Reno C'Thun
- Last updated Aug 6, 2016 (Old Gods)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Warlock
- Crafting Cost: 8760
- Dust Needed: Loading Collection
- Created: 4/21/2016 (Explorers)

- Stryps_hs
- Registered User
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- 8
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- 28
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Battle Tag:
stryps#2511
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Region:
EU
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Total Deck Rating
753
Hey guys,
first of all thank you for the positive feedback and the comments. I'm a bit surprised that the deck has reached such a high amount of views, because I had just uploaded it in order to show it to some friends.
So a little bit about me: I'm a 22 years old student from Germany just playing the game casually. I made it to legend one time before. Normally I only play to Rank 5 and get bored very fast after that cause of the metagame. Hopefully Standard will change that.
I think you can compare the deck to an older combo Renolock so it will be played quite similar. Use your resources wisely. Prepare for playing from behind in the early and maybe midgame when your opening is really slow. Try to take over board during the midgame and recover with Reno. Then pressure your opponent and finish him off with 1 or maybe 2 C'Thuns.
When C'Thun wasn't enough you have the Jaraxxus for the lategame.
Update:
Wanted to update the deck and add a few cards from the latest adventure to it but unfortunately I think there are no cards that would fit in this deck very well. So I just updated it to the list I'm playing right now.
Small Mulligan Guide: (I'm writing a complete one when the meta stabilized a bit)
Generally go for some early game. Always keep the Doomsayer, it can give you some tempo in the early stages of the game even against control decks. But keeping Reno/Hellfire against shaman or a cheap aoe against warlock in case of it's zoo can't be wrong. You can look up complete Mulligan guides from older Renolocks. It's almost identical in this deck.
FAQ:
I don't have BRM what can I do?
Replace Imp Gang Boss with Mind Control Tech or Harvest Golem and try Spreading Madness or Tentacle of N'Zoth as a replacement for Demonwrath. Emperor Thaurissan is a very good card and I recommend getting the first wing of BRM as soon as possible. In the meantime you can try The Black Knight if he's not already in your list.
Why Lord Jaraxxus in a C'Thun heavy meta?
Obviously you don't play him when you expect a 20/20 C'Thun on an empty board in the next round but you can use him to pressure the C'Thun decks early or as a recovery after a C'Thun when Reno was already used. In any other control matchup like N'Zoth Priest/Pala Jaraxxus works fantastic.
Why no Usher of Souls?
I played a lot with that card and I was a big defender of it, but I have to admit that it's straight up not good in this deck. The body for tempo gets removed easily and the C'Thun buffing effects is more or less unnecessary.
What about Doomcaller ?
The list didn't feature Doomcaller for a long time and I wasn't really happy to cut it. I put him back in to give him a second chance and it turns out that he isn't as bad in many matchups as I thought before. A proactive threat in the lategame even without the double C'Thun prevented a passed turn many times. And killing your opponent with the second C'Thun just feels great. When you don't like it feel free to run a list without it.
Is it possible to cut Acidic Swamp Ooze from the deck?
Of course it is possible and it's a good cut when you don't face any weapon classes. But I highly recommend not doing this. Even when you're matched against a weapon class in only 1 out of 5 games, a destroyed Gorehowl, Doomhammer, Ashbringer or a big Rogue weapon can win you the game. The 3/2 body in the early against non-weapon classes isn't that bad either.
Recent changes: (small explanation why I made this change below)
- Power Overwhelming, Usher of Souls
+ Earthen Ring Farseer, Doomcaller
Possible Replacements:
When you're facing a lot of taunts on the ladder use The Black Knight instead of BGH:
- Big Game Hunter, + The Black Knight
I wouldn't recommend this change but when Doomsayer doesn't work for you pick one of the cards below:
- Doomsayer,
+ Cyclopian Horror/Earthen Ring Farseer/Mind Control Tech
When you feel like the deck features too many 3 drops now, I recommend this change:
- Earthen Ring Farseer / Twilight Elder
+ Cyclopian Horror / Sen'jin Shieldmasta
Update:
Updated the decklist. Talked about the thoughts on specific cards in the FAQ. The Power Overwhelming was great with Sylvanas Windrunner and Shadowflame but it was too reactive in many cases. I put Earthen Ring Farseer back in for a small additional heal and some early game.
Just a small Highlight from one of the games: (the po was from the peddler)
kiwiinbacon's video:
Khristophesaurus' video:
pls msog update!!
I dont have rag but would dr boom be good..?
this is a standard deck, the dr. would make it a wild so that could be a reason why dr is not included in this deck
Teched in Eater of Secrets for Secret Hunter and Ice Mages that have been showing up lately
mind control tech. i usually dont find as much use for it.
Any Update for current Meta / adapting Karazhan?
i would like to know as well. my buddy taught me this deck i rely like it but i'm missing crazed worshipper sadly :[
battle music :]
l2p
I don't know in what dimension this deck would work, but in mine it doesn't. Minus 1 from me.
I'm confused, the guide talks about the Doomcaller but it doesn't appear in the decklist. Should it be included? If so, what should I replace?
Hey I'm missing a few cards here
Twisting Nether
Lord Jaraxxus
Big Game Hunter
and Crazed Worshipper
What can I replace these with? I have Alexstrasza, can i replace jaraxxus?
Thanks for the response, after sometime I was able to craft all those cards :D
this deck provides life, taunts and board clears as well as heavy board clears and removal. Its almost anti agro lol
PO = Power Overwhelming
Playing this deck feels awesome!
Swapped Jaraxxus for Soggoth.
Just got legend!
Very strong deck, especially vs C'thun warriors, which are 1/3 to 1/2 of all players I fight. Something like 8-1 vs them.
I dont have Big Game Hunter, can i replace it with Ragnaros the Firelord ?
Hi,
this deck look really awesome and I'd like to play it, but I miss a few cards. Can you help me to replace them, if it's even possible? I have completed LoE and BrM adventures. I miss these cards:
Siphon Soul
Twisting Nether
Lord Jaraxxus
Doomsayer
Defender of Argus
Crazed Worshipper
Sylvanas Windrunner
Twin Emperor Vek'lor
Is that possible to play this deck without these cards? I don't play legend of course, the best I got was rank 15..
Thank you for your advices :)
Thank you for your suggestions I built it so let's see how it will works :)
Hey, thank you for your deck.
How could you beat tempo mage or freeze mage? They don't care about board control and just wait for combo, flamewaker and apprentice and spamming spell. And as a handlock (some sort of) we do not have aggressive board to punch them.