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Odd Dragonk

  • Last updated Jan 5, 2019 (Level Up Nerf)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Odd Druid
  • Crafting Cost: 8380
  • Dust Needed: Loading Collection
  • Created: 1/3/2019 (Level Up Nerf)
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  • Total Deck Rating

    136

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Good odd cards + thicc dragon stuffs.  Basically just a beatdown deck haha. 

The spirits are nice because even if they draw only1 card and die that's a good deal for a 1-drop.  Witching Hour isn't a part of a combo; it just resummons either Druid of the Claw, Baku (flavor win) or Gonk.  Gonk's not a combo piece either; just a solid play that can help clear a board and do some face damage and is even better if it gets to stick around, which it often will as most spot removal will be used on the conga line of taunt minions.

Malfurion doesn't seem fantastic here as the hero power's practically a downgrade.  Hadronox is a card that exists as well but the deck doesn't run Naturalize or thin itself very quickly either. 

Ysera in place of a Sleepy Dragon isn't a bad idea but having a second Sleepy Dragon is more consistent in a pinch.  A second Crowd Roaster would make the other one more consistent as well as the Wyrmguards but also might be overkill on big removal.  Zilliax can't possibly be a bad inclusion as well, especially alongside Savage Roar.

Have fun if you try this deck out!

Edit 1/5/19: Added Leeroy and Saronite Taskmasters.  The deck needed more 1-drops, more targets for Spirit draw power, more reach that synergizes with Savage Roar and ways to counter Resurrect Priest.  Also took out most of the worse/less consistent 3-drop spells and added some better ones.