Class
Rarity
clear all

Uncontrollable Energy

Passive
After you cast a spell,
deal 2 damage to all
enemies.

Web Grab

Your opponent summons a minion from their hand.

A Prince's Ring

Passive
Replace your starting Hero Power with a random Death Knight one.

Afterlife

Aggression

All Bark

All Might

Anomaly - Arcane

All spells cost (2) less.

Anomaly - Crying

All Battlecries trigger twice.

Anomaly - Dragon Soul

After a player casts 3 spells in a turn, that player summons a 5/5 Dragon.

Anomaly - Explosive

After a minion is summoned, it gains "Deathrattle: Deal 1 damage to all minions."

Anomaly - Fishy

Murlocs occasionally join the battle.

Anomaly - Glittering

After a player plays a card that costs (8) or more, that player adds a Treasure to their hand.

Anomaly - Gorged

Both players start the game with two extra cards and Mana Crystals.

Anomaly - Growing

Minions gain +1/+1 at the end of their owner's turn.

Anomaly - Hallucinating

Both players start the game with 10 'Hallucinations' in their deck.

Anomaly - Infused

After a minion is summoned, it gains Taunt, Divine Shield, Rush, or Windfury at random.

Anomaly - Nesting

After a minion is played, it gains "Deathrattle: Summon a 1/1 copy of this minion."

Anomaly - Ogreish

All minions have a 50% chance to attack the wrong enemy.

Anomaly - Rattling

All Deathrattles trigger twice.

Anomaly - Reductive

At the end of each player's turn, reduce the cost of cards in their hand by (1).

Anomaly - Refreshing

At the end of each player's turn, that player draws until they have 5 cards.

Anomaly - Rejuvenating

At the start of each
player's turn, that
player restores 2 Health
to their hero.

Anomaly - Summons

After a spell is played, a minion of the same cost is summoned.

Anomaly - Wild Magic

All spells cast an additional time. (targets chosen randomly)

Armored Up

Arsenal

Battlecry

Battlecry

Battlecry

Beasts and Buffs

Big Beasts

Big Boomba Dummy Effects

Holds an effect for Big Boomba Player Enchantment (DALA 724e)

Big Demons

Big Friends

Big Minions

Big Shaman

Bombs Away!

Book of Wonders

Passive
At the start of the game, shuffle 10 'Scrolls of Wonder' into your deck.

Brood

Fill the tavern with new minions.

BURN!

Carvings

Choices, Choices

Cogs and Gears

Coldsnap

Combo

Curatives

Curatives

Cutthroat

Damaged

Deathrattle

Deathrattle

Destruction

Discard

Dismiss

Choose a friendly minion. Remove it from your Adventure Deck.

Dr. Boom's Remote

Passive
At the start of the game, summon three 1/1 Boom Bots.

Dragon

Dragonfire

Dragons

Draw

Draw!

Elemental Wrath

Elements

Elixir of Vigor

Passive
After you play a minion, shuffle two copies of it into your deck. They cost (1).

Elixir of Vigor Dummy

Holds and effect for Elixir of Vigor Player Enchantment (DALA 746e)

Elixir of Vile

Passive
Your spells cost Health instead of Mana.

Elixir of Vim

Passive
You draw an additional two cards each turn. You are Immune to Fatigue.

Emerald Goggles

Passive
The left-most card in your hand costs (2) less.

Empowering

Empowering

Fate's Hand

Feral Bite

Fishy

Flood

Forbidden Words

Spend all your Mana.
Destroy a minion with that
much Attack or less.

Please confirm your age before reading this flavor text.

From the Graves

Go Big

Hagatha's Embrace

Passive
At the start of your turn, give a random minion in your hand +1/+1.

Hagatha's Embrace Dummy Effects

Holds an effect for Hagatha's Embrace Player Enchantment (DALA 744e)

Handbuff

Healing Hands

Holy Infusions

In Control

Inspired

Iron and Steel

Judgment

Kindle

Look at four spells from your Adventure Deck. Choose one to remove.

Kingslayer

Lazul's Scheme

Reduce the Attack of an enemy minion by
@ until your next turn. (Upgrades each turn!)

"What's that you're dreaming? You're weak and you're screaming! It must be my scheming..."

Legend

Legends

Legends

Legends

Legends

Legends

Legends

Legends

Legends

Lil' Demons

Mercenaries