I get what you're doing with The Curator and all mixing those two decks together but doing that it seems like you are making Paladins mid and late game stronger which is already strong and the early game weaker which is already weak. You are removing the Pyro/Equality combo + Forbidden Healing that are supposed to compensate for the bad early game and replaced them with dragons that doesn't address any of the deck's issues. On the other hand you're playing the Anyfin combo while removing almost all of the card draw which is crucial to that strategy.
I don't see this working out very well. I like adding The Curator to Anyfin but I think you'd have more success if you only played 1-3 dragons (Alex + 2x Azure for instance) and added the card draw/healing/removal back in.
Your analysis is spot on. After testing on the ladder for a few hours, this deck wrecked midrange/control but got wrecked by fast decks unless I got early Doomsayers. If they establish a decent early board, topdecked Doomsayers only prevent 7 damage at best.
Any suggestions for making the early game stronger? Spell count is too low to justify 2x Equality / 2x Pyro. Maybe 2x Truesilver to help regain tempo? I can see cutting Chromaggus and Keeper of Uldaman for it.
I think you might have to abandon the idea entirely I'm afraid, there's just too much going on and not enough room for early interaction. I'm looking through the deck for things to replace, but all of them are needed for either the dragon synergy or for the Anyfin combo. You could indeed cut Chromaggus for a Truesilver, a Forbidden Healing or a second Equality and that would be a start and you could try and replace Dragon Consort with Faerie Dragon but I don't see much else you could do.
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Bad players whine.
Good players adapt.
I get what you're doing with The Curator and all mixing those two decks together but doing that it seems like you are making Paladins mid and late game stronger which is already strong and the early game weaker which is already weak. You are removing the Pyro/Equality combo + Forbidden Healing that are supposed to compensate for the bad early game and replaced them with dragons that doesn't address any of the deck's issues. On the other hand you're playing the Anyfin combo while removing almost all of the card draw which is crucial to that strategy.
I don't see this working out very well. I like adding The Curator to Anyfin but I think you'd have more success if you only played 1-3 dragons (Alex + 2x Azure for instance) and added the card draw/healing/removal back in.
Your analysis is spot on. After testing on the ladder for a few hours, this deck wrecked midrange/control but got wrecked by fast decks unless I got early Doomsayers. If they establish a decent early board, topdecked Doomsayers only prevent 7 damage at best.
Any suggestions for making the early game stronger? Spell count is too low to justify 2x Equality / 2x Pyro.
Maybe 2x Truesilver to help regain tempo? I can see cutting Chromaggus and Keeper of Uldaman for it.
Bad players whine.
Good players adapt.
I think you might have to abandon the idea entirely I'm afraid, there's just too much going on and not enough room for early interaction. I'm looking through the deck for things to replace, but all of them are needed for either the dragon synergy or for the Anyfin combo. You could indeed cut Chromaggus for a Truesilver, a Forbidden Healing or a second Equality and that would be a start and you could try and replace Dragon Consort with Faerie Dragon but I don't see much else you could do.