Are you serious? He is probably the easiest I have encountered and I have completed 4 runs so far. He played two of those demon dogs that destroyed his whole hand xD
The Darkness is easier than Vustrasz is easier than Azari is easier than Xol. And the only reason Xol is might not be hardest is good treasures pulled by Toggwaggle.
Are you serious? He is probably the easiest I have encountered and I have completed 4 runs so far. He played two of those demon dogs that destroyed his whole hand xD
The Darkness is easier than Vustrasz is easier than Azari is easier than Xol. And the only reason Xol is might not be hardest is good treasures pulled by Toggwaggle.
Different folks have different blocks. Its not that uncommon in other games with bosses that some bosses will be easy for others while those same bosses can be hard for others.
Difficult of bosses can very much be based on your deck, treasures, and of course RNG. Last time I played Xol I had Gloves of Mugging so obviously crushed him, but have done so without the gloves too. They all seem pretty balanced to me with The Darkness standing out as the toughest in my opinion.
Lost the frst time I faced Xol due to an absolutly brutal opener that had me doing nothing for 4 turns. Second time around was better as I got lucky discarding the quest despite her having the hive queen. I wished while at 1 health and thought victory was mine until Deathwing popped out. Luckily the AI is stupid and flummoxed my Doomsayer, allowing me to salvage victory with my Giant Mage.
I agree, I did some nice plays and got lucky throughout the dungeon, only to be destroyed by this piece of shit boss... Almost as broken as that dude who destroys your best cards..
The one burning your top 2? Name escapes me, but he's probably the easiest boss in the dungeon, 100% WR against him.
This is what I mean by variance, some people hate particular bosses whilst others have no trouble with them whatsoever. Quality of your deck and the tempo of your deck make such a huge difference depending on the fight.
Are you serious? He is probably the easiest I have encountered and I have completed 4 runs so far. He played two of those demon dogs that destroyed his whole hand xD
Yeah, I'm undefeated against him, I think I've seen him 4 times. Basically you save your pings for the Howlfiend and you get him to discard his hand, including the quest. Hell, I beat him on pally by using my healing ON the Howlfiend to keep it alive through the entire game. He was top-decking the entire game (like most games against him), and he discarded his beams.
Also, I know he says what beam he got with an emote, but I beat him all times without knowing the code. Just get him to discard the beams and it doesn't matter.
I'm glad others find him hard, because I thought he was the most imbalanced of end bosses in that he was TOO easy. Maybe I just got fortunate. He'd be a lot tougher without Howlfiend in his hand
The boss I hate isn't the end-boss -- it's when you get the pirate guy late-run. When he has to pay one mana to give a single minion charge, he's easy. When they ALL have charge by default? That can hurt. :)
Darkness is the easiest one in my opinion. Only faught the dragon once and won, but I got some great treasure pulls from his chests, so I can't make any firm statements about it.
Her deck is extremely mediocre (except for deathwing). The quest reward is easily removed since she plays HOwlfiend (as is Deathwing). And even if that doesn't work, you can easily play aorund it.
Same goes for her beams. Most of them are irrelevant and flummox is the only one you have to look out for.
The boss I hate isn't the end-boss -- it's when you get the pirate guy late-run. When he has to pay one mana to give a single minion charge, he's easy. When they ALL have charge by default? That can hurt.
I agree. Late-game Candlebeard is the WORST. I too have won against Xol every time I have faught it.
I'm pretty sure you just trolling here. It always easier to say something than done so. Dungeon runs are so easy?!! How about you upload your deck here or upload a video to proof that ?!
I totally agree!! Saying you wish it was harder is ridiculous. I’m not a pro player by any means but I’ve been playing since beta, you either win or you get slaughtered. I have yet to slaughter one main boss, I’ve won after playing a solid game, I speak of the final boss only. Unless Dude has an awesome resource he’s using and not revealing or he’s just being a smart ass. I’m stuck as hell on Warrior and Hunter. For some reason, I thought I’d be able to blow the run away with Hunter & I continuously get nailed. I’ve beaten exactly 125 bosses with Hunter, which is insane! And nowhere close to the number of bosses I completed with any other hero. I’m on boss 8, again, playing against XOL, last time I played the heifer, I paid attention to what beam she got and still got my head chopped off. Maybe she’ll actually discard cards worth a crap this time around! It’s all luck based, or at least a majority of it is. The very first treasure, after challenge 1, I picked was the deathrattles trigger twice and from boss number 2 thru now, number 8, not once was I offered the deathrattle card bucket. Shady, shady, shady
You can slaughter every final boss. Azari with Jade Druid / Token Pally / Vorpal Dagger / Aleatoric Cube / Quel'Delar / Ord of Destruction Darkness with Spell Heavy / Wax Rager / Bag of Stuffing+The Candle Xol with Gloves of Mugging / Quel'Delar Vustrasz with Aggro / Primordial W. / Wondrous W. / Boots of Haste / Wax Rager / Boombox / Hourglass Toggwaggle with Ramp / Vitality Potion+Wish / Bag of Coins+Stuffing
I had a terrible control Warrior deck with too many weapons and not nearly enough minions to fight for the board. I quickly realized the best play was to not play anything and hope he can't fulfill his quest before his hand fills up with spells he can't use. This is kind of super specific strategy because you need several control cards to clear the board until he can fill up his hand. But I went for it because my deck was terrible and I don't think it could have beaten any of the bosses. But the strategy worked, he eventually started milling his important minions and never got the quest completed and eventually fatigued to death. Satisfying win.
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And the only reason Xol is might not be hardest is good treasures pulled by Toggwaggle.
DJ
Difficult of bosses can very much be based on your deck, treasures, and of course RNG. Last time I played Xol I had Gloves of Mugging so obviously crushed him, but have done so without the gloves too. They all seem pretty balanced to me with The Darkness standing out as the toughest in my opinion.
Lost the frst time I faced Xol due to an absolutly brutal opener that had me doing nothing for 4 turns. Second time around was better as I got lucky discarding the quest despite her having the hive queen. I wished while at 1 health and thought victory was mine until Deathwing popped out. Luckily the AI is stupid and flummoxed my Doomsayer, allowing me to salvage victory with my Giant Mage.
Cloak of invisibility. No problem.
The boss I hate isn't the end-boss -- it's when you get the pirate guy late-run. When he has to pay one mana to give a single minion charge, he's easy. When they ALL have charge by default? That can hurt. :)
Darkness is the easiest one in my opinion. Only faught the dragon once and won, but I got some great treasure pulls from his chests, so I can't make any firm statements about it.
Met her twice, never lost.
Her deck is extremely mediocre (except for deathwing). The quest reward is easily removed since she plays HOwlfiend (as is Deathwing). And even if that doesn't work, you can easily play aorund it.
Same goes for her beams. Most of them are irrelevant and flummox is the only one you have to look out for.
I tried having fun once. It was awful.
the forgotten epics
Junkbot Frost Giant Luckydo Buccaneer Sea Reaver Darkspeaker Mini-Mage Blubber Baron Captain's Parrot Magnataur Alpha
here's a trick dont play value minions when it has a flummox card...
Easy boss, i crushed him with Dk guldan and Tempo rogue
You could actually cheat with this boss.
Ignore her low attack minions for the first few turns, let her fill up her hand with her beams, then use a board clear.
As long as you don’t play any minion, she will not play any card either, eventually she will die because of fatigue.
won because of this twice in a row.
@lightsarewet:
I'm pretty sure you just trolling here. It always easier to say something than done so. Dungeon runs are so easy?!! How about you upload your deck here or upload a video to proof that ?!
I totally agree!! Saying you wish it was harder is ridiculous. I’m not a pro player by any means but I’ve been playing since beta, you either win or you get slaughtered. I have yet to slaughter one main boss, I’ve won after playing a solid game, I speak of the final boss only. Unless Dude has an awesome resource he’s using and not revealing or he’s just being a smart ass. I’m stuck as hell on Warrior and Hunter. For some reason, I thought I’d be able to blow the run away with Hunter & I continuously get nailed. I’ve beaten exactly 125 bosses with Hunter, which is insane! And nowhere close to the number of bosses I completed with any other hero. I’m on boss 8, again, playing against XOL, last time I played the heifer, I paid attention to what beam she got and still got my head chopped off. Maybe she’ll actually discard cards worth a crap this time around! It’s all luck based, or at least a majority of it is. The very first treasure, after challenge 1, I picked was the deathrattles trigger twice and from boss number 2 thru now, number 8, not once was I offered the deathrattle card bucket. Shady, shady, shady
You can slaughter every final boss.
Azari with Jade Druid / Token Pally / Vorpal Dagger / Aleatoric Cube / Quel'Delar / Ord of Destruction
Darkness with Spell Heavy / Wax Rager / Bag of Stuffing+The Candle
Xol with Gloves of Mugging / Quel'Delar
Vustrasz with Aggro / Primordial W. / Wondrous W. / Boots of Haste / Wax Rager / Boombox / Hourglass
Toggwaggle with Ramp / Vitality Potion+Wish / Bag of Coins+Stuffing
DJ
I had a terrible control Warrior deck with too many weapons and not nearly enough minions to fight for the board. I quickly realized the best play was to not play anything and hope he can't fulfill his quest before his hand fills up with spells he can't use. This is kind of super specific strategy because you need several control cards to clear the board until he can fill up his hand. But I went for it because my deck was terrible and I don't think it could have beaten any of the bosses. But the strategy worked, he eventually started milling his important minions and never got the quest completed and eventually fatigued to death. Satisfying win.