protect itself with the spells you're getting. By far the MVPs of the deck.
Memorable moments:
Another 12-1 Mage. This time I wasnt able to draft elemental deck, so my Spellstone seemed kinda useless. I was able to activate it couple of times in mor eslower matchups, but it didnt have any impact on results of those games. I had pretty high amount of dragons on the other hand, so my Scaleworm was doing some good work in many games. Spell damage cards were surprisingly impactful despite a lack of actual spells in the deck - they worked super well in conjunction with small spells generated from Cavern Dreamers. Lich King wasnt too impactful, but saved couple of games.
Funniest part of this run was playing seven mirrors in first nine games and accidently queuing up into dude from my friendlist at nine wins. First time it happened to both of us in arena. Should have probably conceded, cause I ended up having one spare loss and dude went down at 9-3 :(.
fdhdf
Got 12-1 with Paladin, first one in more than a month. It has ok average, but feels underwhelming compared to Mage and Shaman. You see very little amount of top bucket in paladin drafts, which is only compensated by Silver Sword and Stonehill not being in it. Deck was mostly carried by those two and overall high average card quality. Interesting thing is that deck only has one "real" 2-drop, which meant a lot of heropowering turn two (I dont think I ever played Runt or Protector as vanila 2-2s). It seems that powerful 3-mana slot is more important. Consecrations seemed underwhelming.
fdhdf
Can confirm Both mage and Cavern Dreamer are insane. two 12-2 mages with a bunch of Cavern Dreamers and some good synergy to go with that.
Drafted this deck right when this event started, maybe 2 hours after it launched.
Pretty crazy if you ask me, never really had much problems vs. my opponents as I mostly had something threatening to throw on the board. Especially the 3 Master of Realities were somewhat carrying me through games. Final boss was a hunter and I gotta say it was pretty one-sided, Shaman is top tier in this event. Only surpassed by Mage and Paladin.
My only loss was vs. a pretty fast deck and I had nothing to play the first few turns.
Gotta say I got pretty lucky with the early event meta, all decks but one were pretty slow but couldnt keep up with my value train.
I usually don't play arena but when I'm playing it's mostly between 6 and 9 wins. My 2nd 12 win run so far. (First was with Paladin back in GvG meta :P)
Rewards were pretty meh, already had 2 golden spellstones.
Hey. =)
12-0 with Shaman. Weapons felt really good, Dragonslayer is a solid tech, Weapon removal isnt, Stonehill turned out to be insane in Shaman, in couple of games I just crushed people with value of multiple Earth Elementals (thanks to Brewbaster on Stonehill). Timeaway Wanderer is relatively weak, I suggest not picking it over other solid cards. Masters of Realities were mostly played on board as 5-7, sometimes along the heropower - if opponent didnt have any answer it was lost game for him. If he did, I still had tempo going.
fdhdf
Cavern Dreamer and Timeway Wanderer instead of 2 Wisps. All games were interesting enough, no brainless strategy "hit the face untill Pyro does not come".
My first 12 wins in over 900 arena games. So many times I failed the final boss.
66.8 HearthArena score.
MVP in this deck was definitely Stonehill Defender. Pulled me Tarim or Tirion in more than 50% of the games. I'd pick Stonehill in Paladin over any other card.
Glad I only met a single Shaman.
Nope.
Got this one as Druid the other day.
I had my reservations about Harbinger of Catastrophe, but it turns out that this guy is really good. It turned out that there were relatively few big guys in my opponents' deck for him to pull, and when he did, I had a turn to deal with them... or more, in the case of Stasis Dragon.
And with so many Taverns of Time cards being dragons, Dragonslayer had a field day and was the MVP I wasn't really expecting.
12-0 Mage. Obscene amount of top bucket cards - 5 Cavern Dreamers and 4 premium board cleares. Otherwise I drafted this deck to win mirrors and it definitely worked - I was able to crush all of the other Mages wich had average deck quality on par with mine (though this run I faced relatively low amount of them - in less than half of my games). Had trash legendary bucket, but it didnt really matter, Nozdormu did just fine as vanila 8-8 in lategame (though he turned one game into a clown fiesta, where I had two Cavern Dreamers on board and missplayed constantly). General motto of Mage draft - Primordial over anything, Cavern Dreamer over anything. Other cards may look tempting, but those two just win games on itself.
fdhdf
Did I mention mage is a bit too powerful this event? Here's another pair of 12 win mages. The first one is insane with triple cavern dreamer, two leylines and a vex crow (also, two Onyxia's). The second doesn't even have a Cavern Dreamer, but is still pretty crazy.
My first and only time with 12 wins at arena.
I feel stupid because I took two SC but forgot to scroll down the rest of my deck.
I got a 12-1 shaman in, but I really want to talk about one of the most fun druids I have ever played (12-2):
It rarely felt truly unfair, but it always felt like I was a bit ahead of where I was supposed to be.
12/2 Hunter run. Recorded the last match, link below. It's been a while since my last 12 win, so I'm happy!
https://photos.app.goo.gl/zkT3mpsHjtsMEp5E9