Jade Shaman %73 winrate (rank 20 to 12)
- Last updated Dec 11, 2017 (Kobolds Patch)
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Wild
- 16 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Jade Lotus Shaman
- Crafting Cost: 5380
- Dust Needed: Loading Collection
- Created: 12/3/2017 (Marin's Treasure)
- Melihakd
- Registered User
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- 4
- 27
- 44
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Battle Tag:
Satrai#21116
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Region:
EU
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Total Deck Rating
190
New deck released after expansion check it out !! >>> http://www.hearthpwn.com/decks/998653-jade-shaman-v2-0-meta-killer
Hello guys yesterday night i made my new deck. Also you can see my winrate in picture.
I will share mulligan for all classes at 50 likes.
(i dont know hot to put direct image to here, if someone teach me i can put it)
Edit1: I replaced one Flametongue Totem with another Mind Control Tech
Here is the mulligan
Mage: Always keep the Jade Claws, Fire Fly and Mana Tide Totem
Nowadays mages are playing quest and dk+alexstrazsa(gaara mage) they low at first 4 mana so you get good value from mana tide totem.
Priest: Always keep the Doppelgangster and try to find evolve until 5 mana. This is the only way to beat anduin priest. If you couldn't evolve you minions until 7 mana you must wait until anduin.
Warrior: warriors are easy for our deck. Just keep the Jade Claws, Golakka Crawler
Shaman: Shaman vs Shaman sometimes would be hard. Best way to beat a shaman you must play defensive. Always keep Golakka Crawler because many of them still use patches combo. Also keep Jade Claws and Maelstrom Portal.
Never play lighting storm at until 6 mana. It makes you slow at 4-5 mana. And try to make jades bigger asap.
Rogue: I even beat double keleseth rogues many times. Just keep Golakka Crawler, Jade Claws and Fire Fly. If you start with coin and fire fly and Flametongue Totem you can play this both 1 mana minions with coin. Also keep Devolve. If you cant play minions for a long times you can make devolve + maelstrom or devovle lighting storm combo.
Warlock: Keep Golakka Crawler Jade Claws and Devolve. sometimes they get nice tempo so you can use your Devolve and make them slow. Mind Control Tech is the most important card vs warlocks. this is why i put the second one in my deck. Many of warlocks boards play over 4 minions. MCT best value for warlocks!! and dont forget the keep Devolve
Hunter: Hunters are easy. Keep Volcano always because of Bittertide Hydra. Also Maelstrom Portal andJade Claws are nice cards for beginning. Most important thing vs hunter, you must clear the board always. otherwise they will buff their minions and its getting hard to kill every turn. Devolve sometimes make them slow. If you cant kill their minions so devolve them. make them something diffrent from beast!
Druid: There are two types druid. one them buff minions with spells +1/+1 another one is play jades and get the control. Mind Control Tech will help us about that. If you want to beat a druid make your jades bigger before him. Devolve also nice cards agaisnt druid. use it very carefully. you need it more important cards like Spreading Plague. Start with Jade Claws and Mana Tide Totem. Mana tide very important because you must find your jades before him. And druids are not has good board until 5 mana so you can get value at least 2 times from mana tide totem.
Paladin: Easy. start like mage.
I took out X2 Eater of Secrets and replaced it with X2 Unstable Evolution and it seems a little better, not sure what else would make the deck better.
This deck is bad af. Wasted all my essences for this shit. DONT PLAY IT!
The only card that im missing its the DK heroe, i know its a very importart card but can i play it without him? Sorry for englando
you can play without dk but its too hard. you cannot climb on ladder.
Deck doesn't seem to be updated to the new patch, but it works well enough to finish a shaman quest. I swapped out Thrall for Bloodlust and it worked just fine.
Hello friend i tested couple of decks after expansion. here is the new one. http://www.hearthpwn.com/decks/998653-jade-shaman-v2-0-meta-killer
Thanks for your comment!!
Hey man, really enjoy the deck. I just have one issue, how do i beat warlocks, i follow your mulligan guide but they seem to outvalue me by far. and they play really slow usually so devolve doesn't have much of an effect before lategame.
I'm not sure if this has really been updated for kobolds. I would likely not use the mind control tech, and instead use the new Murmuring Elemental [/card] that doubles battlecries for a round, you can use them on turn 4 with jade claws , or 6 with spirits, or even late game with chieftain or aya or dopplegangsters to get 5 of them instead of 3 and evolve. I'd also like [card]unstable evolution in place of a second evolve. It has value even without a big board in case you cannot get any traction early on, and you can reroll minions that may have evolved poorly. While pirates (at least enough for patches) are still around, I'm not 100% sure I'd opt for 2 crawlers.
I've been testing out Grumble, Worldshaker in this deck as well, since I landed him in a pack. So far it has been hit or miss, but you can do some neat things with him. For instance if your jade spirits or chiefs survive a round on the board you can ping them back to hand, cast them again, and still have enough to evolve all or some of them.
I'm playing around with grumble in place of a dopple and a Jinyu Waterspeaker in place of a 2nd crawler. you can get a 12 point heal out of the jinyu, or bounce it back with grumble and use it again for 1 mana.
This essentially puts the focus more on jades for this deck instead of evolves, while it still holds a decent amount of Evolve potential. Being able to get some double jade battlecries in turn 4 - 6 though can really put the game away right there, especially when you follow up with an aya that is suddenly giving 6/6 and 7/7 jades on turn 6 or 7. Or you start getting double big taunt jades and protecting the smaller chieftian that is a nice evolve target.
I got Grumble, Worldshaker as well and was wondering about including it in the deck! Thanks for the detailed info, you provided!
Here I just put this together for you, keep in mind you might want to trade jinyu back for a 2nd dopplegangster, depends on how your matchups are going. I was hitting a lot of agro so having jinyu as a strong body and good heal was working for me.
Actually Murmuring Elemental and Mind Control Tech work very well together. MTC can steal 2 minions in a row :) i need to uptade my deck. i am testing now some variations.
MTC will only steal 2 minions if there are an excess for it to steal - i.e. There needs to be 5 minions on board.
Hello friend i shared jade shaman v2.0 check it out. It's really fun to play!!
http://www.hearthpwn.com/decks/998653-jade-shaman-v2-0-meta-killer
Really, really bad and outdated
actually it was not bad before expansion. Everything need a little bit uptade. here is new deck!!
http://www.hearthpwn.com/decks/998653-jade-shaman-v2-0-meta-killer
What cards from Kobolds would you add into this deck?
Hello Dude here is new deck after expansion!! I made i little bit changes!!!
http://www.hearthpwn.com/decks/998653-jade-shaman-v2-0-meta-killer
why is this lotus where is the lotus what is lotus? i thougt lotus jade came from mark of lotus
Either yourself or a copy cat of yours outvalued my N'Zoth Paladin with this yesterday, pretty impressive!
Thumbs up :)
my nick is Satrai i was 10 rank yesterday.