XIII's Deathfire Rogue
- Last updated Apr 10, 2017 (Un'Goro Launch)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Theorycraft
- Deck Archetype: Quest Rogue
- Crafting Cost: 13720
- Dust Needed: Loading Collection
- Created: 4/3/2017 (Aggro Downfall)
- XIII
- Registered User
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- 6
- 14
- 35
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
617
Why the name "Deathfire" ?
It's a mix of "Death" from Deathrattle and "Fire" from the Fire-related Elementals this deck is based on. So just refer to that archetype as "Deathfire", mainly because it sounds so awesome, but also for my ego. (XIII™)
What is The Caverns Below's activator ?
The Flame Elemental, given by Fire Fly and Igneous Elemental.
What are the ways to activate it faster ?
Useful cards to help completing The Caverns Below faster are Shadowstep and Shadowcaster, allowing to bounce the Flame Elemental. With luck, Bloodthistle Toxin also has that effect.
Also with luck, Mimic Pod and Barnes can give other copies of Fire Fly or Igneous Elemental. Spiritsinger Umbra with the latter also give 2 Flame Elemental in hand for the quest.
There are Bloodmage Thalnos, Loot Hoarder, and sometimes Kingsblood Toxin that can help drawing the Fire Fly / Igneous Elemental and combo options faster.
What to do after The Caverns Below is completed ?
When the Crystal Core is played, some Flame Elemental should be on the board which all become 5/5 due to the quest. Fire Fly thus helps to swarm, literally giving two 5/5.
There is in this deck a lot of cards with low stats compared to their mana cost, which therefore benefit a lot from the Crystal Core : Bloodmage Thalnos, Loot Hoarder, Igneous Elemental, Xaril, Poisoned Mind, Barnes, Spiritsinger Umbra, Shadowcaster, Vilespine Slayer.
Among them, Barnes and Shadowcaster are especially cool because their effect will provide 5/5 cards instead of 1/1 ones. They are perfect in that archetype, after or before the Crystal Core.
A forgotten card is here for the main purpose of abusing of the Crystal Core once completed : Sergeant Sally. It allows a crazy 5 damages board clear and the combo with Spiritsinger Umbra shouldn't be underestimated.
In late game, N'Zoth, the Corruptor acts as the game finisher. There are 7 Deathrattles minions : Bloodmage Thalnos, Loot Hoarder, Igneous Elemental, Sergeant Sally, Xaril, Poisoned Mind. It's possible to get more Deathrattles with Barnes and Shadowcaster. Even after that nice board is cleared, the Deathrattles activate and other options become available, including the possibility to fill the board with a new wave of Flame Elemental thanks to the Igneous Elemental.
What are the other good cards ?
Backstab : Quick, grants an early removal and allows an easily activation of the Combo effect of Eviscerate or Vilespine Slayer. Necessary against aggressive decks, and just good overall.
Preparation : Speeds up the deck a lot, it's also a combo effect enabler and it makes spells like Eviscerate, Shadow Strike or Mimic Pod to cost 0. In addition, it makes Crystal Core cost only 2, which means more minions can be summoned at the same time you play it.
Eviscerate : A necessary removal that can be used to burst and finish a game. The Combo effect can easily be activated with Backstab, Preparation, Shadowstep, the Toxins or even a Fire Fly and Flame Elemental.
Shadow Strike : A great removal to handle the early game before the Crystal Core. It can also be noted that it can activate a 5/5 Sergeant Sally and that it's great against another Quest Rogue.
Mimic Pod : A lot of awesome incomes. Can be better than Arcane Intellect from the Mage class, or worse depending on the luck. As there is a lot of combos in the deck, that's a good card overall.
Tar Creeper : This deck needs to handle the early game against aggressive decks, which this card does well. It also has the purpose to activate the Tol'vir Stoneshaper. On Barnes or a Shadowcaster, it's still a 3/1 Taunt... or a 7/5 Taunt once the quest is completed !
Xaril, Poisoned Mind : It synergies well with Spiritsinger Umbra / N'Zoth, the Corruptor and is even good with Shadowstep or Shadowcaster. All Toxins are interesting : Bloodthistle Toxin to bounce Flame Elemental, Briarthorn Toxin with Sergeant Sally and to trade with all the tokens, Fadeleaf Toxin can be interesting to burst or to prepare a Shadowcaster, Firebloom Toxin is nice because this deck doesn't have that much removals, and finally the Kingsblood Toxin is good to draw the Elementals faster. An excellent card throughout the game.
Tol'vir Stoneshaper : As you have a lot of early game Elementals (Flame Elemental, Fire Fly, Igneous Elemental, Tar Creeper), it's just awesome on the curve and it's hard to remove.
Vilespine Slayer : Same as for Eviscerate, the Combo effect is easily activated. It acts as a huge minion removal to take the board in mid-game. Also good with Shadowstep and Shadowcaster.
Are there nice combos ? What are they ?
With Barnes : In the first place Sergeant Sally is a 1/1 so she is okay. The 6 other Deathrattles I mentionned above are also excellent with him. If the income is one of the Battlecry minions, Shadowstep and Shadowcaster can help to make it still worth it. Finally, if he summons Spiritsinger Umbra, the opponent will have to clear it or the next turn could be god-like.
With Spiritsinger Umbra : It's simple : more draw with Bloodmage Thalnos and Loot Hoarder, more Flame Elemental with Igneous Elemental, more Toxins with Xaril, Poisoned Mind, and a sick board clear with a 5/5 Sergeant Sally (plus two 5/5 on the board, guaranting the control of it). Plus, if it happens to be on the board when you play N'Zoth, the Corruptor... Well, I'm dreaming.
With Shadowcaster : On Fire Fly to have another Flame Elemental (or directly on the latter), on Igneous Elemental for the same reason, on Sergeant Sally to basically have a 1-mana cost one, on the token given by Barnes, and on Spiritsinger Umbra for quick combos... Later on, every card you copy is 5/5, making things like Tar Creeper or Tol'vir Stoneshaper worth it as well.
Side cards that can enter the deck :
Moroes, good income on Barnes, awesome with Crystal Core because this is a 5/5 Stealth (and thus is very hard to kill) and he will have a lot of value, giving another 5/5 every turn. Though, it's only good when you have The Caverns Below completed so it may be slow.
Gluttonous Ooze is great against Pirate Warrior, especially with cards like Shadowcaster or Shadowstep to really annoy them. It also works against Wicked Knife from the Rogue's Dagger Mastery or Blood Fury from Lord Jaraxxus, and some Hunter / Paladin / Shaman also play weapons so it's not a dead card in most match-ups. Since it's early game-oriented, you can cut N'Zoth, the Corruptor for it.
Golakka Crawler can be considered if there are too much pirates in the metagame, which is the case at the moment (Pirate Warriors, Quest Rogue, Aggro Druid...). So, if these are the match-ups you want to target, they can enter the deck. It's a great card to take the board against these decks.
SI:7 Agent works well with Shadowstep and Shadowcaster, it allows to take control of the board quite easily, as much against aggressive decks than against tempo ones.
Infested Tauren is nice against aggressive decks and can revive on N'Zoth, the Corruptor. Plus thanks to the Crystal Core, it's a 5/5 taunt that gives another 5/5 so that's pretty solid.
Fan of Knives is interesting against aggressive decks such as the Pirate Warrior or the aggressive version of the Quest Rogue. Plus, it gives a draw to help fiding Elementals or "combo" pieces. Put one instead of N'Zoth, the Corruptor or Shadow Strike.
Some showcases :
https://www.youtube.com/watch?v=vb5y7ASvNCo by kiwiinbacon
https://www.youtube.com/watch?v=9wGwQHaLHbs by Merchant
https://www.youtube.com/watch?v=yzintdpd8Qw by Khristophesaurus
THANKS FOR READING !
TLDR : Everything combos with everything, very coherant deck.
hate to spoil it to you. It's not.
The important thing here is to believe in it, bro
I still don't think Sergeant Sally will be that useful even as a 5/5 late-game. She might be more viable with cold blood as an early game clear though.
Spiritsinger Umbra and N'Zoth, the Corruptor are too greedy to put in a Rogue deck in my opinion. Infested Tauren would be a good card to bring back with N'Zoth as a 5/5 but generally it is good because it will give you taunt.
Tol'vir Stoneshaper does not have enough elemental support to be played on turn 4 which you will need to stop aggro but even if you get it on 4 you won't survive past it with it being your only real defensive option.
Edit: Sap would be a better card to include instead of Vilespine Slayer as a removal especially because in the first few weeks you are going to see Deathrattle Priest, Buff Paladin and other minions that are better safely removed with Sap than destroyed.
At first there was a Sap instead of the Shadow Strike but it seemed just better for this archetype. I like the Tol'vir Stoneshaper personally, you mulligan for the Fire Fly/Igneous Elemental and once you have one you can play an Elemental per turn really easily with the bounce mechanics and Flame Elemental. I also think N'Zoth, the Corruptor may be too much but it should be awesome against control decks... That quest is really hard to theorycraft, we need to know what will be the metagame !
Good idea, but don't work. Very slow and inconsistent.
Tell me what is the best deck then, you seem to come from the future
Mimimi.
Mimimi only mimi
I dont think the deathrattle approach makes the cut. Need a lot of carddraw which i dont see here. Mimic Pod is an interesting card but not reliant enough. Paying 3 Mana against aggro to get the wrong card will cost you the game. Moroes and Sally are looking nice on paper, but draw them early and you lose. All the other cards in this deck are very expensive and take not much benefit of the quest. Feels clunky. The quest aims for playing cheap value minions after a possible prep + vanish (thats my opinion). I guess your plan is to flood the board with 5/5 Fireflys after the quest? This will get dragonfire/felfire-potioned or brawled.. so whats the value then? Cannot believe this deck is rated so high.. Hearthpwn Value!
Ok, i dont wanne be too contra. I think this deck lacks burst potential which rogue is an expert in natively. All Deathrattle stuff with rogue got a huge hit with the loss of Unearthed Raptor (in standard).
If you want to play the long run with deathrattles use the Journey Below, Hallucination, Untercity Huckster, Shaku and Etheral Peddler way. Use the Peddler to get a good discount on value minions and cycle with auctioneer to find nzoth. Try to make copies of nzoth or shadowstep him. But this also doesnt solve the burst problem...Priest has maybe 40 health till then and running 2x Dragonfires (if not kazakus).. With kazakus you are getting cleard with a potential 6 dmg to all spell. At this point you are running out of cards. But we will see.. too early to predict the whole meta ;)
Guess the jade version has also a little more potential than this, but i dont like it cause the golems are getting a little irrelvant after the quest.
Trump is following the version of other people and not the opposite, he wasn't the first at all.
And you're aware Razorpetal doesn't activate The Caverns Below ? I don't understand the point of them, they are just bad cards. Also, Gadgetzan Ferryman is just a bad Youthful Brewmaster. Plus, you have as much draw as my list has but have more potential dead cards. So I don't understand your comment/your deck, to be honest.
Guess you are right. I was wrong..
No way around Fire Fly and Igenous Elemental anymore. Need to change that. Sorry for too much offense!
Good idea to finish the quest without the embarrassment of saving card for some combo like Swashburglar have to play with Shadowstep etc. With Fire Fly and Igneous Elemental, we could just put it onboard without thinking in the early game because we know there are plenty of ways to finish the quest. I may choose Violet Teacher instead of Tol'vir Stoneshaper and Sergeant Sally cause it seems a more stable deck with teacher, good enough to play before quest completion and summon 5/5 for each spell in the late game.
Maybe find somewhere else for a Sap.
Maybe remove 1 SI:7 Agent by stonehill defender. more taut with 3mana and lucky draw a deathrattle taut minion
i love ungoro because shit cards become mediocore
holy shit this looks amazing
I can't fucking wait to try this !!
Thanks :)
came down, This deck look so cool, there'r many way to complete quest before reach 6 mana pool crystan . But on start game (1st-3rd turn) must have or draw atleast one of Fire Fly or Igneous Elemental. then combo with shadow step, shadow caster to finish quest. Impotant we must keep controul board before that done, keep yourlife while active core :)
Amazing deck, We consider replace "gang up+patches the pirate+southsea deckhand" with "-1 loot hoarder-1 shadow step-1tol'vir stoneshaper". Mabye more combos, interesting