This is something that I have been building over the past few hours, I started in wild, and I faced a bunch of bots (kill me) so I went to Standard Ladder and I found some mild success, and I haven't really seen anyone else try to build one, so I wanted to throw this deck out here and see how others might work with it.
No Pirate package because, I don't have Cannon Barrage, and the pirates available at even slots are unappealing.
Auto-includes are Backstab, Strider, Chain Gang, and Elven Minstrel, because of their value and tempo.
Eviscerate is nice for face burst, and pushing through those meaty taunts.
Sharkfin Fan and Knife Juggler synergize nicely I think.
Because you always have a weapon at turn one, you can consistently get a 3/3 Bloodsail Raider.
And with Sharkfin Fan, you easily get a 2/2 and 1/1 on turn two.
I put the Corpsetaker package in because I found the early windfury works great, and because you use your weapon to trade a lot, the healing actually matters around those turns, especially against aggro (theoretical, but haven't had too many aggro matchups and is my own experience) I've found that this package beats a lot of the other options Even Decks have.
Toxicologist because, there's not much else better, and you always have a weapon.
Bonemare is my first thought on a late game card and easy burst/control against aggro, but maybe there's something better than I have not considered. Lich King does not really help in the aggro game, at least not consistently.
Lastly, I added Mojomaster to deny late game and stall a little longer, and I only have one 8 drop, so most of the time, playing Mojomaster does not hurt my own gameplan at all, while denying Gul'dan and negating Druid ramp. Additionally, if you play it on curve against an Odd Paladin, you can deny their Vinecleaver for just one more turn to push towards their face before they go into full swarm mode with their buffs.
Please discuss and try my deck! This is the first time I've tried doing something original!
I think double sap is a must in a tempo oriented build like this. Would cut Knife Juggler because even though the synergy with Sharkfin Fan is nice the 2 health stat line is weak without any minion support and you don't usually have a lot of minions on board. Rest of the list is nice although Vanish with no prep seems pricy and I might go Mossy instead. Anyways nice list. I've been messing around with Even rogue in standard and wild before boomsday and I settled on a miracle pirate list in wild (Hit rank 3 with it) and this list seems nice as well.
Huh, I never considered mossy horror, nice catch! I think I agree with your thoughts on Knife Juggler. I'm going to make those changes. Can you share your code?
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This is something that I have been building over the past few hours, I started in wild, and I faced a bunch of bots (kill me) so I went to Standard Ladder and I found some mild success, and I haven't really seen anyone else try to build one, so I wanted to throw this deck out here and see how others might work with it.
No Pirate package because, I don't have Cannon Barrage, and the pirates available at even slots are unappealing.
Auto-includes are Backstab, Strider, Chain Gang, and Elven Minstrel, because of their value and tempo.
Eviscerate is nice for face burst, and pushing through those meaty taunts.
Sharkfin Fan and Knife Juggler synergize nicely I think.
Because you always have a weapon at turn one, you can consistently get a 3/3 Bloodsail Raider.
And with Sharkfin Fan, you easily get a 2/2 and 1/1 on turn two.
I put the Corpsetaker package in because I found the early windfury works great, and because you use your weapon to trade a lot, the healing actually matters around those turns, especially against aggro (theoretical, but haven't had too many aggro matchups and is my own experience) I've found that this package beats a lot of the other options Even Decks have.
Toxicologist because, there's not much else better, and you always have a weapon.
Bonemare is my first thought on a late game card and easy burst/control against aggro, but maybe there's something better than I have not considered. Lich King does not really help in the aggro game, at least not consistently.
Lastly, I added Mojomaster to deny late game and stall a little longer, and I only have one 8 drop, so most of the time, playing Mojomaster does not hurt my own gameplan at all, while denying Gul'dan and negating Druid ramp. Additionally, if you play it on curve against an Odd Paladin, you can deny their Vinecleaver for just one more turn to push towards their face before they go into full swarm mode with their buffs.
Please discuss and try my deck! This is the first time I've tried doing something original!
I think double sap is a must in a tempo oriented build like this. Would cut Knife Juggler because even though the synergy with Sharkfin Fan is nice the 2 health stat line is weak without any minion support and you don't usually have a lot of minions on board. Rest of the list is nice although Vanish with no prep seems pricy and I might go Mossy instead. Anyways nice list. I've been messing around with Even rogue in standard and wild before boomsday and I settled on a miracle pirate list in wild (Hit rank 3 with it) and this list seems nice as well.
Huh, I never considered mossy horror, nice catch! I think I agree with your thoughts on Knife Juggler. I'm going to make those changes. Can you share your code?