Today I was competing against a Quest Rogue as Miracle Priest. He used Crystal Core after all his board was full of 5/5s and I used a Mass Dispel. Well the result amazed me all 5/5s stayed as 5/5s and I was stood there looking as an id@!$#ot. My first thought was if it was some sort of a bug. After that I used Kabal Songstealer on another buffed 5/5 and still there was not other effect expect the silence chains.
Am I confused or something? I checked the text under his minions and the only thing that was written was Crystal Core (so this means that upgrating them into 5/5s is a buff). As another example if this 5/5 thing was a class specificication how did I manage to steal the 5/5 as a 5/5 in another game? I don't remember how but somehow I manage to put my hands on one of their 5/5s (Pint-Size & Kabal, Sylvanas, MCTech) doesn't matter the 5/5 stood as it was as a buffed 5/5 minion, so this means that if I could steal it a 5/5 this is a general concept and not some sort of class specification.
The minions from that quest are non-silenceable. Although I think they should change that. It's not like silence is run much these days and except for mass dispel you'd only be able to silence 1 of their endless minions. Even if you get a mass dispel off they could just vanish them all back into hand. Making them silenceable would be a little nerf that wouldn't make much a difference 98% of the time.
I'm assuming because the text actually reads a stats change on it. Although this then leads to the question why is a Hexed target not still 0/1 as it reads on the card. Oh Blizzard and your textual inconsistencies!
I think it's probably something similar to the C'Thun effect. The buff doesn't apply to the minions themselves but I think it applies to your player and that buff says "your minions are 5/5". This is also why if you Silence or transform (Polymorph or Hex) a minion affected by Crystal Core, it's still a 5/5 because the minion itself doesn't have the buff, but rather another source causes the buff.
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Click the image to go to my custom Time Traveler class.
I suspect that under the hood it is implemented in a similar fashion to how Jade Golems get their vanilla stats except that it is for all of their minions.
It can't be an aura (read as continuous buff) of +5/+5, otherwise there would be stat line inconsistency between the different minions, whereas they are all currently 5/5's.
It can't be an aura (read as continuous buff) that sets the stats to 5/5 because then stat manipulation debuffs like Tarim, Aldor, or Hunter's Mark wouldn't stick, which they currently do.
It isn't a traditional one time buff either, otherwise silence would work, though silence can remove one time buffs from spells and battlecry effects like normal such as from Cold Blood or Edwin VanCleef.
This leaves the final option that 5/5 is the new permanent Vanilla stats which can't be silenced but can be stat manipulated by other mechanics, just like Jade Golems.
The altered stats do show up as green, however, falsely suggesting that the change is a 'buff' that can be removed by silence. Because it can not be silenced, I think it should be a different color like blue to more properly communicate that it is different unless a silence-able buff is currently applied.
Today I was competing against a Quest Rogue as Miracle Priest. He used Crystal Core after all his board was full of 5/5s and I used a Mass Dispel. Well the result amazed me all 5/5s stayed as 5/5s and I was stood there looking as an id@!$#ot. My first thought was if it was some sort of a bug. After that I used Kabal Songstealer on another buffed 5/5 and still there was not other effect expect the silence chains.
Am I confused or something? I checked the text under his minions and the only thing that was written was Crystal Core (so this means that upgrating them into 5/5s is a buff). As another example if this 5/5 thing was a class specificication how did I manage to steal the 5/5 as a 5/5 in another game? I don't remember how but somehow I manage to put my hands on one of their 5/5s (Pint-Size & Kabal, Sylvanas, MCTech) doesn't matter the 5/5 stood as it was as a buffed 5/5 minion, so this means that if I could steal it a 5/5 this is a general concept and not some sort of class specification.
I remember how surprised I was too when I did the exact same thing. The problem is that Crystal Core's buffs don't work like every other buff in the game so it just isn't intuitive. The other thing that caught me off guard was when I played Leeroy after the other guy played Crystal Core and he got two 5/5 tokens out of it.
The nice thing is once you make the mistake once, you don't do it again.
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Today I was competing against a Quest Rogue as Miracle Priest.
He used Crystal Core after all his board was full of 5/5s and I used a Mass Dispel.
Well the result amazed me all 5/5s stayed as 5/5s and I was stood there looking as an id@!$#ot. My first thought was if it was some sort of a bug. After that I used Kabal Songstealer on another buffed 5/5 and still there was not other effect expect the silence chains.
Am I confused or something? I checked the text under his minions and the only thing that was written was Crystal Core (so this means that upgrating them into 5/5s is a buff).
As another example if this 5/5 thing was a class specificication how did I manage to steal the 5/5 as a 5/5 in another game? I don't remember how but somehow I manage to put my hands on one of their 5/5s (Pint-Size & Kabal, Sylvanas, MCTech) doesn't matter the 5/5 stood as it was as a buffed 5/5 minion, so this means that if I could steal it a 5/5 this is a general concept and not some sort of class specification.
It doesn't work because the Cristal's effect is permanent and is not a "normal buff".
After you silenced them, the effects of the crystal core were gone indeed, but it's a permanent effect, so they came back.
For the pint-sized cabal combo, you didn't remove the crystalization buff, so it works even though they have lower stats than the 5/5.
The minions from that quest are non-silenceable. Although I think they should change that. It's not like silence is run much these days and except for mass dispel you'd only be able to silence 1 of their endless minions. Even if you get a mass dispel off they could just vanish them all back into hand. Making them silenceable would be a little nerf that wouldn't make much a difference 98% of the time.
But there are other buffs that are not applied normally :/ Like Edwin's etc.
What about Sunkeeper Tarim and Aldor the Peacemaker ? :/
Why Tarim works
Imagine it like a flametongue totem next to the minion, silencing doesn't remove the attack buff.
I'm assuming because the text actually reads a stats change on it. Although this then leads to the question why is a Hexed target not still 0/1 as it reads on the card. Oh Blizzard and your textual inconsistencies!
I think it's probably something similar to the C'Thun effect. The buff doesn't apply to the minions themselves but I think it applies to your player and that buff says "your minions are 5/5". This is also why if you Silence or transform (Polymorph or Hex) a minion affected by Crystal Core, it's still a 5/5 because the minion itself doesn't have the buff, but rather another source causes the buff.
Click the image to go to my custom Time Traveler class.
I agree with OP. They should defo change that so Silence should revert this little fockers back to their original stats.
Aura effects in hearthstone are all kinds of all over the place.
I suspect that under the hood it is implemented in a similar fashion to how Jade Golems get their vanilla stats except that it is for all of their minions.
The altered stats do show up as green, however, falsely suggesting that the change is a 'buff' that can be removed by silence. Because it can not be silenced, I think it should be a different color like blue to more properly communicate that it is different unless a silence-able buff is currently applied.