[S20] Rank 1 Legend DarkShadow's Aggro Egg Druid
- Last updated Nov 8, 2015 (Warsong Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2080
- Dust Needed: Loading Collection
- Created: 11/3/2015 (Warsong Nerf)
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Total Deck Rating
517
This is the deck i used to reach rank 1 legend on EU. I reached it on the 3rd of november but lost it on the 6th.
Mulligan Guide
cards you always keep: Innervate, Echoing Ooze, Haunted Creeper, Living Roots, Abusive Sergeant, Darnassus Aspirant (not vs warrior tho)
card you always keep without coin: Dragon Egg
when to keep Nerubian Egg: if you have coin/Innervate 1-drop + Abusive Sergeant, Mark of the Wild + 1-drop, with 1-drops and Power of the Wild
cards to keep with Innervate: Piloted Shredder, Fel Reaver (vs aggro), Mark of the Wild and Power of the Wild with multiple low-drops, Keeper of the Grove vs warlock, hunter and mage
when to keep Power of the Wild: with double 1-drop+coin and/or with innervate and low cost minions.
when to keep Mark of the Wild: with Dragon Egg, Echoing Ooze, Nerubian Egg + coin
Replacements
Fel Reaver -> Loatheb + second Sea Giant/Druid of the Claw
Sea Giant -> Druid of the Claw/Loatheb/Dr. Boom
all other cards are irreplacebale imo.
If you have some questions about the deck you can add me on eu ( darkshadow#2303 )
Shoutout to J4CKIECHAN for introducing me to egg druid and defining the best 25 cards of the deck. You can find his deck here: http://www.hearthpwn.com/decks/323471-j4ckiechan-egg-druid and his twitch here.
Have fun trying the deck :)
Freeze mage destroys this deck.
Of course it does. Freeze mage is specifically designed to counter aggro decks like this. Every deck has a counter.
Turn one: Coin+Innervate+Echoing Ooze+Mark of the Wild
Opponent: /exploding portrait "You win this one, friend."
I did exactly this vs face hunter and got pwned hard
Could Kel'Thuzad fit into this deck? Would the rezzing he does refil the board after tokens get wiped from trading?
are you able to replace fel reaver or no?
I'd replace with a second sea giant and loatheb
I am wrecking with this deck, went from end of rank 11 to end of rank 7 without a lose. This deck is awesome I'm so happy it's off the first page so I have another day till people catch on =) Only card I haven't used yet is Jeeves going to give it another 10-20 games if I don't use it maybe replace it with Argent Horserider or force of nature...no idea I'll reply when I get more games in. Thanks for the deck I feel most don't have a chance when playing. I have even made some mistakes and still won cause this deck is so strong.
Token druid finally making an impact in some form. Well done if this is real
Major issues lie in facing Pally, Warlock, and Mage due to massive AoE. If you ramp into a full board but cannot get the kill by turn 6, the AoE just destroys you with little ability to stabilize and not too much burst. I might suggest cutting the Fel Reavers and adding Force of Nature,
Im normally very critical of any deck with fel reaver however here it works pretty good...People seem to go bat shit to mill you and ignore good plays then get salty when they lose.......10/10
Great shell for mounted raptor once LoE releases. Decent deck gave my tempo mage a run for it's money, only reason I won was because he didn't get the Savage Roar
Looks like it will be really fun, even if it isn't consistent.
No offense meant to anyone on here, but those screenshots can be faked extremely easily.
I'm in heaven, when I see a good druid deck without Force of Nature KreyGasm
Who said it was better than the most "SKILL"ful deck of all time Face Hunter. Us Face Hunters love mowing over decks that think for a second that they can out aggro us. Well R.I.P. to all of you I played 2 of these similar decks and shrekt them. The idea of the deck is really good though but funter is just to op (jk lol no skill required)
Deck is worthless against 90% of the hunters out there. Which means its not good for this meta at all.
Hunter's a pretty easy matchup. If you use your power of the wild's to play around explosive trap, not trigger your own death rattles and and put them on the back foot (which is super easy with so many minions), you should be able to out tempo them
Currently 14-3 with this deck, only loses to a nut draw secret paladin, and 2 control warrior. Deck is super strong, the high amount of death rattles not only make your buff cards better, but also makes it easier to play around AOE. Nice work!
Played 22 games, starting rank 17 EU climbing to 15, then dropping back down to 16 (I should note I've had most classes between Legend<->rank5). (And before someone ask, I usually stay at rank 8-18 during seasons to grind the 500 wins across classes + do daily quests same time)
This deck is quite fun, and really strong given the right circumstances, but it's not good for laddering lower ratings at EU atm. The breakdown:
11-11 wins/losses
1-7 Hunter (I usually lose one or two turns before I can finish them off, all but one of them have been face hunters)
2-0 Mage (aggro mage, fairly easy)
5-0 Priest (best matchup by far, very easy wins)
1-0 Rogue (I kept my Fel Reaver on hand considering their card flurry + he played Oracle, it worked fine and I beat him solid)
1-1 Warlock (both demon/aggro type of decks, I reccon I'd won the lost game if I didn't have such terrible RNG with draw)
1-3 Warrior (by far the hardest matchup I'm facing)
Not faced any Druid, Paladin or Shaman.
I have a feeling this deck would work better in the rank 1-9 ranges, for now, it's just too much aggro decks where it's a bit of a coin toss when it comes to mid-game draws. I still like this deck, it's more stable and less draw/luck dependant than a few other similar decks. Definately less frustrating, and, it's quite fun to play.