Finally. 183 monsters killed with Toki, finally finished her. Heal 2 at end of turn, +2 health to minions, Fill hand with random spells and chose Chaos for every opportunity I could. On the ones I could not choose Chaos, I did magical friends.
Ok, this is such fucking bullshit. Gnomenapper for 7th boss 3rd time in a row. He is like a .00001% chance of winning with the ridiculous amount of RNG needed. I am trying to finish Toki so I can go for hagatha, but not when I get this fucking bullshit boss every time.
I am at 17 runs with Toki now and still going. Her card selection sucks and I have yet to get either +3 spell damage or the cast the spell again card as treasures. Either really bad RNG or the game hates me.
First i tried combo priest with Radiant Elemental, but it was too inconsistent, lost nearly all games.
After this fiasco i switched to druid aggro with Raven, Living Roots, Mark of the Lotus and Y'Shaarj, Power of the Wild and went 12-0.
I love beating radiant elemental priests. They think are so cool but what they do not realize is the mark, shadow copied can be one turn lethal before they have a shot at actually killing me. Those are always "Greetings" moments for me.
Warrior was stealth and +1/+1 and steal 3 cards. That was the game winner for me as I stole the quest on Xol. Priest was Justicar and double health, and I chose a lot of the minions where stats changed when healed. Those were buffed insanely at the end and also won the game.
Just have to keep at it. I haven't done much playing since I beat all the classes, just randomly here and there. It is a fun game mode, but boring up front with the first 3 bosses IMHO.
^^^ I agree whole-heartedly. I find myself winning more without stealth because the boss will choose minions sometimes, instead of straight to the face.
Just completed the full run and will never be doing this again. While some of it was great fun and I liked the "choose your own path" aspect, there were many times the bosses were picked where you stood no chance and it killed the fun because of the previous time wasted.
Seriously impossible odds yet Blizzard's dumb ass algorithm code makes this happen. 3 runs in a row with Lock I had a decent shot at beating the end boss. Some were hairy at 5 and 6, but I had a good shot if the right RNG comes for the end boss and every FLIPPIN' time I get Candlebeard with instant charges as the cockblock and waste my time.
They need to make a change. After so many dungeon runs you have completed, just skip the first 4 bosses and offer treasure choices and card selections so we can stop wasting time on menial bullshit games just to be disappointed at boss 7. Like does anyone ever fail the first boss? Ever? Waste of time. How about the 2nd?
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Finally. 183 monsters killed with Toki, finally finished her. Heal 2 at end of turn, +2 health to minions, Fill hand with random spells and chose Chaos for every opportunity I could. On the ones I could not choose Chaos, I did magical friends.
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Finally managed to get to infinite Toki and lost to a 8/1 mega windfury frozen champion. Argh...
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Ok, this is such fucking bullshit. Gnomenapper for 7th boss 3rd time in a row. He is like a .00001% chance of winning with the ridiculous amount of RNG needed. I am trying to finish Toki so I can go for hagatha, but not when I get this fucking bullshit boss every time.
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I am at 17 runs with Toki now and still going. Her card selection sucks and I have yet to get either +3 spell damage or the cast the spell again card as treasures. Either really bad RNG or the game hates me.
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Warrior was stealth and +1/+1 and steal 3 cards. That was the game winner for me as I stole the quest on Xol. Priest was Justicar and double health, and I chose a lot of the minions where stats changed when healed. Those were buffed insanely at the end and also won the game.
Just have to keep at it. I haven't done much playing since I beat all the classes, just randomly here and there. It is a fun game mode, but boring up front with the first 3 bosses IMHO.
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Another trick on turn 5 is use the silence and destroy all minion treasure. He has some funny emotes when it is his turn and he cannot do anything.
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Hunter, Warrior, Paladin, Shaman
Hunter - was a single run for me. Stealth and +1/+1 to minions.
Paladin - Single run, Upgraded hero, +1/+1 to minions
Shaman - Took a bit. rarely offered jades. Spell damage and lower cost to spells.
Warrior - Taunts, and +1/+1 minions
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^^^ I agree whole-heartedly. I find myself winning more without stealth because the boss will choose minions sometimes, instead of straight to the face.
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Just completed the full run and will never be doing this again. While some of it was great fun and I liked the "choose your own path" aspect, there were many times the bosses were picked where you stood no chance and it killed the fun because of the previous time wasted.
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HAHAHAHAH! I need to stream this bullshit. Candlebeard as 7th boss for the fourth dungeon run in a row.
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Seriously impossible odds yet Blizzard's dumb ass algorithm code makes this happen. 3 runs in a row with Lock I had a decent shot at beating the end boss. Some were hairy at 5 and 6, but I had a good shot if the right RNG comes for the end boss and every FLIPPIN' time I get Candlebeard with instant charges as the cockblock and waste my time.
They need to make a change. After so many dungeon runs you have completed, just skip the first 4 bosses and offer treasure choices and card selections so we can stop wasting time on menial bullshit games just to be disappointed at boss 7. Like does anyone ever fail the first boss? Ever? Waste of time. How about the 2nd?