1st DAY LEGEND Egg Druid V10
- Last updated Dec 8, 2015 (Explorers)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 820
- Dust Needed: Loading Collection
- Created: 12/2/2015 (Explorers)
- user-21652277
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Total Deck Rating
2221
This is my egg druid deck that i used to get to #2 legend on the 1st day of the season on 01/12/15.
*** Edit: I have taken out Piloted Shredder for Finley because he is OP, will add information about how he fits in the deck and how to use him ASAP.
Sir Finley Mrrgglton is an extremely strong addition to the deck. Having an extra 1 mana minion is useful but the versatility of him is what makes him great in the deck. Ideally, you would like to get the paladin or shaman hero power to create more minions to interact with the buffs in your deck. However if you are low on cards, or can see you will run out soon (for example having lots of 1 drops and innervate) then life tap is incredibly useful to draw into more options. However there are some occasions where you may need a different hero power.
Here is me achieveing #2 legend - http://imgur.com/Qtl7LRj
I have also tried to make a quick video guide - https://www.youtube.com/watch?v=Nna6nh_DU3M
I've been playing egg druid for quite a few months and have climbed to legend with it for the past few seasons. I am constantly making slight changes but i think this list is the smoothest so far.
I will try to explain how i play the deck in this guide, however i think the deck take practice to understand it inside out.
Basically the idea of the deck is that you have a lot of cheap sticky minions, which you then buff and trade favourably to win board control, and get insane value out of Soul of the Forest , Power of the Wild and of course Savage Roar!
Mulligan - You want your early minions like Dragon Egg, Living Roots, Haunted Creeper, Nerubian Egg and Echoing Ooze. However Innervate i really useful as well as it can help to get and early advantage. I often keep Abusive Sergeant or Mark of the Wild if i already have a cheap minion to use them on. If you have a couple of cheap minions in hand then i would sometims keep Power of the Wild as this can help you to gain board control ASAP. In short, anything that would be a great topdeck when you have board control, get rid of!
Play Style - Unfortunately when you are playing egg druid face is not the place! You want to make favourable trades whenever possibleto maintain board control. Dragon Egg is a very strong card when used correctly, you want to get as many 2/1's out of it as possible. There are a lot of potential combos in the deck, using Mark of the Wild on Echoing Ooze is obviously really strong, it is also strong when used on Dragon Egg, Whereas Abusive Sergeant works a lot better with Nerubian Egg. This is because you effectively want the Nerubian Egg to die, but the Dragon Egg to survive.
Jeevesis a legend. If you have him in hand then feel free to throw everything out of your hand, even if you aren't going to get amazing value out of it. Also feel free to use Savage Roar on turn 3/4 to trade up against enemy minions, even though it is great for getting a surprise lethal later in the game, it is amazing for trading your cheap minions into their stronger ones.
Match Ups - Egg druid works well against other aggressive decks such as face hunter, aggro paladin, mech mage and zoo. This is because you can deny them the early coard control which they need to do damage. Rogue is probably the most difficult matchup because of their endless amount of removal, however handlock is also an issue.
Handlock - In this matchup savage roar is the most important card, this is the only matchup where i would keep Savage Roar in my opening hand. You want your early minions as usual but if you do not draw Savage Roar you cannot afford to play around Molten Giant. However if you do have it, then make your board as sticky as possible while leaving them around 15hp before using Savage Roar to get lethal.
Secret Paladin - This is a good matchup. Using Mark of the Wild on Dragon Egg is insanely strong in this match up because unless they have Ironbeak Owl they struggle to deal with it early on. This matchup is won in the first 4 turns, you want to gain a big board advantage before turn 6 so when they play Mysterious Challenger it is essentially useless. You can do this by playing your cheap minions and buffing them to trade into Shielded Minibot etc. Alsotry to play around consecrate but sometimes you have to can't afford to and have to just pray they don't have it.
Control Warrior - This matchup is better than you might think, as strong as the card is, Fiery War Axe is not very useful against eggs and Living Roots. They also have no early minions to contest yours so it is fairly easy to build up a board, then all you need to do is use your buffs to play around the Deaths bite aoe effect, and Soul of the Forest is fantastic against Brawl
Face hunter - You can often use Explosive Trap to pop your Nerubian Egg. They will often do a fair bit of damage to you but it is fairly easy to get board control against them. Knife Juggler with Unleash the Hounds is the main issue, try to play around it by not leaving too many 1 health minions on the board.
Freeze mage - Always keep the keeper! Keeper of the Grove and Soul of the Forest are very strong against freee mage, as even with their aoe effects your deathrattles do wonders, you are on a bit of a timer with this matchup though, it is very easy to build up the board but Power of the Wild and Savage Roar can give you th damage you need to kill them quickly.
Combo druid - This is usually a favoured matchup. Killing the Darnassus Aspirant is very important. Ideally you would like to coin out Haunted Creeper and then use Mark of the Wild on it to kill it and gain board presence. Swipe is the only aoe they have, so using Power of the Wild and Defender of Argus you can increase your 1hp minions to 2hp to render Swipe useless.
Zoolock - Neither you nor them have any form of aoe, so favourably trading is essential. Both you and them want to buff your cheap minions to gain a board advantage so you must killed their minions at all times, sometimes i even pop their Nerubian Egg and trade into the nerubian, because they would use something like Power Overwhelming or Abusive Sergeant to pop it anyway. Also trading a 3/2 minion into a 1-1 minions seems bad, but it is definitely worth it.
Possible Replacements - I have tried almost every card you could imagine and i think egg druid is a very flexible list, and everyone will have their own preferences as to which cards to change, currently i am planning on taking out the shredder for an upcoming card.
Loatheb can be a good addition because when you have board control it can stop the enemy clearing your board, if you are in a race against aggressive decks like Face Hunter or Tempo Mage it is very useful as well because it delay them for a turn to give you a chance to find lethal yourself.
Sea Giant is obviously very effective in decks which involve flooding the board, and sometimes it can be amazing! However i found that it would often still cost around 5 mana and sit in my hand way too often, slowing me down and denying me draws from Jeeves. It can also allow the enemy to use single target removal such as Shadow word death which usually they would get no use out of against egg druid.
Enhanco Mechano is really funny in this deck and i used it for a long time, however giving your 0-2 eggs divine shield is pretty useless and it just wasn't reliable enough to stick in the deck.
Gormok the Impaler similar to mechano, was sometimes really good, but too often i would just have to play him as a 4-4 minion.
A Few Tips! - Against aggro decks it is really effective to Taunt Jeeves, this is because you get the draw from him on your turn, but it forces them to kill him so they are not going to benefit from his card draw effect.
- Using Soul of the Forest before or after you pop your Deathrattles such as Haunted Creeper and Nerubian Egg is often an important decision. If you are wary of aoe and want to make you board as hard to remove as possible, then it is useful to use Soul of the Forest AFTER you have popped the deathrattles. However if you need to be aggressive and are racing to kill them, then using Soul of the Forest before you pop the Deathrattles will have a more immediate effect.
Here is a link to my stream - http://www.twitch.tv/j4ckiechan
Failcraft have also created a guide for my deck feel free to check it out - https://www.youtube.com/watch?v=Z_aRd8dJzWg
Any flexable draw engine will do, Warth is ok, as if you don't have a target for it, you can always do the 1 damage ping on your dragon egg. Raven idol is interesting draw engine to say the least (if you got that far in loe). and Jeweled Scarab is not that bad either. There are many more good drawing tools out there, just pick what suits you best. Jeeves is by far more useful for this deck though.
yea i play -1Mounted Raptor -1Echoing Ooze
+1Knife Juggler +1 Naturalize
This deck is fun but can't see the viability in it on ladder.
You're 100% draw dependant, if you don't have an egg or soul before the 1st aoe, it's auto-lose because there's no way to recover.
ya its very inconsistent and an easy deck to spot out as they play an egg turn 2. Once you know its egg druid they basically lose unless you have terrible draw
Because this platform has as many votes, if I use Twisting Nether ended the game.
Reno Lock win easily this platform
Worst Haiku ever!
Google Translate good haiku make
I have been playing this deck the last few days to an even record and I think that Baron whatever his name 1/7 could be interesting to test with possibly cutting a Jeeves or innervate to make room.
Lemme help you out here :)
Baron Rivendare
Have you ever considered adding Enhance-o Mechano in the deck? There have been many occasions where my board has been filled and I could easily innervate into Enhance-o Mechano, This deck is often countered by board clears, and Divine shield via Enhance-o Mechano could potentially make the deck a lot stronger. There are plenty of other combos that could be used with Enhance-o Mechano such as / Enhance-o Mechano *Pray for Windfury* into Savage Roar. He could be in place of people who do not have "Black Rock Mountain" or "Curse of Naxxramas".
Thanks fore consideration.
~Gachimuchi. <3
The author mentions it but you may have overlooked it: (I hope to have fixed the broken link)
Makes sense, I think.
Replacement for Dragon Egg fam?
don't want to disappoint you but dragon egg is the spirit of this deck. totally important card for board control.
"Hey guys, lets ask these people if i can replace Eggs in this EGG deck"......really ?
I've tried this deck for 4 games (won 3 out of 4) and I'm still waiting to draw my first Dragon Egg, lol
Not overly consistent but when this deck works oh boy does it work! Great against face and aggro decks with the plethora of cheap buffs. Like others have pointed out though one good board wipe could ruin your day if you are not prepared. The range that this deck can secure lethal from is unbelievable some games though. This deck gets a +1 from me.
I do have to agree. While this deck is not as bad as some other decks in terms of consistency, it is quite dependent on getting the right cards at the right time, but when even just-decent cards appear, this can snowball very quickly into something that is not winnable for the opponent.
Any replacement for Dragon egg?
Hard to kill a big guy: Foe Reaper 4000 in a mech deck killed all my little minion. Maybe a Poison Seeds could be useful here.
I didn't have a second Jeeves (and don't want to craft it yet) so I put a wrath for some early minion damage or that 1 dmg to kill a taunt. Jeeves should be much better, so I don't think you should do what I did. I think it's a good deck.