• 0

    posted a message on Two New Reveals - Oblivitron & Lazul's Scheme

    it doesn't matter whether Warlock or Druid are better or not, what matters is that every decent deck will wipe the floor with you before you're even through half your deck, because it takes ages to draw cards as Hunter.

    Posted in: News
  • 8

    posted a message on Two New Reveals - Oblivitron & Lazul's Scheme

    a lot of card draw leading absolutely nowhere

    Posted in: News
  • 0

    posted a message on New Card - Oblivitron

    Things that can make this work:

    Galvanizer to reduce the cost of not only this but also any othe potential big mechs you might have in your hand

    Skaterbot in conjunction with the aforementioned Galvanizer to quickly rush this out, kill it and summon a big dude

    Mecha'thun and Mechanical Whelp as targets to pull for immediate big stats

    Fireworks Tech as an activator as well as synergy with other cards in the deck

    Goblin Prank as another immediate Deathrattle activator that potentially allows you to recover tempo by trading a small rattle into a bigger minion

    This is not as strong as the deathrattle synergies we previously had BUT you need to consider that most mana cheat cards will leave Standard meaning that any class that DOES still have access to some of them (like Rogue with Hooktusk) are going to be disproportionately powerful.

    It is definitely a clunky card, but much like Kathrena Winterwisp it might just be strong enough to build around and ultimately it really comes down to whether you can build a functioning deck to support it (maybe some SPell synergies with Zul'jin and try to imitate ye olde Barnes+Big Beast deck that floated around at the end of K&C until it was replaced by the much more consistent DR and Recruit builds in WW)

    Edit: I also forgot Necromechanic which you can just throw into the deck, slam down at turn 5 and if the enemy has no way to remove it crazy stuff can happen with a variety of scenarios (Mecha Dragons, Spider Bombs, or just this into all of the above)

    Posted in: Card Discussion
  • 3

    posted a message on Two New Reveals - Oblivitron & Lazul's Scheme

    good luck emptying both your hand and deck as HUnter and not die int he process

    Posted in: News
  • -1

    posted a message on Two New Reveals - Oblivitron & Lazul's Scheme

    Oblivitron isn't nearly as bad it looks like and I feel safe to say that just because of Galvanizer. That guy basically allows you to get our bigger mechs out sooner while you can build a non-mech related deck around it (Spells + Zul'jin maybe, couple of secrets, Subject 9 for draw which makes big swings easier to assemble.

    Run it with 2 Whelps and Mecha'thun to up your chances of getting a big body out, add some Firework techs and spider bombs for more flexibility and done. COuld even run Goblin Prank, it's not even a bad card

    Posted in: News
  • 0

    posted a message on (GOODBYE MAMMOTH) ITT: Which class will be the most gutted by the Yearly Rotation?

    Priest will seriously suffer, since they have no real win condition anymore (as per usual)

    Part of me hopes that it gets so bad that Lady of White actually sees play purely because of the lack of actual decks.

     

    people are probably overestimating how bad Druid will be. Every other class loses a massive amount of power and Savage Roar is still a good way to kill people (especially since Whispering Woods + SOul of the Forest still works)

    Posted in: General Discussion
  • 0

    posted a message on Swampqueen Hagatha
    Quote from scorpyon >>

    nope, it's always a 5-mana 5/5

     Ah thats a shame. Is that stated somewhere?

     if you watch the video they picked Bloodlust + some damage spel (lava Burst I think?) and it was still a 5-mana minion)

    Apparently the spell selection is also restricted so you can only picke ONE targetted spell (like LIghtning Bolt) while the second selection will always be an untargetable one (aka LIghtning Storm or Evolve)

    Posted in: General Discussion
  • 0

    posted a message on Swampqueen Hagatha

    nope, it's always a 5-mana 5/5

    Posted in: General Discussion
  • 0

    posted a message on Rise of Shadows - Hunter predictions
    Quote from felixhana >>

    All that I really want for Hunter is a 1-mana 2/2 that always starts in your opening hand.

    I'm tired of Midrange HUnter being defined by whether they can play the first 3 turns on curve. Maybe then we could stop getting overpowered tempo drops who can only exist because the deck is so inconsistent.

     Ehh... because they are midrange deck? Lol. If you want to skip first few turn you play controlish midrange. Which is imposoble for hunter now because DK is gone, finally.

    Actually Hunter will back like they were. Face is the place deck. Lol

     

     that's not what I#m talking about. I don't WANT to skip the first few turns, but I sometimes HAVE to because mulligan fucked me over and yet i can only run so many early game cards because otherwise I have no way to win if my opponent ever clears the board.

    The problem is that because Hunter's hero power sucks for anything other than rushdown it means if you can't actually play a card in the first two turns you will lose 99% of the time because there are no cards that would allow you to take the game back later (which is a constant problem for Midrange Hunter that no other aggro/midrange decks really have)

    My hope is that without Razormaw it won't be as necessary to stick a 1-drop on the board turn 1 to have any chance of winning....or that going second usually means you are immediately on the losing side.

     

     

    Posted in: Hunter
  • 1

    posted a message on New Shaman Legendary - Swampqueen Hagatha
    Quote from Kaladin >>
    Quote from GentilleMouche >>

    That's 12 mana to get the effect going and you can't guarantee the discover outcome.

    And 7 mana 5/5 is awfully slow, why give up tempo only to maybe get a chance to recover said tempo on the next turn. 

     Think about this - if Kalimos, Primal Lord was an unconditional battlecry, would you play it?  If the answer is yes, there is no reason you'd play this (which comes out on turn 8) and NOT Swampqueen Hagatha, who's effect also comes out on turn 8, consistency aside. 

     Kalimos, however, doesn'T require you to play a vanilla 5/5 on the turn before. You could easily play something like a BLazecaller or any boardclear + a Fire Fly to keep up tempo or defend yourself.

    Hagatha effectively forces you to "skip" a turn for later benefit, which is fine for something like Kazakus or Nourish since they come out much earlier (and if you remember the Gadgetzan era you'd know that even that was pretty much not possible since you were being swarmed down by aggro)

    HAggy will see play if Shaman gets a control archetype that has enough comeback potential to survive wasting a turn. If not, then this will be too slow even if it is technically a very powerful effect.

    Posted in: Card Discussion
  • 1

    posted a message on New Shaman Legendary - Swampqueen Hagatha

     I feel like not being able to play the Horror on the same turn is kind of  a big downside, but then again, given how bad it feels when DK Rexxar pulls a lifesteal+rush comeback out of his green ass I'd say they learned that RNG-based comebacks on demand are a bad concept.

    Still a few things that are unclear to me:

    -If you pick two targetted spells will they always cast on the same target or do you get to target twice (I guess they#D have to since I don't think the game support double choice yet)?

    -since death triggers only after both spells resolve (as seen in the video) would it mean if you picked something like LIghtning Storm + Forked LIghtning there's a possibility that forked lightning would hit an already dead minion?

    -What happens if you pick something like Rockbiter weapon + Lava BUrst, since the former can only target friendly characters?

    Posted in: Card Discussion
  • 0

    posted a message on Rise of Shadows - Hunter predictions
    Quote from calico >>

    All that I really want for Hunter is a 1-mana 2/2 that always starts in your opening hand.

    I'm tired of Midrange HUnter being defined by whether they can play the first 3 turns on curve. Maybe then we could stop getting overpowered tempo drops who can only exist because the deck is so inconsistent.

     Here's hoping Hyena is next on the chopping block.

     I feel Rhino is a far bigger problem. hyena can be countered as long as you have removal or taunts, but Rhino is basically game over if you can't remove it immediately. It only gets out of hand if you overextend on the board and don't consider Unleash the Hounds. Other than that it'S one of the few large threats Hunter has access to. Without it Midrange devolves into pure sm0rc, because there's no win condition other than quick beatdown.

    I'm honestly surprised how Rhino has stayed around this long given their aversion to charge minions recently.

    Posted in: Hunter
  • 1

    posted a message on Rise of Shadows - Hunter predictions

    All that I really want for Hunter is a 1-mana 2/2 that always starts in your opening hand.

    I'm tired of Midrange HUnter being defined by whether they can play the first 3 turns on curve. Maybe then we could stop getting overpowered tempo drops who can only exist because the deck is so inconsistent.

    Posted in: Hunter
  • 0

    posted a message on Major clue found about 2nd xpac of Year of the Dragon

    II feel like we'll get confirmation as soon as the PvE adventure is released. I'm assuming the storyline will be a standard "villains raid several important places for artifacts, culminating in an epic showdown somewhere down the line"

     

    Posted in: General Discussion
  • 0

    posted a message on Chef Naomi Why so many streamers claim its bad ?

    because you either build a deck around it and get dicked by AoE or you just throw it into a control deck as a lategame win condition and end up with a dead card in a  lot of matchups.

    Maybe it will see play in Rogue just because of Unstable Element, but even then it'S probably not that great.

    Posted in: General Discussion
  • To post a comment, please login or register a new account.