[S20] Rank 1 Legend DarkShadow's Aggro Egg Druid
- Last updated Nov 8, 2015 (Warsong Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2080
- Dust Needed: Loading Collection
- Created: 11/3/2015 (Warsong Nerf)
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Total Deck Rating
517
This is the deck i used to reach rank 1 legend on EU. I reached it on the 3rd of november but lost it on the 6th.
Mulligan Guide
cards you always keep: Innervate, Echoing Ooze, Haunted Creeper, Living Roots, Abusive Sergeant, Darnassus Aspirant (not vs warrior tho)
card you always keep without coin: Dragon Egg
when to keep Nerubian Egg: if you have coin/Innervate 1-drop + Abusive Sergeant, Mark of the Wild + 1-drop, with 1-drops and Power of the Wild
cards to keep with Innervate: Piloted Shredder, Fel Reaver (vs aggro), Mark of the Wild and Power of the Wild with multiple low-drops, Keeper of the Grove vs warlock, hunter and mage
when to keep Power of the Wild: with double 1-drop+coin and/or with innervate and low cost minions.
when to keep Mark of the Wild: with Dragon Egg, Echoing Ooze, Nerubian Egg + coin
Replacements
Fel Reaver -> Loatheb + second Sea Giant/Druid of the Claw
Sea Giant -> Druid of the Claw/Loatheb/Dr. Boom
all other cards are irreplacebale imo.
If you have some questions about the deck you can add me on eu ( darkshadow#2303 )
Shoutout to J4CKIECHAN for introducing me to egg druid and defining the best 25 cards of the deck. You can find his deck here: http://www.hearthpwn.com/decks/323471-j4ckiechan-egg-druid and his twitch here.
Have fun trying the deck :)
thanks for the mulligan guide, this deck is somehow working which the other one is not
I added 1x Djinni of Zephyrs for the Wild Buff
why no force of nature? seems pretty good with all the anthem?overrun (forgive my magic terminology) effects.
This deck is really funny. To play and to play against, it isn't a completely retarded aggro :)
I like this deck, and I'm a fan of cutting a bunch of the druid "staples" and seeing what happens, but this deck is really hard to pilot.
Ancient Shade, provides aggression with a downside, similar to fel reaver.
absolutely garbage deck, doesn't work against any aggro deck since it's too slow, doesn't work against any tempo either since 1 AOE=GG. plus,no board clear skill at all, almost 0 draw card, no reach against taunt
If you don't draw into Fel Reaver or Sea Giant you are kind of screwed. Minions don't have enough damage to keep board control and pressure and an AOE, like you said, will leave you top decking the rest of the game. There aren't many win conditions in this deck. I'm not sure why you got down voted.
cultmaster is still really good
Fun deck, but 50/50 for me. Times when nothing can stop me, then times when I barely do any dmg. Which is my main issue with it, so rng dependent. For example, out of 6 games I've seen fel reaver once, and haven't seen echoing ooze at all. Just feel like there's a lot of times I have no useful move, contrary to the nature of the deck.
And why do you feel the need to share this? Does it make you feel good about yourself to be a dick?
Thanks OP for the guide I for one am today's ten thousand and never saw the original deck this asshole is bitching about.
@flatcokezero grow up kid.
Calling people out is how you change behavior. He doesn't like the behavior, so he called him out. Whether or not he is being a dick is entirely up to your sensibilities. I don't see any reason why, objectively, he is being an asshole. Don't get so butthurt when about disention, people have conflicting opinions about stuff and have the right to speak their mind. You can either respect his right to call out OP, or you can engage in discussion about why he is wrong. Don't call him a kid, you can't see how deep into today's safe-space culture you are, it is you who needs to grow up because you don't ACTUALLY know how to deal with problems, you just get on a high horse and quash whatever you view as negativity.
@Kritical grow up kid
@CitizenSnips86 grow up kid.
yeah, it does sound stupid, which is why I used it ironically.
I wasn't being hypocritical at all because the discussion had shifted away from the deck and onto whether or not flatcokezero had the right to say what he did.
Loving this deck, I've gone 6-2 so far. It's sooooo fast. I have yet to play a face hunter or secret paladin tho, mostly druids
This deck is garbage.
Any AOE instantly ends anything you are doing.
Explosive trap literally beats this deck by itself lol. yuck.
Note that you have no burst finish once your board is gone, which is what truly makes this deck a spectacular failure.
What's the point of jeeves? He can't draw you anything to close the game out.
All your early threats get dealt with fantastically well by everything people are playing: Knife juggler, mad scientist, arcane missiles, explosive trap, ironbeak owl etc. I have been playing nothing but decks that shit on this so far and haven't won a single game that I wouldn't have lost EXTREMELY BADLY if the other guy had any piece of AoE.
Don't play this deck.
Loses to real aggro decks, and has no reach when your opponent stabilizes. Don't know why you were down voted when its all true.
If you are able to set up a board early, I've found that it's hard to lose. I beat secret pally pretty easily, face hunter, but dragon priest and maly-lock can be a problem.