here is my own version of a Control Priest deck I use this season. I won around 60% of my games - although I misplayed badly sometimes. I'd like to hear your opinion about it!
here is my own version of a Control Priest deck, I use this season on ladder, and I wanted to hear your opinion about it! I won around 60% of games, although I misplayed quite badly sometimes.
It looks alright, but what is the Acolyte of Pain doing in there? You don't have any activators for him. I'd swap him out for a second Power Word: Shield.
The variation with Soulpriests and/or Blademasters and Circle of Healings sometimes lacks consistency, so I went for a deck without them. I also did this in order to have more minions in my deck. The downside of this variation is that you lack burst, but your durability increases greatly. The aforementioned variation is better to be played at very high ranks, as it is not so good at laddering.
More often than not you are the player having board control instead of getting overwhelmed - this is in fact a bigger problem for "Circle Priest decks", as you rely more on having your key cards in your hand. In case you do get overwhelmed, you have many removal options in this deck to level the board again.
I often use Vol'jin to make a opponent's threat much easier to beat (obviously). Then I use Chow, Deathlord and/or any Velen'd minion or even a combination of Curator, Cleric, Acolyte to kill the enemy's minion. There are also Holy Nova and Excavated Evil in this deck. Vol'jin is great against minions like Twilight Drake, Ysera or Sludge Belcher. He offers this deck more versatility in order to deal with the opponent's minions, but he is not needed in this deck. You can replace him with another Excavated Evil/Holy Nova or a Sludge Belcher.
At the beginning I ran two PW:S, but although it is a nice card which also increases your consistency, I thought about including more minions to play early in the game. So I went for the Acolyte, as he often grants even more than one card, can be targeted by Velen's Chosen and really often is "pseudo-taunt", as your opponents want to clear him immediately at most times. Also he is actually really pesky for some classes to play against. He served me better than the 2nd Power Word in this deck. Of course, if I'd run Wild Pyromancers etc., it would be a staple at two copies. Even though I have to admit that I am looking at alternatives - maybe another AoE...
Merged both your threads into 1 thread. Please don't make threads in 2 places with the exact same subject/post.
I apologize for my (unintended) spamming. Right after pressing the "create"-button my connection shortly broke down, so I thought the thread hasn't even been created. Thus, I started making another thread right after creating the first. I didn't realize I posted in two different threads. Again, my apologies.
Now regarding the comment of Toymachine:
1. Saying Vol'jin is very bad (in this meta) goes too far in my opinion. He is in no way needed in this deck, I will admit that, but he is no way near being bad - even without Holy Smite. I am thinking about alternatives and yes, Cabal is a candidate, although I am leaning towards taking another AoE, an Auchenai or something way crazier. It doesn't help that I have a weak spot for Vol'jin as a card...
2. I never said Circle of Healing is inconsistent. I won quite enough games with the Priest, my most-played class in HS, so I should know what I am writing about. I played and still play all kinds of Priest decks - Combo Priest decks, Aggro builds, Priest decks with CoH/Auchenai and now and then Blademasters, Dragon Priests and many gimmicky Priest decks. I just said that the deck revolving around Pyromancer, Blademasters, Auchenai, CoH etc. can be inconsistent and this is true - especially in the early game. It happens that you don't get your needed Combo pieces and therefore lose. Circle of Healing itself is a brilliant card, I run it even in my Combo builds, but in this certain deck I don't need it. Card draw is a very, very minor issue in this deck. Auchenai on the other side is one of my favourite cards and obviously really good, but I'd say lots of potential is wasted by just including an Auchenai Soulpriest. The inclusion would feel "lazy", almost as lazy as including...
3. ...two copies of Piloted Shredder. The reason for his inclusion is simple - it is a good card, which helps keeping board control, also against Aggro/Midrange. It performs quite well. But...I don't actually like the card at all, to be honest.
I thought about doing something less common. I wanted to take out 2x Shredders and include a Twilight Drake/Tournament Medic and an Inner Fire. Then, I'd take out Ragnaros and put in Ysera - And some more swappings. But as you see, these swapping ideas aren't really thought through so far and I also didn't try it out...
4. I understand how PW:S benefits the deck, as stated in my comment. I took it out to have more minions as this is one of the biggest problems of Priest decks in general. That's why I took the loss of consistency by thinning out my deck.
5. Elise is just there to win "hard" Control matchups like against Control Warrior or Renolock. It isn't that tragic, if I don't get the Monkey in any other matchup.
Well I just said my opinion on everything... You keep Piloted Shredder "cos it's a good card and helps you keep board control". It's true if you needed to keep board control that way. You have tools for board control and there is no space for Shredder, and even if there were space it doesn't fit in the deck at all. It's more of a tempo card that is kept in midrange and tempo decks to keep board control, you don't benefit at all from Shredder as heavy control priest, you even keep 3 AOEs in deck that can kill it...
I understand that it is your deck and all that, but look at all the pro players, they aren't keeping Auchenais for example instead of Shredders cos they are not capable of understanding that Shredder is better.... they know. Excavated Evil, you give it to your opponent after you use it, so he can kill off Shredder as well with your own card and even if that wasn't the case, there is no benefit from tempo it gives you comparing to Auchenais effect, especially if you use it after Justicar for example (hero power that is better than Frostbolt for example or Dark Bomb!). And it would survive all your AOEs you keep in the deck. I don't say go copy deck from pro cos he might be better, but there are some really strange choices that don't make any sense... Acolyte of Pain? Why that... Ok with Velen's Chosen and Power Word: Shield, but you even kicked out 1 shield so Acolyte makes even less sense (someone even mentioned this here in comments) and you already have enough card draw.
You don't even need to answer this, you asked for opinions - I gave you mine :)
In case you are interested here is mine (no Elise tho):
I just try to make something different compared to other "standard" meta variations. I understand your concerns about some card choices - and I totally share your concerns, believe me - but my goal isn't buliding a deck the pros play right now. Look, your deck is very good and probably also the best type of Control Priest deck, but then again it is so similar to the usual meta decks. In this specific case, your deck is almost the same as Kolento's. Your only changes are +1 Justicar, +1 Entomb, -1 Acolyte of Pain, -1 Toshley. This is nothing bad, as the deck is really versatile (I also run it currently at times), but if I wanted to play such a deck at this time, I wouldn't have made the deck above. I played over 50 games with my deck up to this point and won 62% - nothing too stellar, but ok. I will try to improve my deck taking the "hard path", instead of relying on common meta Priest decks. Don't worry, I still have other meta decks to ladder, if I should have a bad streak to mix it up a little bit ;)
Also, I will try out different alternatives to Shredder, as mentioned in my text. In practice, he isn't as bad as someone might suggest (surprisingly). But I do see that there are better alternatives.
Id take out Vol'jin if you aren't running at least one holy smite. That's the killer combo you'd always love to get out. But you seem to be lacking some standard control priest tools. Where are the Soulpriests? The Injured blademasters? The Circles? Seems like more often than not you'd just get overwhelmed.....
Agree with you on Vol'jin but it's possible to build a viable Control Priest deck without those combo-dependent cards.
He didn't even claim that the version without the combo cards is better or worse ;)
The deck doesn't actually fare worse than the "combo-ish" Priest in this month and the last - at least for me. In fact, since the release of LoE you can play a Priest deck without (some of) the Combo cards, which does perform quite well - some people posted some really good decks of this type here on hearthpwn earlier.
Hello guys,
here is my own version of a Control Priest deck I use this season. I won around 60% of my games - although I misplayed badly sometimes. I'd like to hear your opinion about it!
Hello guys,
here is my own version of a Control Priest deck, I use this season on ladder, and I wanted to hear your opinion about it! I won around 60% of games, although I misplayed quite badly sometimes.
It looks alright, but what is the Acolyte of Pain doing in there? You don't have any activators for him. I'd swap him out for a second Power Word: Shield.
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The variation with Soulpriests and/or Blademasters and Circle of Healings sometimes lacks consistency, so I went for a deck without them. I also did this in order to have more minions in my deck. The downside of this variation is that you lack burst, but your durability increases greatly. The aforementioned variation is better to be played at very high ranks, as it is not so good at laddering.
More often than not you are the player having board control instead of getting overwhelmed - this is in fact a bigger problem for "Circle Priest decks", as you rely more on having your key cards in your hand. In case you do get overwhelmed, you have many removal options in this deck to level the board again.
I often use Vol'jin to make a opponent's threat much easier to beat (obviously). Then I use Chow, Deathlord and/or any Velen'd minion or even a combination of Curator, Cleric, Acolyte to kill the enemy's minion. There are also Holy Nova and Excavated Evil in this deck. Vol'jin is great against minions like Twilight Drake, Ysera or Sludge Belcher. He offers this deck more versatility in order to deal with the opponent's minions, but he is not needed in this deck. You can replace him with another Excavated Evil/Holy Nova or a Sludge Belcher.
At the beginning I ran two PW:S, but although it is a nice card which also increases your consistency, I thought about including more minions to play early in the game. So I went for the Acolyte, as he often grants even more than one card, can be targeted by Velen's Chosen and really often is "pseudo-taunt", as your opponents want to clear him immediately at most times. Also he is actually really pesky for some classes to play against. He served me better than the 2nd Power Word in this deck. Of course, if I'd run Wild Pyromancers etc., it would be a staple at two copies. Even though I have to admit that I am looking at alternatives - maybe another AoE...
Merged both your threads into 1 thread. Please don't make threads in 2 places with the exact same subject/post.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Now regarding the comment of Toymachine:
1. Saying Vol'jin is very bad (in this meta) goes too far in my opinion. He is in no way needed in this deck, I will admit that, but he is no way near being bad - even without Holy Smite. I am thinking about alternatives and yes, Cabal is a candidate, although I am leaning towards taking another AoE, an Auchenai or something way crazier. It doesn't help that I have a weak spot for Vol'jin as a card...
2. I never said Circle of Healing is inconsistent. I won quite enough games with the Priest, my most-played class in HS, so I should know what I am writing about. I played and still play all kinds of Priest decks - Combo Priest decks, Aggro builds, Priest decks with CoH/Auchenai and now and then Blademasters, Dragon Priests and many gimmicky Priest decks. I just said that the deck revolving around Pyromancer, Blademasters, Auchenai, CoH etc. can be inconsistent and this is true - especially in the early game. It happens that you don't get your needed Combo pieces and therefore lose.
Circle of Healing itself is a brilliant card, I run it even in my Combo builds, but in this certain deck I don't need it. Card draw is a very, very minor issue in this deck. Auchenai on the other side is one of my favourite cards and obviously really good, but I'd say lots of potential is wasted by just including an Auchenai Soulpriest. The inclusion would feel "lazy", almost as lazy as including...
3. ...two copies of Piloted Shredder. The reason for his inclusion is simple - it is a good card, which helps keeping board control, also against Aggro/Midrange. It performs quite well. But...I don't actually like the card at all, to be honest.
I thought about doing something less common. I wanted to take out 2x Shredders and include a Twilight Drake/Tournament Medic and an Inner Fire. Then, I'd take out Ragnaros and put in Ysera - And some more swappings. But as you see, these swapping ideas aren't really thought through so far and I also didn't try it out...
4. I understand how PW:S benefits the deck, as stated in my comment. I took it out to have more minions as this is one of the biggest problems of Priest decks in general. That's why I took the loss of consistency by thinning out my deck.
5. Elise is just there to win "hard" Control matchups like against Control Warrior or Renolock. It isn't that tragic, if I don't get the Monkey in any other matchup.
I am convinced - took out Vol'jin and put in another Cabal Shadow Priest.
Also, I will try out different alternatives to Shredder, as mentioned in my text. In practice, he isn't as bad as someone might suggest (surprisingly). But I do see that there are better alternatives.
Bad players whine.
Good players adapt.
He didn't even claim that the version without the combo cards is better or worse ;)
The deck doesn't actually fare worse than the "combo-ish" Priest in this month and the last - at least for me. In fact, since the release of LoE you can play a Priest deck without (some of) the Combo cards, which does perform quite well - some people posted some really good decks of this type here on hearthpwn earlier.