From 25 to Legend with 75% win rate (125/42)
- Last updated Apr 20, 2018 (Witchwood)
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Wild
- 19 Minions
- 8 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Even Paladin
- Crafting Cost: 7040
- Dust Needed: Loading Collection
- Created: 4/20/2018 (Witchwood)
- boomayeee
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
10
Howdy,
I am Boomaye, a Wild ladder player. When the update came, I got bored with wild meta and tried my luck at standard. My goal was to pick a non standard deck and have a go at it with a challenge in mind, no changes to the decklist till legend.
well, it worked pretty well:
Muligan for Call to Arms, Dire Wolf Alpha and Plated Beetle, keep other 2 drops in case you have none of the aforementioned 2 drops in starting hand.
170 games review:
card draw is not an issue.
care to play your cards slowly and think before using power/droping a silver hand from Drygulch Jailor. many times you have 2 of them at the board and more than 3 cards in your hand (or more than 6 cards and 1 at the board), which means if both die, you burn your next card draw. so it is preferable to drop the recruits from your hand than keeping them and using hero power.
agro is not favorable against this deck, so feel free to change Saronite Chain Gang and Plated Beetle for Sea Giantor Acidic Swamp Ooze or another truesilver champion. they are powerful minions though and did seem to me as powerful and useful drops most of the time.
Val'anyr works on combination with saronite best, but dont save its deathrattle for it. if you can place it on a recruit or another 2 drop, almost just as good. it can be subbed for another Truesilver Champion though, but then i would recomend subbing saronite as well for another spellbreaker.
Dark Conviction is pretty great to be kept on early rounds and used on your round 1 recruit for trading value, but if the meta seems fit, sub both for another Consecration and Equality
I did not have Call to Arms or Sunkeeper Tarim
these cards are strongly needed or there are some suggestions to substitute this cards?
How is your win rate versus Warlock so good? How do you hand the Cubelocks?
Thanks for this deck. How are you handling Cube Lock with it?
Nice one. I like it!