Thanks, Senki. With Blademaster I feel I need to run Ancestral Healing. I agree the Golem is clumsy. Spider Tank? Any of these options drastically increase the need for card draw, though, since it's easier to play out your hand. I'm gravitating back towards my original list slowly but surely...
the idea is to manage the early game with weapons and the chow and take it to mid- late game and if you can do the injured bm/reicarnate combo by turn 4 things get pretty comfortable
even i get crushed by hunters mostly (allways searching for senjin-healbot in mulligan) i give them a good match if you can get a good mulligan
the card draw is great thanks to Cult Masterthalnos bloodmage and Mana Tide Totem wich was a big problem before (i was running Azure Drake instead of cult master) plus cult master gives you a card when you reincarnate so there is some sinergy
i try to run sneed but my rng is so disgusting that i prefer to run a solid legendary like nefarian instead(i dont have rag but seems better)
i played 10 games and won 7 on ladder starting in rank 9
Glad you found something that works for you Senki. Do you find that the axe can actually kill things? I love, obviously, that it costs 2 mana (hence being able to play it a turn before Powermace), but that 2 damage concerns me.
One thing you might want to look into is Earthen Ring Farseer. I started using them recently and they are amazing versus aggressive decks. Plus even vs control you can use them to heal up one of your big guys to make better trades. Seriously my new favorite card <3 <3
Thanks, all. The deck now looks like this, and I'm pleased to say it's working quite well again. Here's the new deck, and the explanation of the changes:
It turns out Nerubian Eggs are too good to leave out of Reincarnate Shaman. I feared they were a bit too slow, but there are just enough ways to active them to make them viable. I added a second Defender of Argus for this reason. I was also looking for an excuse to ditch Lightning Bolt, a card which just sets you back too far in the early game. Rockbiter Weapon now gives us removal with the upside of activating eggs. Earthen Ring Farseer gives heals and early board presence (R.I.P. Vitality Totem.) The card draw from Azure Drake has been mostly critical. Perhaps they'll go back to Sludge Belchers if the meta requires it. Nevertheless, this iteration of the deck has been much more stable, consistent, and aggressive without losing its end game combo. While Cairne Bloodhoof works thematically, he's just too slow (see you in a few years).
Thanks, Senki. With Blademaster I feel I need to run Ancestral Healing. I agree the Golem is clumsy. Spider Tank? Any of these options drastically increase the need for card draw, though, since it's easier to play out your hand. I'm gravitating back towards my original list slowly but surely...
Hello there i was testing some ideas after reading your post and the outcome is this deck:
the idea is to manage the early game with weapons and the chow and take it to mid- late game and if you can do the injured bm/reicarnate combo by turn 4 things get pretty comfortable
even i get crushed by hunters mostly (allways searching for senjin-healbot in mulligan) i give them a good match if you can get a good mulligan
plus im thinking that in the current meta Ancestral Healing + Injured Blademaster is viable by taking out a reincarnate
the card draw is great thanks to Cult Master thalnos bloodmage and Mana Tide Totem wich was a big problem before (i was running Azure Drake instead of cult master) plus cult master gives you a card when you reincarnate so there is some sinergy
i try to run sneed but my rng is so disgusting that i prefer to run a solid legendary like nefarian instead(i dont have rag but seems better)
i played 10 games and won 7 on ladder starting in rank 9
Glad you found something that works for you Senki. Do you find that the axe can actually kill things? I love, obviously, that it costs 2 mana (hence being able to play it a turn before Powermace), but that 2 damage concerns me.
One thing you might want to look into is Earthen Ring Farseer. I started using them recently and they are amazing versus aggressive decks. Plus even vs control you can use them to heal up one of your big guys to make better trades. Seriously my new favorite card <3 <3
Have a great deck that's really, really cheap? Help the new players out
Earthen Ring Farseer has been in and out of this deck. This is inspiring me to try him again :). Anything to help versus aggro!
Thanks, all. The deck now looks like this, and I'm pleased to say it's working quite well again. Here's the new deck, and the explanation of the changes:
It turns out Nerubian Eggs are too good to leave out of Reincarnate Shaman. I feared they were a bit too slow, but there are just enough ways to active them to make them viable. I added a second Defender of Argus for this reason. I was also looking for an excuse to ditch Lightning Bolt, a card which just sets you back too far in the early game. Rockbiter Weapon now gives us removal with the upside of activating eggs. Earthen Ring Farseer gives heals and early board presence (R.I.P. Vitality Totem.) The card draw from Azure Drake has been mostly critical. Perhaps they'll go back to Sludge Belchers if the meta requires it. Nevertheless, this iteration of the deck has been much more stable, consistent, and aggressive without losing its end game combo. While Cairne Bloodhoof works thematically, he's just too slow (see you in a few years).