[14-2] CHEAP EASY WIN (UPDATE)
- Last updated Nov 12, 2017 (Marin's Treasure)
- Edit
- |
Wild
- 22 Minions
- 6 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Face Hunter
- Crafting Cost: 1220
- Dust Needed: Loading Collection
- Created: 4/6/2017 (Un'Goro Launch)
- CrispNClean
- Registered User
-
- 5
- 9
- 19
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
1206
Played this deck on November 7 2017 and went from rank 23 to rank 10 on a win streak with only one loss. Still a good deck to climb the shitty stages of ladder with.
Add me on NA servers "#1385"
Dear tryhard babyragers,
Went from rank 20 to rank 3 with this deck. Not bad for a free to play (f2p) deck. I got to study for exams so I won't be playing for the next 2 weeks. If you can't win with this deck its not because the deck sucks (clearly if I hit rank 3). This deck is meant for f2p players trying to rank up. If you are trying to hit legend be creative and edit the deck with cards that most f2p players won't have. If you can't hit legend without copy and pasting someone's deck then you really don't understand the mechanics of hearthstone. Don't babyrage in my comments that you're not creative enough to upgrade the deck with better cards that you payed for.
My deck got featured on Reynad's youtube channel! Check out Reynad's channel and subscribe for awesome content! This is why we play stegadon! LOL
UPDATE:
-1 Jeweled Macaw because it wasn't a strong enough 1 drop
-1 Raptor Hatchling it thickened the deck with another 1 drop
-1 Smuggler's Crate having 2 was just too much and a shit top deck late game
-2 Ravasaur Runt after many games I realized this card was just garbage
-2 Tar Creeper it was not a beast and was useless on your turn
-1 Stegodon having 2 was too slow but its nice to have 1 against pirate warrior
-1 Volcanosaur its too slow for this deck
-1 Knife Juggler its not a beast so I kept one
+2 Alleycat high chance of one surving to adapt on turn 2, if both alive insane synergy with dire wolf
+2 Fiery Bat contests all 2 drops and deathrattle effect nice to use against exodia mage
+2 Dire Wolf Alpha just an insane card for this deck, works nicely with alleycat
+1 Golakka Crawler because fuck pirate warriors and swashburglars in quest rogue
+1 Vicious Fledgling this card is nice when it hits face but doesn't happen too often so run 1
+1 Cult Master the card draw off this has helped me win alot of games
+1 Reckless Rocketeer aka the poor man's Leeroy, if you have Leeroy use him instead
MULLIGAN/MATCHUPS:
Get rid of anything that is 3 mana or higher. If you see a priest/control warrior Stubborn Gastropod is your best friend. This deck beats every deck easily except for taunt warrior, elemental shamans, and priests. Sometimes I blow out these tough matchups, sometimes I win through a tough battle, most of the time you get rekt. Rogues get rekt. Hunters get rekt. Pirate warrior is 50/50. Discolock gets rekt. Controllock gets rekt if they can't find hellfire. Paladins I have not seen at all. Mages get rekt.
GAMEPLAY:
"DO ME TRADE? NO! ME GO FACE? YUP!" Unfortunately, you can't go face and expect to win, early board control is key, and you must make tactical trades and choose the best adaptation for your current situation. IE, get poisonous for taunt warrior, +3 health against mage to avoid AOE clear, stealth when you have lethal next turn, taunt when facing pirate warrior, and can't be targeted by spells when facing mages, priests, or warlocks.
I tried it and Volcanosaur is often a win condition on its own. +3 attack + Can't be targeted by spells or hero powers/stealth even divine shield against some classes is too much to deal with. Especially with Smuggler's Crate, Houndmaster or Crackling Razormaw. Usually i play him as a last resort so i either win thanks to him or just lose anyways. Also main reason i think he is great is that turn 7 is a key turn because i rarely ran out of cards before 6, so even if i draw him turn 3-4 i mostly have something to play until turn 7, and this guy played on turn 7 won me more games than Leeroy Jenkins did.
hi, why don't you use Savannah Highmane?
I modified this deck with:
-1 Fiery Bat
-1 Alleycat
-1 Knife Juggler
+1 Hunter's Mark
+1 Jeweled Macaw
+1 Savannah Highmane
what do you think? thanks
The adjustments you made are fine. There is no right or wrong answer here. You tweak the deck based on what you feel like you are facing the most! Savannah is too slow for this deck, you usually wanna end the game by then. But if you feel like most of your matchups end up in late game then run highmane. If you run highmane also use rhino for the insane synergy
ok thanks
onestly I never used savannah
only a question: what should I add if I remove savannah? fiery bat or alleycat?
thanks
i prefer alley cat because you are more likely to combo it turn 2 with hyena or crackling razormaw on turn 2
ok thanks mate
i removed savannah and macaw and i added another alleycat and another firebat
i'm 5-2 at moment
Raptor Hatchling thickens your deck with a 1 drop when youd rather be drawing stronger late game cards
Use some of the x1 two drops instead
Holy damn you are not f2p player you are charity case. It's 700 or 1.4k gold to get it. Which is few good arena runs. Not that hard to obtain.
1400 gold
Simple to play and effective. Nice to have a budget deck to play with so many viable epics now :).
Would you like this to be showcased in my description! Loved the video
Thanks mate. Yea if wanna stick me in the description that'd be sweet :)
After three years of Heartstone, this deck made me finally go further than Rank 13. I'm Rank 8 now and wins do not seem to be stopping. Thanks!
You misspelled " cheap easy whore" in the thread name.
The deck is dope but I always lose to quest rogues. Any suggestions?
If you meet a Quest Rogue, concede immediately. It's most likely a lost cause.
You could stay on and play in the hope that they have a bad hand, but most of the time I find that trying just isn't worth it.
I get excited when I see quest rogues because its an easy win! This deck literally counters/wrecks quest rogue. My main advice for this matchup is to always maintain board control and always kill his minions!!
"+1 Reckless Rocketeer aka the poor man's Leeroy, if you have Leeroy use him instead"