This one is interesting. It seems they have managed to allow low-end players some access with the Rag mechanic, but this thing is still a demonstration of the wild format superior firepower. In particular, I notice a number of my vanquished foes mousing over Grim Patron, likely crafting 2 of them soon after. In addition, healing is also a big deal, with Antique Healbot poking his head out again. Going warrior? An Axe Flinger is basically a Pyroblast. Warlock is by far the most beyond the pale with Violet Illusionist, Floating Watcher, and Imp Gang Boss
Pay attention to the mechanics. Deathrattle does not proc until after the Rag barrage, but lightning bolts do, this is why Grim Patron and Floating Watcher are so great, they absorb damage and produce more minion HP total.
At one point I was vs another Grim Patron warrior, I face hit his Frothing Berserker to get my Revenge charged up, wiped his board, and he dropped a 2nd Grim Patron but I had minions up to clear them that time. I went from having 2 hp and him having ~15hp and ~20 armor to winning lol
Just had an awesome game where we got ragnoros beyond 75 attack! Probably would have gone further if blizzard didn't drop the game. Thanks Druid for playing along and not playing to kill. Thanks to his Cho, we each got to 30 hp jades and had over 300 armor as a priest and druid! Will post pictures when I am not on my phone.
I built these out and we were able to get to a 65 mini-rag by using eredric to reset once, then use equality/confuse to reset again, could go higher but needs comms, should coordinate over discord to use renos successfully and choose correct potions etc. The idea being KEEP THE VIOLET ILLUSIONIST ALIVE, which works fine with the paladin side for well into fatigue (we started getting hit with 13 and 14 fatigue when the illusionists finally fell but were out of communication for over half the game).
Went to Rag having 75+ attack with around 200 000 - 3 000 000 million armor . Got bored, no reward. We can take him to infinite damage, to no avail - also HS disconnects and reconnects when he has ~65 attack. If someone's interested in the infinite decks -= no fatigue, infinite armor =-, just PM me.
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I'm a humble and friendly european indie living in Asia. During the day I build computer games. During the night, I am batma I build computer games. Together with a wonderful artist, I help run this very unique comic site : Comic Devs
Just wanted to say that if you play Mass Dispel, mini-Rag will still be invincible. I didn't check to see if you can target him or not at that point, but I saw a screenshot of somebody getting another copy of mini-Rag, which they claim to have done through Mirage Caller. So, it seems likely that you can
Okay, got to a "highscore" while trying to help a friend with the quest, how big did you guys grow the rag???
Got past 100 when it started to get really boring and slow before we decided to just end it. Could have gone inifinite. Lorewalker Cho, Bolf Ramshield, Divine Favor, and Grim Patron only cards you need. The other 24 cards are pure filler.
1) Play Cho and DF him to unkillable levels.
2) Play Bolf and DF him to unkillable levels.
3) Play GP and DF him to unkillable levels.
4) Keep those minions alive with DF indefinitely.
Bolf protects you from Rag and Fatigue. Cho keeps an endless supply of minion heals. Grim provides endless minions for Rag to kill. As I said, the other cards are pure filler. Recommend low cost heal spells so you can keep your hand lean until you draw the others. As long as no minions die, hero power cancels Rag damage until you are ready to roll.
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Anger is the punishment we give ourselves for someone else's mistake.
It also doubles any quest gold amount that you have in your log! I had two 50G quest and they jumped up to 100g each after winning
Gahz'rilla was 1536/1. Lol.
I tried Faceless manipulator for the lolz, doesn't seem to work for me :(
Unfortunately you can't target immune minions with battlecries.
I'm at 500 total and no huge reward. Maybe at 1,000 lol
What are the emote rewards?
This one is interesting. It seems they have managed to allow low-end players some access with the Rag mechanic, but this thing is still a demonstration of the wild format superior firepower. In particular, I notice a number of my vanquished foes mousing over Grim Patron, likely crafting 2 of them soon after. In addition, healing is also a big deal, with Antique Healbot poking his head out again. Going warrior? An Axe Flinger is basically a Pyroblast. Warlock is by far the most beyond the pale with Violet Illusionist, Floating Watcher, and Imp Gang Boss
Pay attention to the mechanics. Deathrattle does not proc until after the Rag barrage, but lightning bolts do, this is why Grim Patron and Floating Watcher are so great, they absorb damage and produce more minion HP total.
Free to try and find a game, dealing cards for sorrow, cards for pain.
You can copy Mini-Rag with Mirage Caller. No golden animation, unfortunately.
really wish this priest i am playing now had a clue...
Fun deck, am up to 500 rag-kills now:
At one point I was vs another Grim Patron warrior, I face hit his Frothing Berserker to get my Revenge charged up, wiped his board, and he dropped a 2nd Grim Patron but I had minions up to clear them that time. I went from having 2 hp and him having ~15hp and ~20 armor to winning lol
Faith is the Darkness to Reason's Light
Just had an awesome game where we got ragnoros beyond 75 attack! Probably would have gone further if blizzard didn't drop the game. Thanks Druid for playing along and not playing to kill. Thanks to his Cho, we each got to 30 hp jades and had over 300 armor as a priest and druid! Will post pictures when I am not on my phone.
If anyone wants to grow Mini-Rag with me my battle tag is RedHatter#1437.
http://www.hearthpwn.com/decks/858379-insane-mini-rag-ramp-paladin-side
http://www.hearthpwn.com/decks/858377-insane-mini-rag-builder-priest-side
I built these out and we were able to get to a 65 mini-rag by using eredric to reset once, then use equality/confuse to reset again, could go higher but needs comms, should coordinate over discord to use renos successfully and choose correct potions etc. The idea being KEEP THE VIOLET ILLUSIONIST ALIVE, which works fine with the paladin side for well into fatigue (we started getting hit with 13 and 14 fatigue when the illusionists finally fell but were out of communication for over half the game).
Went to Rag having 75+ attack with around 200 000 - 3 000 000 million armor . Got bored, no reward. We can take him to infinite damage, to no avail - also HS disconnects and reconnects when he has ~65 attack. If someone's interested in the infinite decks -= no fatigue, infinite armor =-, just PM me.
I'm a humble and friendly european indie living in Asia. During the day I build computer games. During the night,
I am batmaI build computer games.Together with a wonderful artist, I help run this very unique comic site : Comic Devs
Just wanted to say that if you play Mass Dispel, mini-Rag will still be invincible. I didn't check to see if you can target him or not at that point, but I saw a screenshot of somebody getting another copy of mini-Rag, which they claim to have done through Mirage Caller. So, it seems likely that you can
Anger is the punishment we give ourselves for someone else's mistake.
Can rag be mindcontrolled by tech or sylvanas, like cow portal in diablo event?
I am wondering if there's something special if you reach 1000+ minions destroyed by Mini-Rag total or something like that.
Gorge you hatred, embrace your rage.
I think the "reward" is the additional firework animation on home screen. So not worth playing more than 1 brawl.
Aren't games designed to be fun? This brawl is actually fun, great for completing quests and you can use pretty much any class you want.
Gorge you hatred, embrace your rage.